Volumes rendering moved to c++

This commit is contained in:
Enrico Turri 2018-05-21 15:57:03 +02:00
parent 0f035d0bae
commit ae53c7cb2e
8 changed files with 159 additions and 86 deletions

View file

@ -1938,6 +1938,11 @@ void _3DScene::render_axes(wxGLCanvas* canvas)
s_canvas_mgr.render_axes(canvas);
}
void _3DScene::render_volumes(wxGLCanvas* canvas, bool fake_colors)
{
s_canvas_mgr.render_volumes(canvas, fake_colors);
}
void _3DScene::render_cutting_plane(wxGLCanvas* canvas)
{
s_canvas_mgr.render_cutting_plane(canvas);