Prototype feature: fill plater with instances of selected object

#fixes #1350
This commit is contained in:
tamasmeszaros 2020-11-20 09:32:18 +01:00
parent bc3696bd42
commit adf81af6de
8 changed files with 286 additions and 59 deletions

View file

@ -181,6 +181,7 @@ public:
void increase_instances(size_t num = 1);
void decrease_instances(size_t num = 1);
void set_number_of_copies(/*size_t num*/);
void fill_bed_with_instances();
bool is_selection_empty() const;
void scale_selection_to_fit_print_volume();
void convert_unit(bool from_imperial_unit);
@ -245,6 +246,7 @@ public:
int get_selected_object_idx();
bool is_single_full_object_selection() const;
GLCanvas3D* canvas3D();
const GLCanvas3D * canvas3D() const;
GLCanvas3D* get_current_canvas3D();
BoundingBoxf bed_shape_bb() const;