GLVolume : set color from the model volume to correct part rendering on the Scene

This commit is contained in:
YuSanka 2018-12-05 12:10:09 +01:00
parent 6997f7f5b5
commit adbf1b674b
3 changed files with 28 additions and 2 deletions

View file

@ -4102,6 +4102,9 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
if (extruder_id != -1)
volume->extruder_id = extruder_id;
volume->is_modifier = !mvs->model_volume->is_model_part();
volume->set_color_from_model_volume(mvs->model_volume);
// updates volumes transformations
volume->set_instance_transformation(mvs->model_volume->get_object()->instances[mvs->composite_id.instance_id]->get_transformation());
volume->set_volume_transformation(mvs->model_volume->get_transformation());