GLVolume : set color from the model volume to correct part rendering on the Scene

This commit is contained in:
YuSanka 2018-12-05 12:10:09 +01:00
parent 6997f7f5b5
commit adbf1b674b
3 changed files with 28 additions and 2 deletions

View file

@ -358,6 +358,8 @@ public:
void set_render_color(const float* rgba, unsigned int size);
// Sets render color in dependence of current state
void set_render_color();
// set color according to model volume
void set_color_from_model_volume(const ModelVolume *model_volume);
#if ENABLE_MODELVOLUME_TRANSFORM
const Geometry::Transformation& get_instance_transformation() const { return m_instance_transformation; }