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	Fixed hovering while panning/rotating camera
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					 1 changed files with 5 additions and 1 deletions
				
			
		|  | @ -70,6 +70,7 @@ __PACKAGE__->mk_accessors( qw(_quat _dirty init | |||
|                               _legend_enabled | ||||
|                               _warning_enabled | ||||
|                               _apply_zoom_to_volumes_filter | ||||
|                               _mouse_dragging | ||||
|                                                              | ||||
|                               ) ); | ||||
|                                | ||||
|  | @ -146,6 +147,7 @@ sub new { | |||
|     $self->_warning_enabled(0); | ||||
|     $self->use_plain_shader(0); | ||||
|     $self->_apply_zoom_to_volumes_filter(0); | ||||
|     $self->_mouse_dragging(0); | ||||
| 
 | ||||
|     # Collection of GLVolume objects | ||||
|     $self->volumes(Slic3r::GUI::_3DScene::GLVolume::Collection->new); | ||||
|  | @ -381,6 +383,8 @@ sub mouse_event { | |||
|     my $pos = Slic3r::Pointf->new($e->GetPositionXY); | ||||
|     my $object_idx_selected = $self->{layer_height_edit_last_object_id} = ($self->layer_editing_enabled && $self->{print}) ? $self->_first_selected_object_id_for_variable_layer_height_editing : -1; | ||||
| 
 | ||||
|     $self->_mouse_dragging($e->Dragging); | ||||
|      | ||||
|     if ($e->Entering && &Wx::wxMSW) { | ||||
|         # wxMSW needs focus in order to catch mouse wheel events | ||||
|         $self->SetFocus; | ||||
|  | @ -1182,7 +1186,7 @@ sub Render { | |||
|     # Head light | ||||
|     glLightfv_p(GL_LIGHT1, GL_POSITION, 1, 0, 1, 0); | ||||
|      | ||||
|     if ($self->enable_picking) { | ||||
|     if ($self->enable_picking && !$self->_mouse_dragging) { | ||||
|         if (my $pos = $self->_mouse_pos) { | ||||
|             # Render the object for picking. | ||||
|             # FIXME This cannot possibly work in a multi-sampled context as the color gets mangled by the anti-aliasing. | ||||
|  |  | |||
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	 Enrico Turri
						Enrico Turri