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Refactoring: use Slic3r::Geometry::BoundingBox objects everywhere
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20 changed files with 105 additions and 127 deletions
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@ -40,7 +40,7 @@ sub filler {
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}
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$self->fillers->{$filler} ||= $FillTypes{$filler}->new(
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bounding_box => [ $self->object->bounding_box ],
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bounding_box => $self->object->bounding_box,
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);
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return $self->fillers->{$filler};
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}
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