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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-08-07 05:54:03 -06:00
Refactoring: use Slic3r::Geometry::BoundingBox objects everywhere
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07407e5dbd
commit
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20 changed files with 105 additions and 127 deletions
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@ -5,7 +5,7 @@ use Slic3r::Geometry qw(PI);
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has 'layer_id' => (is => 'rw');
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has 'angle' => (is => 'rw', default => sub { $Slic3r::Config->fill_angle });
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has 'bounding_box' => (is => 'ro', required => 1);
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has 'bounding_box' => (is => 'ro', required => 1); # Slic3r::Geometry::BoundingBox object
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sub angles () { [0, PI/2] }
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@ -16,7 +16,7 @@ sub infill_direction {
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# set infill angle
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my (@rotate, @shift);
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$rotate[0] = Slic3r::Geometry::deg2rad($self->angle);
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$rotate[1] = Slic3r::Geometry::bounding_box_center($self->bounding_box);
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$rotate[1] = $self->bounding_box->center_2D;
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@shift = @{$rotate[1]};
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if (defined $self->layer_id) {
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@ -3,7 +3,7 @@ use Moo;
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extends 'Slic3r::Fill::Base';
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use Slic3r::Geometry qw(scale unscale X1 X2);
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use Slic3r::Geometry qw(scale unscale X);
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use Slic3r::Geometry::Clipper qw(offset2 union_pt traverse_pt PFT_EVENODD);
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sub fill_surface {
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@ -13,7 +13,7 @@ sub fill_surface {
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# no rotation is supported for this infill pattern
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my $expolygon = $surface->expolygon;
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my $bounding_box = [ $expolygon->bounding_box ];
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my $bounding_box = $expolygon->bounding_box;
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my $min_spacing = scale $params{flow_spacing};
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my $distance = $min_spacing / $params{density};
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@ -21,7 +21,7 @@ sub fill_surface {
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my $flow_spacing = $params{flow_spacing};
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if ($params{density} == 1 && !$params{dont_adjust}) {
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$distance = $self->adjust_solid_spacing(
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width => $bounding_box->[X2] - $bounding_box->[X1],
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width => $bounding_box->size->[X],
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distance => $distance,
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);
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$flow_spacing = unscale $distance;
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@ -4,7 +4,7 @@ use Moo;
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extends 'Slic3r::Fill::PlanePath';
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use Math::PlanePath::Flowsnake;
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use Slic3r::Geometry qw(X X1 X2);
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use Slic3r::Geometry qw(X);
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# Sorry, this fill is currently broken.
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@ -12,7 +12,7 @@ sub process_polyline {
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my $self = shift;
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my ($polyline, $bounding_box) = @_;
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$_->[X] += ($bounding_box->[X1] + $bounding_box->[X2]/2) for @$polyline;
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$_->[X] += $bounding_box->center_2D->[X] for @$polyline;
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}
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1;
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@ -5,7 +5,7 @@ extends 'Slic3r::Fill::Base';
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has 'cache' => (is => 'rw', default => sub {{}});
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use Slic3r::Geometry qw(PI X1 Y1 X2 Y2 X Y scale);
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use Slic3r::Geometry qw(PI X Y MIN MAX scale);
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use Slic3r::Geometry::Clipper qw(intersection_ex);
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sub angles () { [0, PI/3, PI/3*2] }
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@ -39,28 +39,28 @@ sub fill_surface {
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# adjust actual bounding box to the nearest multiple of our hex pattern
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# and align it so that it matches across layers
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my $bounding_box = [ @{$self->bounding_box} ]; # clone
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$bounding_box->[$_] = 0 for X1, Y1;
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my $bounding_box = $self->bounding_box->clone;
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$bounding_box->extents->[$_][MIN] = 0 for X, Y;
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{
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my $bb_polygon = Slic3r::Polygon->new_from_bounding_box($bounding_box);
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my $bb_polygon = $bounding_box->polygon;
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$bb_polygon->scale(sqrt 2);
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$bb_polygon->rotate($rotate_vector->[0][0], $hex_center);
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$bounding_box = [ Slic3r::Geometry::bounding_box($bb_polygon) ];
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# $bounding_box->[X1] and [Y1] represent the displacement between new bounding box offset and old one
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$bounding_box->[X1] -= $bounding_box->[X1] % $hex_width;
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$bounding_box->[Y1] -= $bounding_box->[Y1] % $pattern_height;
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$bounding_box = $bb_polygon->bounding_box;
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# $bounding_box->y_min and $bounding_box->y_max represent the displacement between new bounding box offset and old one
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$bounding_box->extents->[X][MIN] -= $bounding_box->x_min % $hex_width;
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$bounding_box->extents->[Y][MAX] -= $bounding_box->y_min % $pattern_height;
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}
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my @polygons = ();
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my $x = $bounding_box->[X1];
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while ($x <= $bounding_box->[X2]) {
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my $x = $bounding_box->x_min;
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while ($x <= $bounding_box->x_max) {
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my $p = [];
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my @x = ($x + $x_offset, $x + $distance - $x_offset);
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for (1..2) {
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@$p = reverse @$p; # turn first half upside down
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my @p = ();
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for (my $y = $bounding_box->[Y1]; $y <= $bounding_box->[Y2]; $y += $y_short + $hex_side + $y_short + $hex_side) {
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for (my $y = $bounding_box->x_min; $y <= $bounding_box->y_max; $y += $y_short + $hex_side + $y_short + $hex_side) {
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push @$p,
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[ $x[1], $y + $y_offset ],
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[ $x[0], $y + $y_short - $y_offset ],
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@ -27,17 +27,11 @@ sub fill_surface {
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$self->rotate_points($expolygon, $rotate_vector);
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my $distance_between_lines = scale $params{flow_spacing} / $params{density} * $self->multiplier;
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my $bounding_box = [ Slic3r::Geometry::bounding_box([map @$_, @$expolygon]) ];
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my $bounding_box_polygon = Slic3r::Polygon->new([
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[ $bounding_box->[X1], $bounding_box->[Y1] ],
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[ $bounding_box->[X2], $bounding_box->[Y1] ],
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[ $bounding_box->[X2], $bounding_box->[Y2] ],
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[ $bounding_box->[X1], $bounding_box->[Y2] ],
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]);
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my $bounding_box = $expolygon->bounding_box;
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(ref $self) =~ /::([^:]+)$/;
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my $path = "Math::PlanePath::$1"->new;
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my @n = $self->get_n($path, [map +($_ / $distance_between_lines), @$bounding_box]);
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my @n = $self->get_n($path, [ map +($_ / $distance_between_lines), @{$bounding_box->bb} ]);
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my $polyline = Slic3r::Polyline->new([
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map [ map {$_*$distance_between_lines} $path->n_to_xy($_) ], @n,
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@ -47,7 +41,7 @@ sub fill_surface {
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$self->process_polyline($polyline, $bounding_box);
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my @paths = map $_->clip_with_expolygon($expolygon),
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$polyline->clip_with_polygon($bounding_box_polygon);
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$polyline->clip_with_polygon($bounding_box->polygon);
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if (0) {
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require "Slic3r/SVG.pm";
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@ -5,7 +5,7 @@ extends 'Slic3r::Fill::Base';
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has 'cache' => (is => 'rw', default => sub {{}});
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use Slic3r::Geometry qw(X1 Y1 X2 Y2 A B X Y scale unscale scaled_epsilon);
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use Slic3r::Geometry qw(A B X Y scale unscale scaled_epsilon);
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sub fill_surface {
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my $self = shift;
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@ -32,26 +32,26 @@ sub fill_surface {
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# compute bounding box
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my $bounding_box;
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{
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my $bb_polygon = Slic3r::Polygon->new_from_bounding_box($self->bounding_box);
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my $bb_polygon = $self->bounding_box->polygon;
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$bb_polygon->scale(sqrt 2);
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$self->rotate_points($bb_polygon, $rotate_vector);
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$bounding_box = [ $bb_polygon->bounding_box ];
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$bounding_box = $bb_polygon->bounding_box;
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}
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# define flow spacing according to requested density
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if ($params{density} == 1 && !$params{dont_adjust}) {
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$distance_between_lines = $self->adjust_solid_spacing(
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width => $bounding_box->[X2] - $bounding_box->[X1],
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width => $bounding_box->size->[X],
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distance => $distance_between_lines,
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);
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$flow_spacing = unscale $distance_between_lines;
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}
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# generate the basic pattern
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my $x = $bounding_box->[X1];
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my $x = $bounding_box->x_min;
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my @vertical_lines = ();
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for (my $i = 0; $x <= $bounding_box->[X2] + scaled_epsilon; $i++) {
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my $vertical_line = Slic3r::Line->new([$x, $bounding_box->[Y2]], [$x, $bounding_box->[Y1]]);
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for (my $i = 0; $x <= $bounding_box->x_max + scaled_epsilon; $i++) {
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my $vertical_line = Slic3r::Line->new([$x, $bounding_box->y_max], [$x, $bounding_box->y_min]);
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if ($is_line_pattern && $i % 2) {
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$vertical_line->[A][X] += $line_oscillation;
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$vertical_line->[B][X] -= $line_oscillation;
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