Added printable property for object with instances

This commit is contained in:
YuSanka 2019-08-07 14:11:41 +02:00
parent 2f642ffffb
commit abe16fa22e
3 changed files with 106 additions and 25 deletions

View file

@ -3645,18 +3645,10 @@ void ObjectList::update_after_undo_redo()
void ObjectList::update_printable_state(int obj_idx, int instance_idx)
{
ModelObject* object = (*m_objects)[obj_idx];
PrintIndicator printable = piUndef;
const PrintIndicator printable = object->instances[instance_idx]->printable ? piPrintable : piUnprintable;
if (object->instances.size() == 1)
{
printable = object->instances[0]->printable ? piPrintable : piUnprintable;
instance_idx = -1;
}
else
{
m_objects_model->SetPrintableState(piUndef, obj_idx);
printable = object->instances[instance_idx]->printable ? piPrintable : piUnprintable;
}
m_objects_model->SetPrintableState(printable, obj_idx, instance_idx);
}
@ -3667,7 +3659,26 @@ void ObjectList::toggle_printable_state(wxDataViewItem item)
if (!(type&(itObject|itInstance/*|itVolume*/)))
return;
wxGetApp().plater()->canvas3D()->get_selection().toggle_instance_printable_state();
if (type & itObject)
{
const int obj_idx = m_objects_model->GetObjectIdByItem(item);
ModelObject* object = (*m_objects)[obj_idx];
// get object's printable and change it
bool printable = !m_objects_model->IsPrintable(item);
// set printable value for all instances in object
for (auto inst : object->instances)
inst->printable = printable;
// update printable state on canvas
std::vector<size_t> obj_idxs = {(size_t)obj_idx};
wxGetApp().plater()->canvas3D()->update_instance_printable_state_for_objects(obj_idxs);
// update printable state in ObjectList
m_objects_model->SetObjectPrintableState(printable ? piPrintable : piUnprintable , item);
}
else
wxGetApp().plater()->canvas3D()->get_selection().toggle_instance_printable_state();
// update scene
wxGetApp().plater()->update();