mirror of
				https://github.com/SoftFever/OrcaSlicer.git
				synced 2025-11-02 20:51:23 -07:00 
			
		
		
		
	Bugfix: wrong logic for concave_points() and convex_points()
This commit is contained in:
		
							parent
							
								
									7ea09a0071
								
							
						
					
					
						commit
						abdf6531f1
					
				
					 2 changed files with 55 additions and 13 deletions
				
			
		| 
						 | 
				
			
			@ -45,34 +45,52 @@ sub subdivide {
 | 
			
		|||
    return Slic3r::Polygon->new(@new_points);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
# angle is checked on the internal side of the polygon
 | 
			
		||||
sub concave_points {
 | 
			
		||||
    my ($self, $angle) = @_;
 | 
			
		||||
    
 | 
			
		||||
    $angle //= PI;
 | 
			
		||||
    
 | 
			
		||||
    # input angle threshold is checked on the internal side of the polygon
 | 
			
		||||
    # but angle3points measures CCW angle, so we calculate the complementary angle
 | 
			
		||||
    my $ccw_angle = 2*PI-$angle;
 | 
			
		||||
    
 | 
			
		||||
    my @points = @$self;
 | 
			
		||||
    my @points_pp = @{$self->pp};
 | 
			
		||||
    return [
 | 
			
		||||
        map $points[$_],
 | 
			
		||||
        grep Slic3r::Geometry::angle3points(@points_pp[$_, $_-1, $_+1]) < $angle,
 | 
			
		||||
        -1 .. ($#points-1)
 | 
			
		||||
    ];
 | 
			
		||||
    
 | 
			
		||||
    my @concave = ();
 | 
			
		||||
    for my $i (-1 .. ($#points-1)) {
 | 
			
		||||
        next if $points[$i-1]->coincides_with($points[$i]);
 | 
			
		||||
        # angle is measured in ccw orientation
 | 
			
		||||
        my $vertex_angle = Slic3r::Geometry::angle3points(@points_pp[$i, $i-1, $i+1]);
 | 
			
		||||
        if ($vertex_angle <= $ccw_angle) {
 | 
			
		||||
            push @concave, $points[$i];
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    return [@concave];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
# angle is checked on the internal side of the polygon
 | 
			
		||||
sub convex_points {
 | 
			
		||||
    my ($self, $angle) = @_;
 | 
			
		||||
    
 | 
			
		||||
    $angle //= PI;
 | 
			
		||||
    
 | 
			
		||||
    # input angle threshold is checked on the internal side of the polygon
 | 
			
		||||
    # but angle3points measures CCW angle, so we calculate the complementary angle
 | 
			
		||||
    my $ccw_angle = 2*PI-$angle;
 | 
			
		||||
    
 | 
			
		||||
    my @points = @$self;
 | 
			
		||||
    my @points_pp = @{$self->pp};
 | 
			
		||||
    return [
 | 
			
		||||
        map $points[$_],
 | 
			
		||||
        grep Slic3r::Geometry::angle3points(@points_pp[$_, $_-1, $_+1]) > $angle,
 | 
			
		||||
        -1 .. ($#points-1)
 | 
			
		||||
    ];
 | 
			
		||||
    
 | 
			
		||||
    my @convex = ();
 | 
			
		||||
    for my $i (-1 .. ($#points-1)) {
 | 
			
		||||
        next if $points[$i-1]->coincides_with($points[$i]);
 | 
			
		||||
        # angle is measured in ccw orientation
 | 
			
		||||
        my $vertex_angle = Slic3r::Geometry::angle3points(@points_pp[$i, $i-1, $i+1]);
 | 
			
		||||
        if ($vertex_angle >= $ccw_angle) {
 | 
			
		||||
            push @convex, $points[$i];
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    return [@convex];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
1;
 | 
			
		||||
							
								
								
									
										26
									
								
								t/geometry.t
									
										
									
									
									
								
							
							
						
						
									
										26
									
								
								t/geometry.t
									
										
									
									
									
								
							| 
						 | 
				
			
			@ -2,7 +2,7 @@ use Test::More;
 | 
			
		|||
use strict;
 | 
			
		||||
use warnings;
 | 
			
		||||
 | 
			
		||||
plan tests => 29;
 | 
			
		||||
plan tests => 33;
 | 
			
		||||
 | 
			
		||||
BEGIN {
 | 
			
		||||
    use FindBin;
 | 
			
		||||
| 
						 | 
				
			
			@ -189,3 +189,27 @@ my $polygons = [
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
#==========================================================
 | 
			
		||||
 | 
			
		||||
{
 | 
			
		||||
    my $square = Slic3r::Polygon->new(
 | 
			
		||||
        [150,100],
 | 
			
		||||
        [200,100],
 | 
			
		||||
        [200,200],
 | 
			
		||||
        [100,200],
 | 
			
		||||
        [100,100],
 | 
			
		||||
    );
 | 
			
		||||
    is scalar(@{$square->concave_points(PI*4/3)}), 0, 'no concave vertices detected in convex polygon';
 | 
			
		||||
    is scalar(@{$square->convex_points(PI*2/3)}), 4, 'four convex vertices detected in square';
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
{
 | 
			
		||||
    my $square = Slic3r::Polygon->new(
 | 
			
		||||
        [200,200],
 | 
			
		||||
        [100,200],
 | 
			
		||||
        [100,100],
 | 
			
		||||
        [150,100],
 | 
			
		||||
        [200,100],
 | 
			
		||||
    );
 | 
			
		||||
    is scalar(@{$square->concave_points(PI*4/3)}), 0, 'no concave vertices detected in convex polygon';
 | 
			
		||||
    is scalar(@{$square->convex_points(PI*2/3)}), 4, 'four convex vertices detected in square';
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue