mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-11 16:57:53 -06:00
Activated "collapsed sidebar" button
This commit is contained in:
parent
d317f0753a
commit
ab02d344e4
2 changed files with 5 additions and 1 deletions
|
@ -4463,7 +4463,11 @@ bool GLCanvas3D::_render_search_list(float pos_x) const
|
||||||
bool action_taken = false;
|
bool action_taken = false;
|
||||||
ImGuiWrapper* imgui = wxGetApp().imgui();
|
ImGuiWrapper* imgui = wxGetApp().imgui();
|
||||||
|
|
||||||
|
#if ENABLE_NON_STATIC_CANVAS_MANAGER
|
||||||
|
const float x = pos_x * (float)wxGetApp().plater()->get_camera().get_zoom() + 0.5f * (float)get_canvas_size().get_width();
|
||||||
|
#else
|
||||||
const float x = pos_x * (float)get_camera().get_zoom() + 0.5f * (float)get_canvas_size().get_width();
|
const float x = pos_x * (float)get_camera().get_zoom() + 0.5f * (float)get_canvas_size().get_width();
|
||||||
|
#endif
|
||||||
imgui->set_next_window_pos(x, m_undoredo_toolbar.get_height(), ImGuiCond_Always, 0.5f, 0.0f);
|
imgui->set_next_window_pos(x, m_undoredo_toolbar.get_height(), ImGuiCond_Always, 0.5f, 0.0f);
|
||||||
std::string title = L("Search");
|
std::string title = L("Search");
|
||||||
imgui->begin(_(title), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
imgui->begin(_(title), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||||
|
|
|
@ -2199,7 +2199,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
||||||
view3D_canvas->Bind(EVT_GLCANVAS_RESETGIZMOS, [this](SimpleEvent&) { reset_all_gizmos(); });
|
view3D_canvas->Bind(EVT_GLCANVAS_RESETGIZMOS, [this](SimpleEvent&) { reset_all_gizmos(); });
|
||||||
view3D_canvas->Bind(EVT_GLCANVAS_UNDO, [this](SimpleEvent&) { this->undo(); });
|
view3D_canvas->Bind(EVT_GLCANVAS_UNDO, [this](SimpleEvent&) { this->undo(); });
|
||||||
view3D_canvas->Bind(EVT_GLCANVAS_REDO, [this](SimpleEvent&) { this->redo(); });
|
view3D_canvas->Bind(EVT_GLCANVAS_REDO, [this](SimpleEvent&) { this->redo(); });
|
||||||
view3D_canvas->Bind(EVT_GLCANVAS_COLLAPSE_SIDEBAR, [this](SimpleEvent&) { /*this->redo();*/ });
|
view3D_canvas->Bind(EVT_GLCANVAS_COLLAPSE_SIDEBAR, [this](SimpleEvent&) { this->q->collapse_sidebur(!this->q->is_sidebar_collapsed()); });
|
||||||
view3D_canvas->Bind(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, [this](SimpleEvent&) { this->view3D->get_canvas3d()->reset_layer_height_profile(); });
|
view3D_canvas->Bind(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, [this](SimpleEvent&) { this->view3D->get_canvas3d()->reset_layer_height_profile(); });
|
||||||
view3D_canvas->Bind(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, [this](Event<float>& evt) { this->view3D->get_canvas3d()->adaptive_layer_height_profile(evt.data); });
|
view3D_canvas->Bind(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, [this](Event<float>& evt) { this->view3D->get_canvas3d()->adaptive_layer_height_profile(evt.data); });
|
||||||
view3D_canvas->Bind(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, [this](HeightProfileSmoothEvent& evt) { this->view3D->get_canvas3d()->smooth_layer_height_profile(evt.data); });
|
view3D_canvas->Bind(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, [this](HeightProfileSmoothEvent& evt) { this->view3D->get_canvas3d()->smooth_layer_height_profile(evt.data); });
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue