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https://github.com/SoftFever/OrcaSlicer.git
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ENH:refine GLCanvas update dark mode logic
Change-Id: Id4c4f00a18fa0672eab528a6819b6665031a8915
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parent
e59fe6511d
commit
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27 changed files with 234 additions and 148 deletions
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@ -614,6 +614,7 @@ public:
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Vec3f m_world_offset;
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float m_z_offset{ 0.5f };
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bool m_visible{ true };
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bool m_is_dark = false;
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public:
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float m_scale = 1.0f;
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@ -630,6 +631,7 @@ public:
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//BBS: GUI refactor: add canvas size
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void render(int canvas_width, int canvas_height, const EViewType& view_type, const std::vector<GCodeProcessorResult::MoveVertex>& moves, uint64_t curr_line_id) const;
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void on_change_color_mode(bool is_dark) { m_is_dark = is_dark; }
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};
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class GCodeWindow
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@ -771,11 +773,13 @@ private:
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bool m_contained_in_bed{ true };
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mutable bool m_no_render_path { false };
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bool m_is_dark = false;
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public:
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GCodeViewer();
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~GCodeViewer();
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void on_change_color_mode(bool is_dark);
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float m_scale = 1.0;
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void set_scale(float scale = 1.0);
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void init(ConfigOptionMode mode, Slic3r::PresetBundle* preset_bundle);
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