GCodeProcessor -> Added processing of gcode lines G0

This commit is contained in:
enricoturri1966 2020-06-12 09:01:20 +02:00
parent 4c51a258ef
commit aa14b42638
3 changed files with 7 additions and 1 deletions

View file

@ -66,7 +66,6 @@ vec4 on_sphere_color(vec3 eye_on_sphere_position)
intensity.x += NdotL * LIGHT_FRONT_DIFFUSE;
return vec4(intensity.y + uniform_color.rgb * intensity.x, 1.0);
// return vec4(vec3(intensity.y) + uniform_color.rgb * intensity.x, 1.0);
}
float fragment_depth(vec3 eye_pos)