FIX: dark mode 3rd printer bed display

1.fix custom bed render grid inappropriately
2.optimize: do not init toolbar every time switch dark mode

Change-Id: I354496c6c982d9f72b22629f6973a79d65189dda
This commit is contained in:
liz.li 2022-12-09 10:32:56 +08:00 committed by Lane.Wei
parent daf4b4ef74
commit a9c180df24
7 changed files with 107 additions and 4 deletions

View file

@ -1268,11 +1268,10 @@ void GLCanvas3D::on_change_color_mode(bool is_dark, bool reinit) {
m_gizmos.on_change_color_mode(is_dark);
if (reinit) {
// reset svg
_init_toolbars();
m_gizmos.init();
_switch_toolbars_icon_filename();
m_gizmos.switch_gizmos_icon_filename();
// set dirty to re-generate icon texture
m_separator_toolbar.set_icon_dirty();
m_separator_toolbar.set_icon_dirty();
m_main_toolbar.set_icon_dirty();
wxGetApp().plater()->get_collapse_toolbar().set_icon_dirty();
m_assemble_view_toolbar.set_icon_dirty();
@ -5680,6 +5679,55 @@ void GLCanvas3D::render_thumbnail_legacy(ThumbnailData& thumbnail_data, unsigned
}
//BBS: GUI refractor
void GLCanvas3D::_switch_toolbars_icon_filename()
{
BackgroundTexture::Metadata background_data;
background_data.filename = m_is_dark ? "toolbar_background_dark.png" : "toolbar_background.png";
background_data.left = 16;
background_data.top = 16;
background_data.right = 16;
background_data.bottom = 16;
m_main_toolbar.init(background_data);
m_assemble_view_toolbar.init(background_data);
m_separator_toolbar.init(background_data);
wxGetApp().plater()->get_collapse_toolbar().init(background_data);
// main toolbar
{
GLToolbarItem* item;
item = m_main_toolbar.get_item("add");
item->set_icon_filename(m_is_dark ? "toolbar_open_dark.svg" : "toolbar_open.svg");
item = m_main_toolbar.get_item("addplate");
item->set_icon_filename(m_is_dark ? "toolbar_add_plate_dark.svg" : "toolbar_add_plate.svg");
item = m_main_toolbar.get_item("orient");
item->set_icon_filename(m_is_dark ? "toolbar_orient_dark.svg" : "toolbar_orient.svg");
item = m_main_toolbar.get_item("addplate");
item->set_icon_filename(m_is_dark ? "toolbar_add_plate_dark.svg" : "toolbar_add_plate.svg");
item = m_main_toolbar.get_item("arrange");
item->set_icon_filename(m_is_dark ? "toolbar_arrange_dark.svg" : "toolbar_arrange.svg");
item = m_main_toolbar.get_item("splitobjects");
item->set_icon_filename(m_is_dark ? "split_objects_dark.svg" : "split_objects.svg");
item = m_main_toolbar.get_item("splitvolumes");
item->set_icon_filename(m_is_dark ? "split_parts_dark.svg" : "split_parts.svg");
item = m_main_toolbar.get_item("layersediting");
item->set_icon_filename(m_is_dark ? "toolbar_variable_layer_height_dark.svg" : "toolbar_variable_layer_height.svg");
}
// assemble view toolbar
{
GLToolbarItem* item;
item = m_assemble_view_toolbar.get_item("assembly_view");
item->set_icon_filename(m_is_dark ? "toolbar_assemble_dark.svg" : "toolbar_assemble.svg");
}
}
bool GLCanvas3D::_init_toolbars()
{
if (!_init_main_toolbar())
@ -5921,7 +5969,7 @@ bool GLCanvas3D::_init_assemble_view_toolbar()
GLToolbarItem::Data item;
item.name = "assembly_view";
item.icon_filename = "toolbar_assemble.svg";
item.icon_filename = m_is_dark ? "toolbar_assemble_dark.svg" : "toolbar_assemble.svg";
item.tooltip = _utf8(L("Assembly View"));
item.sprite_id = 1;
item.left.toggable = false;