mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-11 08:47:52 -06:00
Fixed some more warnings, moved function to get ExtrusionRole name into ExtrusionEntity.hpp
So it can be called from wherever it may be needed
This commit is contained in:
parent
3f988b314c
commit
a985a2720f
9 changed files with 105 additions and 123 deletions
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@ -8,6 +8,8 @@
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#include <limits>
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#include <limits>
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#include <sstream>
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#include <sstream>
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#define L(s) (s)
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namespace Slic3r {
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namespace Slic3r {
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void
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void
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@ -318,4 +320,39 @@ ExtrusionLoop::min_mm3_per_mm() const
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return min_mm3_per_mm;
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return min_mm3_per_mm;
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}
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}
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std::string ExtrusionEntity::role_to_string(ExtrusionRole role)
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{
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switch (role) {
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case erNone : return L("None");
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case erPerimeter : return L("Perimeter");
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case erExternalPerimeter : return L("External perimeter");
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case erOverhangPerimeter : return L("Overhang perimeter");
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case erInternalInfill : return L("Internal infill");
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case erSolidInfill : return L("Solid infill");
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case erTopSolidInfill : return L("Top solid infill");
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case erBridgeInfill : return L("Bridge infill");
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case erGapFill : return L("Gap fill");
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case erSkirt : return L("Skirt");
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case erSupportMaterial : return L("Support material");
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case erSupportMaterialInterface : return L("Support material interface");
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case erWipeTower : return L("Wipe tower");
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case erCustom : return L("Custom");
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case erMixed : return L("Mixed");
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default : assert(false);
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}
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return "";
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}
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//std::string ExtrusionLoop::role_to_string(ExtrusionLoopRole role)
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//{
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// switch (role) {
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// case elrDefault : return "elrDefault";
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// case elrContourInternalPerimeter: return "elrContourInternalPerimeter";
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// case elrSkirt : return "elrSkirt";
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// default : assert(false);
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// }
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//};
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}
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}
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@ -11,7 +11,7 @@ class ExPolygonCollection;
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class ExtrusionEntityCollection;
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class ExtrusionEntityCollection;
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class Extruder;
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class Extruder;
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/* Each ExtrusionRole value identifies a distinct set of { extruder, speed } */
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// Each ExtrusionRole value identifies a distinct set of { extruder, speed }
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enum ExtrusionRole {
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enum ExtrusionRole {
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erNone,
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erNone,
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erPerimeter,
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erPerimeter,
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@ -29,9 +29,17 @@ enum ExtrusionRole {
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erCustom,
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erCustom,
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// Extrusion role for a collection with multiple extrusion roles.
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// Extrusion role for a collection with multiple extrusion roles.
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erMixed,
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erMixed,
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erCount,
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erCount
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};
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};
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// Special flags describing loop
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enum ExtrusionLoopRole {
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elrDefault,
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elrContourInternalPerimeter,
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elrSkirt,
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};
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inline bool is_perimeter(ExtrusionRole role)
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inline bool is_perimeter(ExtrusionRole role)
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{
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{
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return role == erPerimeter
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return role == erPerimeter
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@ -59,13 +67,6 @@ inline bool is_bridge(ExtrusionRole role) {
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|| role == erOverhangPerimeter;
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|| role == erOverhangPerimeter;
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}
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}
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/* Special flags describing loop */
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enum ExtrusionLoopRole {
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elrDefault,
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elrContourInternalPerimeter,
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elrSkirt,
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};
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class ExtrusionEntity
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class ExtrusionEntity
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{
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{
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public:
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public:
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@ -74,7 +75,7 @@ public:
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virtual bool is_loop() const { return false; }
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virtual bool is_loop() const { return false; }
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virtual bool can_reverse() const { return true; }
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virtual bool can_reverse() const { return true; }
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virtual ExtrusionEntity* clone() const = 0;
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virtual ExtrusionEntity* clone() const = 0;
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virtual ~ExtrusionEntity() {};
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virtual ~ExtrusionEntity() {}
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virtual void reverse() = 0;
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virtual void reverse() = 0;
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virtual Point first_point() const = 0;
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virtual Point first_point() const = 0;
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virtual Point last_point() const = 0;
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virtual Point last_point() const = 0;
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@ -96,6 +97,8 @@ public:
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virtual Polylines as_polylines() const { Polylines dst; this->collect_polylines(dst); return dst; }
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virtual Polylines as_polylines() const { Polylines dst; this->collect_polylines(dst); return dst; }
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virtual double length() const = 0;
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virtual double length() const = 0;
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virtual double total_volume() const = 0;
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virtual double total_volume() const = 0;
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static std::string role_to_string(ExtrusionRole role);
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};
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};
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typedef std::vector<ExtrusionEntity*> ExtrusionEntitiesPtr;
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typedef std::vector<ExtrusionEntity*> ExtrusionEntitiesPtr;
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@ -117,17 +120,17 @@ public:
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// Id of the color, used for visualization purposed in the color printing case.
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// Id of the color, used for visualization purposed in the color printing case.
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unsigned int cp_color_id;
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unsigned int cp_color_id;
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ExtrusionPath(ExtrusionRole role) : mm3_per_mm(-1), width(-1), height(-1), feedrate(0.0f), extruder_id(0), cp_color_id(0), m_role(role) {};
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ExtrusionPath(ExtrusionRole role) : mm3_per_mm(-1), width(-1), height(-1), feedrate(0.0f), extruder_id(0), cp_color_id(0), m_role(role) {}
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ExtrusionPath(ExtrusionRole role, double mm3_per_mm, float width, float height) : mm3_per_mm(mm3_per_mm), width(width), height(height), feedrate(0.0f), extruder_id(0), cp_color_id(0), m_role(role) {};
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ExtrusionPath(ExtrusionRole role, double mm3_per_mm, float width, float height) : mm3_per_mm(mm3_per_mm), width(width), height(height), feedrate(0.0f), extruder_id(0), cp_color_id(0), m_role(role) {}
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ExtrusionPath(const ExtrusionPath &rhs) : polyline(rhs.polyline), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), feedrate(rhs.feedrate), extruder_id(rhs.extruder_id), cp_color_id(rhs.cp_color_id), m_role(rhs.m_role) {}
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ExtrusionPath(const ExtrusionPath &rhs) : polyline(rhs.polyline), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), feedrate(rhs.feedrate), extruder_id(rhs.extruder_id), cp_color_id(rhs.cp_color_id), m_role(rhs.m_role) {}
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ExtrusionPath(ExtrusionPath &&rhs) : polyline(std::move(rhs.polyline)), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), feedrate(rhs.feedrate), extruder_id(rhs.extruder_id), cp_color_id(rhs.cp_color_id), m_role(rhs.m_role) {}
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ExtrusionPath(ExtrusionPath &&rhs) : polyline(std::move(rhs.polyline)), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), feedrate(rhs.feedrate), extruder_id(rhs.extruder_id), cp_color_id(rhs.cp_color_id), m_role(rhs.m_role) {}
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// ExtrusionPath(ExtrusionRole role, const Flow &flow) : m_role(role), mm3_per_mm(flow.mm3_per_mm()), width(flow.width), height(flow.height), feedrate(0.0f), extruder_id(0) {};
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// ExtrusionPath(ExtrusionRole role, const Flow &flow) : m_role(role), mm3_per_mm(flow.mm3_per_mm()), width(flow.width), height(flow.height), feedrate(0.0f), extruder_id(0) {};
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ExtrusionPath& operator=(const ExtrusionPath &rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->feedrate = rhs.feedrate, this->extruder_id = rhs.extruder_id, this->cp_color_id = rhs.cp_color_id, this->polyline = rhs.polyline; return *this; }
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ExtrusionPath& operator=(const ExtrusionPath &rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->feedrate = rhs.feedrate; this->extruder_id = rhs.extruder_id; this->cp_color_id = rhs.cp_color_id; this->polyline = rhs.polyline; return *this; }
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ExtrusionPath& operator=(ExtrusionPath &&rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->feedrate = rhs.feedrate, this->extruder_id = rhs.extruder_id, this->cp_color_id = rhs.cp_color_id, this->polyline = std::move(rhs.polyline); return *this; }
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ExtrusionPath& operator=(ExtrusionPath &&rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->feedrate = rhs.feedrate; this->extruder_id = rhs.extruder_id; this->cp_color_id = rhs.cp_color_id; this->polyline = std::move(rhs.polyline); return *this; }
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ExtrusionPath* clone() const { return new ExtrusionPath (*this); }
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ExtrusionPath* clone() const override { return new ExtrusionPath (*this); }
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void reverse() { this->polyline.reverse(); }
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void reverse() override { this->polyline.reverse(); }
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Point first_point() const override { return this->polyline.points.front(); }
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Point first_point() const override { return this->polyline.points.front(); }
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Point last_point() const override { return this->polyline.points.back(); }
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Point last_point() const override { return this->polyline.points.back(); }
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size_t size() const { return this->polyline.size(); }
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size_t size() const { return this->polyline.size(); }
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@ -145,18 +148,18 @@ public:
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ExtrusionRole role() const override { return m_role; }
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ExtrusionRole role() const override { return m_role; }
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// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
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// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
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// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
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// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
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void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const;
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void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const override;
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// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
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// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
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// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
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// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
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// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
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// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
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void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const;
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void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const override;
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Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const
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Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const
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{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
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{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
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Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
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Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
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{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
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{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
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// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
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// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
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double min_mm3_per_mm() const { return this->mm3_per_mm; }
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double min_mm3_per_mm() const override { return this->mm3_per_mm; }
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Polyline as_polyline() const { return this->polyline; }
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Polyline as_polyline() const override { return this->polyline; }
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void collect_polylines(Polylines &dst) const override { if (! this->polyline.empty()) dst.emplace_back(this->polyline); }
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void collect_polylines(Polylines &dst) const override { if (! this->polyline.empty()) dst.emplace_back(this->polyline); }
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double total_volume() const override { return mm3_per_mm * unscale<double>(length()); }
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double total_volume() const override { return mm3_per_mm * unscale<double>(length()); }
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@ -174,37 +177,37 @@ class ExtrusionMultiPath : public ExtrusionEntity
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public:
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public:
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ExtrusionPaths paths;
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ExtrusionPaths paths;
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ExtrusionMultiPath() {};
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ExtrusionMultiPath() {}
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ExtrusionMultiPath(const ExtrusionMultiPath &rhs) : paths(rhs.paths) {}
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ExtrusionMultiPath(const ExtrusionMultiPath &rhs) : paths(rhs.paths) {}
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ExtrusionMultiPath(ExtrusionMultiPath &&rhs) : paths(std::move(rhs.paths)) {}
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ExtrusionMultiPath(ExtrusionMultiPath &&rhs) : paths(std::move(rhs.paths)) {}
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ExtrusionMultiPath(const ExtrusionPaths &paths) : paths(paths) {};
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ExtrusionMultiPath(const ExtrusionPaths &paths) : paths(paths) {}
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ExtrusionMultiPath(const ExtrusionPath &path) { this->paths.push_back(path); }
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ExtrusionMultiPath(const ExtrusionPath &path) { this->paths.push_back(path); }
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ExtrusionMultiPath& operator=(const ExtrusionMultiPath &rhs) { this->paths = rhs.paths; return *this; }
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ExtrusionMultiPath& operator=(const ExtrusionMultiPath &rhs) { this->paths = rhs.paths; return *this; }
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ExtrusionMultiPath& operator=(ExtrusionMultiPath &&rhs) { this->paths = std::move(rhs.paths); return *this; }
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ExtrusionMultiPath& operator=(ExtrusionMultiPath &&rhs) { this->paths = std::move(rhs.paths); return *this; }
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bool is_loop() const { return false; }
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bool is_loop() const override { return false; }
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bool can_reverse() const { return true; }
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bool can_reverse() const override { return true; }
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ExtrusionMultiPath* clone() const { return new ExtrusionMultiPath(*this); }
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ExtrusionMultiPath* clone() const override { return new ExtrusionMultiPath(*this); }
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void reverse();
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void reverse() override;
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Point first_point() const override { return this->paths.front().polyline.points.front(); }
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Point first_point() const override { return this->paths.front().polyline.points.front(); }
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Point last_point() const override { return this->paths.back().polyline.points.back(); }
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Point last_point() const override { return this->paths.back().polyline.points.back(); }
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double length() const override;
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double length() const override;
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ExtrusionRole role() const override { return this->paths.empty() ? erNone : this->paths.front().role(); }
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ExtrusionRole role() const override { return this->paths.empty() ? erNone : this->paths.front().role(); }
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// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
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// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
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// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
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// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
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void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const;
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void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const override;
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// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
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// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
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// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
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// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
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// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
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// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
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void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const;
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void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const override;
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Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const
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Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const
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{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
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{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
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Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
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Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
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{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
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{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
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// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
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// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
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double min_mm3_per_mm() const;
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double min_mm3_per_mm() const override;
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Polyline as_polyline() const;
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Polyline as_polyline() const override;
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void collect_polylines(Polylines &dst) const override { Polyline pl = this->as_polyline(); if (! pl.empty()) dst.emplace_back(std::move(pl)); }
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void collect_polylines(Polylines &dst) const override { Polyline pl = this->as_polyline(); if (! pl.empty()) dst.emplace_back(std::move(pl)); }
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double total_volume() const override { double volume =0.; for (const auto& path : paths) volume += path.total_volume(); return volume; }
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double total_volume() const override { double volume =0.; for (const auto& path : paths) volume += path.total_volume(); return volume; }
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};
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};
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public:
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public:
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ExtrusionPaths paths;
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ExtrusionPaths paths;
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ExtrusionLoop(ExtrusionLoopRole role = elrDefault) : m_loop_role(role) {};
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ExtrusionLoop(ExtrusionLoopRole role = elrDefault) : m_loop_role(role) {}
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ExtrusionLoop(const ExtrusionPaths &paths, ExtrusionLoopRole role = elrDefault) : paths(paths), m_loop_role(role) {};
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ExtrusionLoop(const ExtrusionPaths &paths, ExtrusionLoopRole role = elrDefault) : paths(paths), m_loop_role(role) {}
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ExtrusionLoop(ExtrusionPaths &&paths, ExtrusionLoopRole role = elrDefault) : paths(std::move(paths)), m_loop_role(role) {};
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ExtrusionLoop(ExtrusionPaths &&paths, ExtrusionLoopRole role = elrDefault) : paths(std::move(paths)), m_loop_role(role) {}
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ExtrusionLoop(const ExtrusionPath &path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role)
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ExtrusionLoop(const ExtrusionPath &path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role)
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{ this->paths.push_back(path); };
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{ this->paths.push_back(path); }
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ExtrusionLoop(const ExtrusionPath &&path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role)
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ExtrusionLoop(const ExtrusionPath &&path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role)
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{ this->paths.emplace_back(std::move(path)); };
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{ this->paths.emplace_back(std::move(path)); }
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bool is_loop() const { return true; }
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bool is_loop() const override{ return true; }
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bool can_reverse() const { return false; }
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bool can_reverse() const override { return false; }
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ExtrusionLoop* clone() const { return new ExtrusionLoop (*this); }
|
ExtrusionLoop* clone() const override{ return new ExtrusionLoop (*this); }
|
||||||
bool make_clockwise();
|
bool make_clockwise();
|
||||||
bool make_counter_clockwise();
|
bool make_counter_clockwise();
|
||||||
void reverse();
|
void reverse() override;
|
||||||
Point first_point() const override { return this->paths.front().polyline.points.front(); }
|
Point first_point() const override { return this->paths.front().polyline.points.front(); }
|
||||||
Point last_point() const override { assert(first_point() == this->paths.back().polyline.points.back()); return first_point(); }
|
Point last_point() const override { assert(first_point() == this->paths.back().polyline.points.back()); return first_point(); }
|
||||||
Polygon polygon() const;
|
Polygon polygon() const;
|
||||||
|
@ -242,21 +245,23 @@ public:
|
||||||
ExtrusionLoopRole loop_role() const { return m_loop_role; }
|
ExtrusionLoopRole loop_role() const { return m_loop_role; }
|
||||||
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
|
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
|
||||||
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
||||||
void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const;
|
void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const override;
|
||||||
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
|
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
|
||||||
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
||||||
// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
|
// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
|
||||||
void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const;
|
void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const override;
|
||||||
Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const
|
Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const
|
||||||
{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
|
{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
|
||||||
Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
|
Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
|
||||||
{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
|
{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
|
||||||
// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
|
// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
|
||||||
double min_mm3_per_mm() const;
|
double min_mm3_per_mm() const override;
|
||||||
Polyline as_polyline() const { return this->polygon().split_at_first_point(); }
|
Polyline as_polyline() const override { return this->polygon().split_at_first_point(); }
|
||||||
void collect_polylines(Polylines &dst) const override { Polyline pl = this->as_polyline(); if (! pl.empty()) dst.emplace_back(std::move(pl)); }
|
void collect_polylines(Polylines &dst) const override { Polyline pl = this->as_polyline(); if (! pl.empty()) dst.emplace_back(std::move(pl)); }
|
||||||
double total_volume() const override { double volume =0.; for (const auto& path : paths) volume += path.total_volume(); return volume; }
|
double total_volume() const override { double volume =0.; for (const auto& path : paths) volume += path.total_volume(); return volume; }
|
||||||
|
|
||||||
|
//static inline std::string role_to_string(ExtrusionLoopRole role);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
ExtrusionLoopRole m_loop_role;
|
ExtrusionLoopRole m_loop_role;
|
||||||
};
|
};
|
||||||
|
|
|
@ -1916,7 +1916,7 @@ void GCode::process_layer(
|
||||||
_write(file, gcode);
|
_write(file, gcode);
|
||||||
BOOST_LOG_TRIVIAL(trace) << "Exported layer " << layer.id() << " print_z " << print_z <<
|
BOOST_LOG_TRIVIAL(trace) << "Exported layer " << layer.id() << " print_z " << print_z <<
|
||||||
", time estimator memory: " <<
|
", time estimator memory: " <<
|
||||||
format_memsize_MB(m_normal_time_estimator.memory_used() + m_silent_time_estimator_enabled ? m_silent_time_estimator.memory_used() : 0) <<
|
format_memsize_MB(m_normal_time_estimator.memory_used() + (m_silent_time_estimator_enabled ? m_silent_time_estimator.memory_used() : 0)) <<
|
||||||
", analyzer memory: " <<
|
", analyzer memory: " <<
|
||||||
format_memsize_MB(m_analyzer.memory_used()) <<
|
format_memsize_MB(m_analyzer.memory_used()) <<
|
||||||
log_memory_info();
|
log_memory_info();
|
||||||
|
@ -1997,38 +1997,6 @@ std::string GCode::change_layer(coordf_t print_z)
|
||||||
return gcode;
|
return gcode;
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline const char* ExtrusionRole2String(const ExtrusionRole role)
|
|
||||||
{
|
|
||||||
switch (role) {
|
|
||||||
case erNone: return "erNone";
|
|
||||||
case erPerimeter: return "erPerimeter";
|
|
||||||
case erExternalPerimeter: return "erExternalPerimeter";
|
|
||||||
case erOverhangPerimeter: return "erOverhangPerimeter";
|
|
||||||
case erInternalInfill: return "erInternalInfill";
|
|
||||||
case erSolidInfill: return "erSolidInfill";
|
|
||||||
case erTopSolidInfill: return "erTopSolidInfill";
|
|
||||||
case erBridgeInfill: return "erBridgeInfill";
|
|
||||||
case erGapFill: return "erGapFill";
|
|
||||||
case erSkirt: return "erSkirt";
|
|
||||||
case erSupportMaterial: return "erSupportMaterial";
|
|
||||||
case erSupportMaterialInterface: return "erSupportMaterialInterface";
|
|
||||||
case erWipeTower: return "erWipeTower";
|
|
||||||
case erMixed: return "erMixed";
|
|
||||||
|
|
||||||
default: return "erInvalid";
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline const char* ExtrusionLoopRole2String(const ExtrusionLoopRole role)
|
|
||||||
{
|
|
||||||
switch (role) {
|
|
||||||
case elrDefault: return "elrDefault";
|
|
||||||
case elrContourInternalPerimeter: return "elrContourInternalPerimeter";
|
|
||||||
case elrSkirt: return "elrSkirt";
|
|
||||||
default: return "elrInvalid";
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
// Return a value in <0, 1> of a cubic B-spline kernel centered around zero.
|
// Return a value in <0, 1> of a cubic B-spline kernel centered around zero.
|
||||||
// The B-spline is re-scaled so it has value 1 at zero.
|
// The B-spline is re-scaled so it has value 1 at zero.
|
||||||
static inline float bspline_kernel(float x)
|
static inline float bspline_kernel(float x)
|
||||||
|
@ -2411,8 +2379,8 @@ std::string GCode::extrude_loop(ExtrusionLoop loop, std::string description, dou
|
||||||
// extrude along the path
|
// extrude along the path
|
||||||
std::string gcode;
|
std::string gcode;
|
||||||
for (ExtrusionPaths::iterator path = paths.begin(); path != paths.end(); ++path) {
|
for (ExtrusionPaths::iterator path = paths.begin(); path != paths.end(); ++path) {
|
||||||
// description += ExtrusionLoopRole2String(loop.loop_role());
|
// description += ExtrusionLoop::role_to_string(loop.loop_role());
|
||||||
// description += ExtrusionRole2String(path->role);
|
// description += ExtrusionEntity::role_to_string(path->role);
|
||||||
path->simplify(SCALED_RESOLUTION);
|
path->simplify(SCALED_RESOLUTION);
|
||||||
gcode += this->_extrude(*path, description, speed);
|
gcode += this->_extrude(*path, description, speed);
|
||||||
}
|
}
|
||||||
|
@ -2465,8 +2433,8 @@ std::string GCode::extrude_multi_path(ExtrusionMultiPath multipath, std::string
|
||||||
// extrude along the path
|
// extrude along the path
|
||||||
std::string gcode;
|
std::string gcode;
|
||||||
for (ExtrusionPath path : multipath.paths) {
|
for (ExtrusionPath path : multipath.paths) {
|
||||||
// description += ExtrusionLoopRole2String(loop.loop_role());
|
// description += ExtrusionLoop::role_to_string(loop.loop_role());
|
||||||
// description += ExtrusionRole2String(path->role);
|
// description += ExtrusionEntity::role_to_string(path->role);
|
||||||
path.simplify(SCALED_RESOLUTION);
|
path.simplify(SCALED_RESOLUTION);
|
||||||
gcode += this->_extrude(path, description, speed);
|
gcode += this->_extrude(path, description, speed);
|
||||||
}
|
}
|
||||||
|
@ -2495,7 +2463,7 @@ std::string GCode::extrude_entity(const ExtrusionEntity &entity, std::string des
|
||||||
|
|
||||||
std::string GCode::extrude_path(ExtrusionPath path, std::string description, double speed)
|
std::string GCode::extrude_path(ExtrusionPath path, std::string description, double speed)
|
||||||
{
|
{
|
||||||
// description += ExtrusionRole2String(path.role());
|
// description += ExtrusionEntity::role_to_string(path.role());
|
||||||
path.simplify(SCALED_RESOLUTION);
|
path.simplify(SCALED_RESOLUTION);
|
||||||
std::string gcode = this->_extrude(path, description, speed);
|
std::string gcode = this->_extrude(path, description, speed);
|
||||||
if (m_wipe.enable) {
|
if (m_wipe.enable) {
|
||||||
|
|
|
@ -121,7 +121,7 @@ GCodePreviewData::LegendItem::LegendItem(const std::string& text, const GCodePre
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
const GCodePreviewData::Color GCodePreviewData::Extrusion::Default_Extrusion_Role_Colors[Num_Extrusion_Roles] =
|
const GCodePreviewData::Color GCodePreviewData::Extrusion::Default_Extrusion_Role_Colors[erCount] =
|
||||||
{
|
{
|
||||||
Color(0.0f, 0.0f, 0.0f, 1.0f), // erNone
|
Color(0.0f, 0.0f, 0.0f, 1.0f), // erNone
|
||||||
Color(1.0f, 0.0f, 0.0f, 1.0f), // erPerimeter
|
Color(1.0f, 0.0f, 0.0f, 1.0f), // erPerimeter
|
||||||
|
@ -140,44 +140,20 @@ const GCodePreviewData::Color GCodePreviewData::Extrusion::Default_Extrusion_Rol
|
||||||
Color(0.0f, 0.0f, 0.0f, 1.0f) // erMixed
|
Color(0.0f, 0.0f, 0.0f, 1.0f) // erMixed
|
||||||
};
|
};
|
||||||
|
|
||||||
// todo: merge with Slic3r::ExtrusionRole2String() from GCode.cpp
|
|
||||||
const std::string GCodePreviewData::Extrusion::Default_Extrusion_Role_Names[Num_Extrusion_Roles]
|
|
||||||
{
|
|
||||||
L("None"),
|
|
||||||
L("Perimeter"),
|
|
||||||
L("External perimeter"),
|
|
||||||
L("Overhang perimeter"),
|
|
||||||
L("Internal infill"),
|
|
||||||
L("Solid infill"),
|
|
||||||
L("Top solid infill"),
|
|
||||||
L("Bridge infill"),
|
|
||||||
L("Gap fill"),
|
|
||||||
L("Skirt"),
|
|
||||||
L("Support material"),
|
|
||||||
L("Support material interface"),
|
|
||||||
L("Wipe tower"),
|
|
||||||
L("Custom"),
|
|
||||||
L("Mixed")
|
|
||||||
};
|
|
||||||
|
|
||||||
const GCodePreviewData::Extrusion::EViewType GCodePreviewData::Extrusion::Default_View_Type = GCodePreviewData::Extrusion::FeatureType;
|
const GCodePreviewData::Extrusion::EViewType GCodePreviewData::Extrusion::Default_View_Type = GCodePreviewData::Extrusion::FeatureType;
|
||||||
|
|
||||||
void GCodePreviewData::Extrusion::set_default()
|
void GCodePreviewData::Extrusion::set_default()
|
||||||
{
|
{
|
||||||
view_type = Default_View_Type;
|
view_type = Default_View_Type;
|
||||||
|
|
||||||
::memcpy((void*)role_colors, (const void*)Default_Extrusion_Role_Colors, Num_Extrusion_Roles * sizeof(Color));
|
::memcpy((void*)role_colors, (const void*)Default_Extrusion_Role_Colors, erCount * sizeof(Color));
|
||||||
|
|
||||||
for (unsigned int i = 0; i < Num_Extrusion_Roles; ++i)
|
for (unsigned int i = 0; i < erCount; ++i)
|
||||||
{
|
role_names[i] = ExtrusionEntity::role_to_string(ExtrusionRole(i));
|
||||||
role_names[i] = Default_Extrusion_Role_Names[i];
|
|
||||||
}
|
|
||||||
|
|
||||||
role_flags = 0;
|
role_flags = 0;
|
||||||
for (unsigned int i = 0; i < Num_Extrusion_Roles; ++i)
|
for (unsigned int i = 0; i < erCount; ++i)
|
||||||
{
|
|
||||||
role_flags |= 1 << i;
|
role_flags |= 1 << i;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GCodePreviewData::Extrusion::is_role_flag_set(ExtrusionRole role) const
|
bool GCodePreviewData::Extrusion::is_role_flag_set(ExtrusionRole role) const
|
||||||
|
@ -318,7 +294,7 @@ GCodePreviewData::Color GCodePreviewData::get_volumetric_rate_color(float rate)
|
||||||
|
|
||||||
void GCodePreviewData::set_extrusion_role_color(const std::string& role_name, float red, float green, float blue, float alpha)
|
void GCodePreviewData::set_extrusion_role_color(const std::string& role_name, float red, float green, float blue, float alpha)
|
||||||
{
|
{
|
||||||
for (unsigned int i = 0; i < Extrusion::Num_Extrusion_Roles; ++i)
|
for (unsigned int i = 0; i < erCount; ++i)
|
||||||
{
|
{
|
||||||
if (role_name == extrusion.role_names[i])
|
if (role_name == extrusion.role_names[i])
|
||||||
{
|
{
|
||||||
|
|
|
@ -80,9 +80,8 @@ public:
|
||||||
Num_View_Types
|
Num_View_Types
|
||||||
};
|
};
|
||||||
|
|
||||||
static const unsigned int Num_Extrusion_Roles = (unsigned int)erMixed + 1;
|
static const Color Default_Extrusion_Role_Colors[erCount];
|
||||||
static const Color Default_Extrusion_Role_Colors[Num_Extrusion_Roles];
|
static const std::string Default_Extrusion_Role_Names[erCount];
|
||||||
static const std::string Default_Extrusion_Role_Names[Num_Extrusion_Roles];
|
|
||||||
static const EViewType Default_View_Type;
|
static const EViewType Default_View_Type;
|
||||||
|
|
||||||
struct Layer
|
struct Layer
|
||||||
|
@ -96,8 +95,8 @@ public:
|
||||||
typedef std::vector<Layer> LayersList;
|
typedef std::vector<Layer> LayersList;
|
||||||
|
|
||||||
EViewType view_type;
|
EViewType view_type;
|
||||||
Color role_colors[Num_Extrusion_Roles];
|
Color role_colors[erCount];
|
||||||
std::string role_names[Num_Extrusion_Roles];
|
std::string role_names[erCount];
|
||||||
LayersList layers;
|
LayersList layers;
|
||||||
unsigned int role_flags;
|
unsigned int role_flags;
|
||||||
|
|
||||||
|
|
|
@ -60,10 +60,6 @@
|
||||||
#endif // ENABLE_RENDER_STATISTICS
|
#endif // ENABLE_RENDER_STATISTICS
|
||||||
|
|
||||||
static const float TRACKBALLSIZE = 0.8f;
|
static const float TRACKBALLSIZE = 0.8f;
|
||||||
static const float GROUND_Z = -0.02f;
|
|
||||||
|
|
||||||
static const float GIZMO_RESET_BUTTON_HEIGHT = 22.0f;
|
|
||||||
static const float GIZMO_RESET_BUTTON_WIDTH = 70.f;
|
|
||||||
|
|
||||||
static const float DEFAULT_BG_DARK_COLOR[3] = { 0.478f, 0.478f, 0.478f };
|
static const float DEFAULT_BG_DARK_COLOR[3] = { 0.478f, 0.478f, 0.478f };
|
||||||
static const float DEFAULT_BG_LIGHT_COLOR[3] = { 0.753f, 0.753f, 0.753f };
|
static const float DEFAULT_BG_LIGHT_COLOR[3] = { 0.753f, 0.753f, 0.753f };
|
||||||
|
|
|
@ -433,7 +433,6 @@ private:
|
||||||
bool m_initialized;
|
bool m_initialized;
|
||||||
bool m_apply_zoom_to_volumes_filter;
|
bool m_apply_zoom_to_volumes_filter;
|
||||||
mutable std::vector<int> m_hover_volume_idxs;
|
mutable std::vector<int> m_hover_volume_idxs;
|
||||||
bool m_warning_texture_enabled;
|
|
||||||
bool m_legend_texture_enabled;
|
bool m_legend_texture_enabled;
|
||||||
bool m_picking_enabled;
|
bool m_picking_enabled;
|
||||||
bool m_moving_enabled;
|
bool m_moving_enabled;
|
||||||
|
|
|
@ -1074,8 +1074,8 @@ const std::vector<std::string>& ObjectList::get_options_for_bundle(const wxStrin
|
||||||
static bool improper_category(const std::string& category, const int extruders_cnt, const bool is_object_settings = true)
|
static bool improper_category(const std::string& category, const int extruders_cnt, const bool is_object_settings = true)
|
||||||
{
|
{
|
||||||
return category.empty() ||
|
return category.empty() ||
|
||||||
extruders_cnt == 1 && (category == "Extruders" || category == "Wipe options" ) ||
|
(extruders_cnt == 1 && (category == "Extruders" || category == "Wipe options" )) ||
|
||||||
!is_object_settings && category == "Support material";
|
(!is_object_settings && category == "Support material");
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectList::get_options_menu(settings_menu_hierarchy& settings_menu, const bool is_part)
|
void ObjectList::get_options_menu(settings_menu_hierarchy& settings_menu, const bool is_part)
|
||||||
|
|
|
@ -363,12 +363,14 @@ private:
|
||||||
MutableHistoryInterval& operator=(const MutableHistoryInterval &rhs);
|
MutableHistoryInterval& operator=(const MutableHistoryInterval &rhs);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#ifdef SLIC3R_UNDOREDO_DEBUG
|
||||||
static inline std::string ptr_to_string(const void* ptr)
|
static inline std::string ptr_to_string(const void* ptr)
|
||||||
{
|
{
|
||||||
char buf[64];
|
char buf[64];
|
||||||
sprintf(buf, "%p", ptr);
|
sprintf(buf, "%p", ptr);
|
||||||
return buf;
|
return buf;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
// Smaller objects (Model, ModelObject, ModelInstance, ModelVolume, DynamicPrintConfig)
|
// Smaller objects (Model, ModelObject, ModelInstance, ModelVolume, DynamicPrintConfig)
|
||||||
// are mutable and there is not tracking of the changes, therefore a snapshot needs to be
|
// are mutable and there is not tracking of the changes, therefore a snapshot needs to be
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue