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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-13 17:58:03 -06:00
Changed internal coordinates of drain holes
Drain holes reference position was saved slightly above the mesh to avoid problem when the hole is placed on flat or nearly flat surface The depth of the hole was internally bigger than what the user has set to compensato for it However, this leads to problem with scaling and makes reprojection of the holes on the mesh complicated This commit changes the reference point to the point on the mesh and the extra elevation is handled when rendering and drilling the hole. The change is reflected in 3MF drain holes versioning so that old 3MFs are loaded correctly. Reprojection on the mesh after reload from disk/fix through netfabb has been enabled.
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parent
ba03429679
commit
a95509ce36
8 changed files with 43 additions and 33 deletions
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@ -130,7 +130,7 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking) cons
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const sla::DrainHole& drain_hole = drain_holes[i];
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const bool& point_selected = m_selected[i];
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if (is_mesh_point_clipped((drain_hole.pos+HoleStickOutLength*drain_hole.normal).cast<double>()))
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if (is_mesh_point_clipped(drain_hole.pos.cast<double>()))
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continue;
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// First decide about the color of the point.
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@ -174,10 +174,10 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking) cons
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glsafe(::glRotated(aa.angle() * (180. / M_PI), aa.axis()(0), aa.axis()(1), aa.axis()(2)));
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glsafe(::glPushMatrix());
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glsafe(::glTranslated(0., 0., -drain_hole.height));
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::gluCylinder(m_quadric, drain_hole.radius, drain_hole.radius, drain_hole.height, 24, 1);
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glsafe(::glTranslated(0., 0., drain_hole.height));
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::gluCylinder(m_quadric, drain_hole.radius, drain_hole.radius, drain_hole.height + sla::HoleStickOutLength, 24, 1);
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glsafe(::glTranslated(0., 0., drain_hole.height + sla::HoleStickOutLength));
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::gluDisk(m_quadric, 0.0, drain_hole.radius, 24, 1);
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glsafe(::glTranslated(0., 0., -drain_hole.height));
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glsafe(::glTranslated(0., 0., -drain_hole.height - sla::HoleStickOutLength));
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glsafe(::glRotatef(180.f, 1.f, 0.f, 0.f));
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::gluDisk(m_quadric, 0.0, drain_hole.radius, 24, 1);
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glsafe(::glPopMatrix());
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@ -307,13 +307,8 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
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if (unproject_on_mesh(mouse_position, pos_and_normal)) { // we got an intersection
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Add drainage hole")));
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Vec3d scaling = mo->instances[active_inst]->get_scaling_factor();
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Vec3f normal_transformed(pos_and_normal.second(0)/scaling(0),
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pos_and_normal.second(1)/scaling(1),
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pos_and_normal.second(2)/scaling(2));
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mo->sla_drain_holes.emplace_back(pos_and_normal.first + HoleStickOutLength * pos_and_normal.second/* normal_transformed.normalized()*/,
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-pos_and_normal.second, m_new_hole_radius, m_new_hole_height);
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mo->sla_drain_holes.emplace_back(pos_and_normal.first,
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-pos_and_normal.second, m_new_hole_radius, m_new_hole_height);
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m_selected.push_back(false);
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assert(m_selected.size() == mo->sla_drain_holes.size());
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m_parent.set_as_dirty();
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@ -447,7 +442,7 @@ void GLGizmoHollow::on_update(const UpdateData& data)
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std::pair<Vec3f, Vec3f> pos_and_normal;
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if (! unproject_on_mesh(data.mouse_pos.cast<double>(), pos_and_normal))
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return;
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drain_holes[m_hover_id].pos = pos_and_normal.first + HoleStickOutLength * pos_and_normal.second;
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drain_holes[m_hover_id].pos = pos_and_normal.first;
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drain_holes[m_hover_id].normal = -pos_and_normal.second;
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}
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}
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@ -661,9 +656,7 @@ RENDER_AGAIN:
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m_imgui->text(m_desc["hole_depth"]);
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ImGui::SameLine(diameter_slider_left);
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m_new_hole_height -= HoleStickOutLength;
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ImGui::SliderFloat(" ", &m_new_hole_height, 0.f, 10.f, "%.1f mm");
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m_new_hole_height += HoleStickOutLength;
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clicked |= ImGui::IsItemClicked();
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edited |= ImGui::IsItemEdited();
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