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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-11 16:57:53 -06:00
Separate Job, ProgressStatusBar and ProgressIndicator
* Separate GUI::Job * make use of ProgressIndicator interface * make ProgressStatusbar independent from GUI::App
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parent
f60ff1c7ce
commit
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8 changed files with 206 additions and 192 deletions
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@ -69,6 +69,7 @@
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#include "Camera.hpp"
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#include "Mouse3DController.hpp"
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#include "Tab.hpp"
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#include "Job.hpp"
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#include "PresetBundle.hpp"
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#include "BackgroundSlicingProcess.hpp"
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#include "ProgressStatusBar.hpp"
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@ -1457,136 +1458,30 @@ struct Plater::priv
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// objects would be frozen for the user. In case of arrange, an animation
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// could be shown, or with the optimize orientations, partial results
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// could be displayed.
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class Job : public wxEvtHandler
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class PlaterJob: public Job
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{
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int m_range = 100;
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boost::thread m_thread;
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priv * m_plater = nullptr;
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std::atomic<bool> m_running{false}, m_canceled{false};
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bool m_finalized = false;
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void run()
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{
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m_running.store(true);
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process();
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m_running.store(false);
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// ensure to call the last status to finalize the job
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update_status(status_range(), "");
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}
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priv *m_plater;
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protected:
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// status range for a particular job
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virtual int status_range() const { return 100; }
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// status update, to be used from the work thread (process() method)
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void update_status(int st, const wxString &msg = "")
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{
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auto evt = new wxThreadEvent();
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evt->SetInt(st);
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evt->SetString(msg);
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wxQueueEvent(this, evt);
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}
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priv & plater() { return *m_plater; }
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const priv &plater() const { return *m_plater; }
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bool was_canceled() const { return m_canceled.load(); }
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// Launched just before start(), a job can use it to prepare internals
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virtual void prepare() {}
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// Launched when the job is finished. It refreshes the 3Dscene by def.
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virtual void finalize()
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void finalize() override
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{
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// Do a full refresh of scene tree, including regenerating
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// all the GLVolumes. FIXME The update function shall just
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// reload the modified matrices.
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if (!was_canceled())
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if (!Job::was_canceled())
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plater().update(unsigned(UpdateParams::FORCE_FULL_SCREEN_REFRESH));
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Job::finalize();
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}
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public:
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Job(priv *_plater) : m_plater(_plater)
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{
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Bind(wxEVT_THREAD, [this](const wxThreadEvent &evt) {
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auto msg = evt.GetString();
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if (!msg.empty())
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plater().statusbar()->set_status_text(msg);
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if (m_finalized) return;
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plater().statusbar()->set_progress(evt.GetInt());
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if (evt.GetInt() == status_range()) {
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// set back the original range and cancel callback
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plater().statusbar()->set_range(m_range);
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plater().statusbar()->set_cancel_callback();
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wxEndBusyCursor();
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finalize();
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// dont do finalization again for the same process
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m_finalized = true;
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}
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});
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}
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Job(const Job &) = delete;
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Job(Job &&) = delete;
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Job &operator=(const Job &) = delete;
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Job &operator=(Job &&) = delete;
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virtual void process() = 0;
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void start()
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{ // Start the job. No effect if the job is already running
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if (!m_running.load()) {
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prepare();
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// Save the current status indicatior range and push the new one
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m_range = plater().statusbar()->get_range();
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plater().statusbar()->set_range(status_range());
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// init cancellation flag and set the cancel callback
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m_canceled.store(false);
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plater().statusbar()->set_cancel_callback(
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[this]() { m_canceled.store(true); });
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m_finalized = false;
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// Changing cursor to busy
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wxBeginBusyCursor();
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try { // Execute the job
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m_thread = create_thread([this] { this->run(); });
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} catch (std::exception &) {
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update_status(status_range(),
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_(L("ERROR: not enough resources to "
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"execute a new job.")));
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}
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// The state changes will be undone when the process hits the
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// last status value, in the status update handler (see ctor)
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}
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}
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// To wait for the running job and join the threads. False is
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// returned if the timeout has been reached and the job is still
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// running. Call cancel() before this fn if you want to explicitly
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// end the job.
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bool join(int timeout_ms = 0)
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{
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if (!m_thread.joinable()) return true;
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if (timeout_ms <= 0)
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m_thread.join();
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else if (!m_thread.try_join_for(boost::chrono::milliseconds(timeout_ms)))
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return false;
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return true;
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}
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bool is_running() const { return m_running.load(); }
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void cancel() { m_canceled.store(true); }
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PlaterJob(priv *_plater)
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: Job(_plater->statusbar()), m_plater(_plater)
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{}
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};
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enum class Jobs : size_t {
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@ -1595,7 +1490,7 @@ struct Plater::priv
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Hollow
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};
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class ArrangeJob : public Job
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class ArrangeJob : public PlaterJob
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{
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using ArrangePolygon = arrangement::ArrangePolygon;
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using ArrangePolygons = arrangement::ArrangePolygons;
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@ -1712,7 +1607,7 @@ struct Plater::priv
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}
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public:
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using Job::Job;
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using PlaterJob::PlaterJob;
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int status_range() const override { return int(m_selected.size()); }
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@ -1729,17 +1624,17 @@ struct Plater::priv
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}
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};
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class RotoptimizeJob : public Job
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class RotoptimizeJob : public PlaterJob
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{
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public:
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using Job::Job;
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using PlaterJob::PlaterJob;
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void process() override;
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};
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class HollowJob : public Job
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class HollowJob : public PlaterJob
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{
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public:
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using Job::Job;
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using PlaterJob::PlaterJob;
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void prepare() override;
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void process() override;
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void finalize() override;
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@ -1847,7 +1742,7 @@ struct Plater::priv
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void reset_all_gizmos();
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void update_ui_from_settings();
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ProgressStatusBar* statusbar();
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std::shared_ptr<ProgressStatusBar> statusbar();
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std::string get_config(const std::string &key) const;
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BoundingBoxf bed_shape_bb() const;
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BoundingBox scaled_bed_shape_bb() const;
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@ -2266,9 +2161,9 @@ void Plater::priv::update_ui_from_settings()
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preview->get_canvas3d()->update_ui_from_settings();
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}
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ProgressStatusBar* Plater::priv::statusbar()
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std::shared_ptr<ProgressStatusBar> Plater::priv::statusbar()
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{
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return main_frame->m_statusbar.get();
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return main_frame->m_statusbar;
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}
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std::string Plater::priv::get_config(const std::string &key) const
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