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Follow-up of 763a91e2ca
-> take in account of ModelObject::origin_translation when saving parts and modifiers to stl
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3 changed files with 11 additions and 4 deletions
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@ -40,6 +40,7 @@ public:
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void scale(float factor);
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void scale(const Vec3d &versor);
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void translate(float x, float y, float z);
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void translate(const Vec3f &displacement);
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void rotate(float angle, const Axis &axis);
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void rotate(float angle, const Vec3d& axis);
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void rotate_x(float angle) { this->rotate(angle, X); }
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