Follow-up of 763a91e2ca -> take in account of ModelObject::origin_translation when saving parts and modifiers to stl

This commit is contained in:
Enrico Turri 2019-04-05 10:08:34 +02:00
parent 88059baddb
commit a9223aeb5f
3 changed files with 11 additions and 4 deletions

View file

@ -40,6 +40,7 @@ public:
void scale(float factor);
void scale(const Vec3d &versor);
void translate(float x, float y, float z);
void translate(const Vec3f &displacement);
void rotate(float angle, const Axis &axis);
void rotate(float angle, const Vec3d& axis);
void rotate_x(float angle) { this->rotate(angle, X); }