mirror of
https://github.com/SoftFever/OrcaSlicer.git
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Merge branch 'et_gizmos_tooltip' of https://github.com/Prusa3d/PrusaSlicer into et_gizmos_tooltip
This commit is contained in:
commit
a901b17d33
29 changed files with 2030 additions and 2234 deletions
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@ -1394,6 +1394,17 @@ void GLCanvas3D::Tooltip::render(const Vec2d& mouse_position, GLCanvas3D& canvas
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void GLCanvas3D::Tooltip::render(const Vec2d& mouse_position) const
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#endif // ENABLE_CANVAS_DELAYED_TOOLTIP_USING_IMGUI
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{
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#if ENABLE_CANVAS_CONSTRAINED_TOOLTIP_USING_IMGUI
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static ImVec2 size(0.0f, 0.0f);
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auto validate_position = [](const Vec2d& position, const GLCanvas3D& canvas, const ImVec2& wnd_size) {
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Size cnv_size = canvas.get_canvas_size();
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float x = std::clamp((float)position(0), 0.0f, (float)cnv_size.get_width() - wnd_size.x);
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float y = std::clamp((float)position(1) + 16, 0.0f, (float)cnv_size.get_height() - wnd_size.y);
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return Vec2f(x, y);
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};
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#endif // ENABLE_CANVAS_CONSTRAINED_TOOLTIP_USING_IMGUI
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#if ENABLE_CANVAS_DELAYED_TOOLTIP_USING_IMGUI
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if (m_text.empty())
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return;
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@ -1405,16 +1416,24 @@ void GLCanvas3D::Tooltip::render(const Vec2d& mouse_position) const
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return;
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#endif // ENABLE_CANVAS_DELAYED_TOOLTIP_USING_IMGUI
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#if ENABLE_CANVAS_CONSTRAINED_TOOLTIP_USING_IMGUI
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Vec2f position = validate_position(mouse_position, canvas, size);
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#endif // ENABLE_CANVAS_CONSTRAINED_TOOLTIP_USING_IMGUI
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ImGuiWrapper& imgui = *wxGetApp().imgui();
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
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#if ENABLE_CANVAS_DELAYED_TOOLTIP_USING_IMGUI
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ImGui::PushStyleVar(ImGuiStyleVar_Alpha, alpha);
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#endif // ENABLE_CANVAS_DELAYED_TOOLTIP_USING_IMGUI
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#if ENABLE_CANVAS_CONSTRAINED_TOOLTIP_USING_IMGUI
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imgui.set_next_window_pos(position(0), position(1), ImGuiCond_Always, 0.0f, 0.0f);
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#else
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imgui.set_next_window_pos(mouse_position(0), mouse_position(1) + 16, ImGuiCond_Always, 0.0f, 0.0f);
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#endif // ENABLE_CANVAS_CONSTRAINED_TOOLTIP_USING_IMGUI
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imgui.begin(_(L("canvas_tooltip")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoFocusOnAppearing);
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ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow());
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imgui.text(m_text);
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ImGui::TextUnformatted(m_text.c_str());
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#if ENABLE_CANVAS_DELAYED_TOOLTIP_USING_IMGUI
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// force re-render while the windows gets to its final size (it may take several frames) or while hidden
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@ -1422,6 +1441,10 @@ void GLCanvas3D::Tooltip::render(const Vec2d& mouse_position) const
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canvas.request_extra_frame();
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#endif // ENABLE_CANVAS_DELAYED_TOOLTIP_USING_IMGUI
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#if ENABLE_CANVAS_CONSTRAINED_TOOLTIP_USING_IMGUI
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size = ImGui::GetWindowSize();
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#endif // ENABLE_CANVAS_CONSTRAINED_TOOLTIP_USING_IMGUI
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imgui.end();
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#if ENABLE_CANVAS_DELAYED_TOOLTIP_USING_IMGUI
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ImGui::PopStyleVar(2);
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@ -3788,7 +3811,7 @@ void GLCanvas3D::set_tooltip(const std::string& tooltip) const
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if (m_canvas != nullptr)
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{
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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m_tooltip.set_text(std::string((_(L(tooltip))).ToUTF8()));
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m_tooltip.set_text(tooltip);
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#else
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wxString txt = wxString::FromUTF8(tooltip.data());
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if (m_canvas->GetToolTipText() != txt)
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@ -124,7 +124,14 @@ ObjectList::ObjectList(wxWindow* parent) :
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// On Windows and Linux, forces a kill focus emulation on the object manipulator fields because this event handler is called
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// before the kill focus event handler on the object manipulator when changing selection in the list, invalidating the object
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// manipulator cache with the following call to selection_changed()
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wxGetApp().obj_manipul()->emulate_kill_focus();
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// wxGetApp().obj_manipul()->emulate_kill_focus(); // It's not necessury anymore #ys_FIXME delete after testing
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// On Windows and Linux:
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// It's not invoked KillFocus event for "temporary" panels (like "Manipulation panel", "Settings", "Layer ranges"),
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// if we change selection in object list.
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// see https://github.com/prusa3d/PrusaSlicer/issues/3303
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// But, if we call SetFocus() for ObjectList it will cause an invoking of a KillFocus event for "temporary" panels
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this->SetFocus();
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#else
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// To avoid selection update from SetSelection() and UnselectAll() under osx
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if (m_prevent_list_events)
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@ -3041,7 +3048,10 @@ void ObjectList::add_layer_item(const t_layer_height_range& range,
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bool ObjectList::edit_layer_range(const t_layer_height_range& range, coordf_t layer_height)
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{
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const int obj_idx = get_selected_obj_idx();
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// Use m_selected_object_id instead of get_selected_obj_idx()
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// because of get_selected_obj_idx() return obj_idx for currently selected item.
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// But edit_layer_range(...) function can be called, when Selection in ObjectList could be changed
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const int obj_idx = m_selected_object_id ;
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if (obj_idx < 0)
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return false;
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@ -3064,7 +3074,10 @@ bool ObjectList::edit_layer_range(const t_layer_height_range& range, coordf_t la
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bool ObjectList::edit_layer_range(const t_layer_height_range& range, const t_layer_height_range& new_range, bool dont_update_ui)
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{
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const int obj_idx = get_selected_obj_idx();
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// Use m_selected_object_id instead of get_selected_obj_idx()
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// because of get_selected_obj_idx() return obj_idx for currently selected item.
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// But edit_layer_range(...) function can be called, when Selection in ObjectList could be changed
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const int obj_idx = m_selected_object_id;
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if (obj_idx < 0) return false;
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take_snapshot(_(L("Edit Height Range")));
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@ -3091,10 +3104,13 @@ bool ObjectList::edit_layer_range(const t_layer_height_range& range, const t_lay
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add_layer_item(r.first, root_item);
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}
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if (!dont_update_ui)
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// if this function was invoked from wxEVT_CHANGE_SELECTION selected item could be other than itLayer or itLayerRoot
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if (!dont_update_ui && (sel_type & (itLayer | itLayerRoot)))
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select_item(sel_type&itLayer ? m_objects_model->GetItemByLayerRange(obj_idx, new_range) : root_item);
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Expand(root_item);
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m_prevent_list_events = false;
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return true;
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}
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@ -100,6 +100,7 @@ protected:
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mutable std::vector<Grabber> m_grabbers;
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ImGuiWrapper* m_imgui;
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bool m_first_input_window_render;
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mutable std::string m_tooltip;
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public:
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GLGizmoBase(GLCanvas3D& parent,
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@ -145,7 +146,7 @@ public:
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void update(const UpdateData& data);
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void render() const { on_render(); }
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void render() const { m_tooltip.clear(); on_render(); }
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void render_for_picking() const { on_render_for_picking(); }
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void render_input_window(float x, float y, float bottom_limit);
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@ -28,7 +28,7 @@ public:
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double get_cut_z() const { return m_cut_z; }
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void set_cut_z(double cut_z) const;
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virtual std::string get_tooltip() const;
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std::string get_tooltip() const override;
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protected:
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virtual bool on_init();
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@ -30,7 +30,7 @@ public:
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const Vec3d& get_displacement() const { return m_displacement; }
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virtual std::string get_tooltip() const;
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std::string get_tooltip() const override;
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protected:
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virtual bool on_init();
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@ -49,7 +49,7 @@ public:
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double get_angle() const { return m_angle; }
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void set_angle(double angle);
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virtual std::string get_tooltip() const;
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std::string get_tooltip() const override;
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protected:
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virtual bool on_init();
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@ -83,7 +83,7 @@ public:
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Vec3d get_rotation() const { return Vec3d(m_gizmos[X].get_angle(), m_gizmos[Y].get_angle(), m_gizmos[Z].get_angle()); }
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void set_rotation(const Vec3d& rotation) { m_gizmos[X].set_angle(rotation(0)); m_gizmos[Y].set_angle(rotation(1)); m_gizmos[Z].set_angle(rotation(2)); }
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virtual std::string get_tooltip() const
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std::string get_tooltip() const override
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{
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std::string tooltip = m_gizmos[X].get_tooltip();
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if (tooltip.empty())
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@ -42,7 +42,7 @@ public:
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const Vec3d& get_offset() const { return m_offset; }
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virtual std::string get_tooltip() const;
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std::string get_tooltip() const override;
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protected:
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virtual bool on_init();
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