Changed checkbox labels for purge into infill/object feature

This commit is contained in:
Lukas Matena 2018-08-06 16:37:41 +02:00
parent ea163edc41
commit a8cef5bf50
2 changed files with 7 additions and 7 deletions

View file

@ -3392,7 +3392,7 @@ void GLCanvas3D::_camera_tranform() const
::glMatrixMode(GL_MODELVIEW);
::glLoadIdentity();
::glRotatef(-m_camera.get_theta(), 1.0f, 0.0f, 0.0f); // pitch
::glRotatef(-m_camera.get_theta(), 1.0f, 0.0f, 0.0f); // pitch
::glRotatef(m_camera.phi, 0.0f, 0.0f, 1.0f); // yaw
Pointf3 neg_target = m_camera.target.negative();
@ -4853,7 +4853,7 @@ void GLCanvas3D::_on_move(const std::vector<int>& volume_idxs)
if (m_model == nullptr)
return;
std::set<std::string> done; // prevent moving instances twice
std::set<std::string> done; // prevent moving instances twice
bool object_moved = false;
Pointf3 wipe_tower_origin(0.0, 0.0, 0.0);
for (int volume_idx : volume_idxs)
@ -4862,7 +4862,7 @@ void GLCanvas3D::_on_move(const std::vector<int>& volume_idxs)
int obj_idx = volume->object_idx();
int instance_idx = volume->instance_idx();
// prevent moving instances twice
// prevent moving instances twice
char done_id[64];
::sprintf(done_id, "%d_%d", obj_idx, instance_idx);
if (done.find(done_id) != done.end())