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	New selection -> Tighter bounding box for selections, tweaks to gizmo flatten and fix of instances update
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					 4 changed files with 75 additions and 17 deletions
				
			
		|  | @ -1346,7 +1346,7 @@ bool GLCanvas3D::Selection::is_single_full_instance() const | |||
|     int object_idx = m_valid ? get_object_idx() : -1; | ||||
|     if (object_idx != -1) | ||||
|     { | ||||
|         if (get_instance_idx() != -1) | ||||
|         if ((object_idx != -1) && (object_idx < 1000)) | ||||
|             return m_model->objects[object_idx]->volumes.size() == m_list.size(); | ||||
|     } | ||||
| 
 | ||||
|  | @ -1653,7 +1653,7 @@ void GLCanvas3D::Selection::_calc_bounding_box() const | |||
|     { | ||||
|         for (unsigned int i : m_list) | ||||
|         { | ||||
|             m_bounding_box.merge((*m_volumes)[i]->transformed_bounding_box()); | ||||
|             m_bounding_box.merge((*m_volumes)[i]->transformed_convex_hull_bounding_box()); | ||||
|         } | ||||
|     } | ||||
|     m_bounding_box_dirty = false; | ||||
|  | @ -1702,7 +1702,7 @@ void GLCanvas3D::Selection::_render_unselected_instances() const | |||
|             if (it == boxes.end()) | ||||
|                 it = boxes.insert(InstanceToBoxMap::value_type(box_id, BoundingBoxf3())).first; | ||||
| 
 | ||||
|             it->second.merge(v->transformed_bounding_box()); | ||||
|             it->second.merge(v->transformed_convex_hull_bounding_box()); | ||||
| 
 | ||||
|             done.insert(j); | ||||
|         } | ||||
|  | @ -2081,6 +2081,9 @@ bool GLCanvas3D::Gizmos::is_running() const | |||
| 
 | ||||
| bool GLCanvas3D::Gizmos::is_dragging() const | ||||
| { | ||||
|     if (!m_enabled) | ||||
|         return false; | ||||
| 
 | ||||
|     GLGizmoBase* curr = _get_current(); | ||||
|     return (curr != nullptr) ? curr->is_dragging() : false; | ||||
| } | ||||
|  | @ -2088,6 +2091,9 @@ bool GLCanvas3D::Gizmos::is_dragging() const | |||
| #if ENABLE_EXTENDED_SELECTION | ||||
| void GLCanvas3D::Gizmos::start_dragging(const GLCanvas3D::Selection& selection) | ||||
| { | ||||
|     if (!m_enabled) | ||||
|         return; | ||||
| 
 | ||||
|     GLGizmoBase* curr = _get_current(); | ||||
|     if (curr != nullptr) | ||||
|         curr->start_dragging(selection); | ||||
|  | @ -2095,6 +2101,9 @@ void GLCanvas3D::Gizmos::start_dragging(const GLCanvas3D::Selection& selection) | |||
| #else | ||||
| void GLCanvas3D::Gizmos::start_dragging(const BoundingBoxf3& box) | ||||
| { | ||||
|     if (!m_enabled) | ||||
|         return; | ||||
| 
 | ||||
|     GLGizmoBase* curr = _get_current(); | ||||
|     if (curr != nullptr) | ||||
|         curr->start_dragging(box); | ||||
|  | @ -2103,6 +2112,9 @@ void GLCanvas3D::Gizmos::start_dragging(const BoundingBoxf3& box) | |||
| 
 | ||||
| void GLCanvas3D::Gizmos::stop_dragging() | ||||
| { | ||||
|     if (!m_enabled) | ||||
|         return; | ||||
| 
 | ||||
|     GLGizmoBase* curr = _get_current(); | ||||
|     if (curr != nullptr) | ||||
|         curr->stop_dragging(); | ||||
|  | @ -2650,8 +2662,8 @@ wxDEFINE_EVENT(EVT_GLCANVAS_UPDATE_GEOMETRY, Vec3dsEvent<2>); | |||
| #if !ENABLE_EXTENDED_SELECTION | ||||
| wxDEFINE_EVENT(EVT_GIZMO_SCALE, Vec3dEvent); | ||||
| wxDEFINE_EVENT(EVT_GIZMO_ROTATE, Vec3dEvent); | ||||
| #endif // !ENABLE_EXTENDED_SELECTION
 | ||||
| wxDEFINE_EVENT(EVT_GIZMO_FLATTEN, Vec3dEvent); | ||||
| #endif // !ENABLE_EXTENDED_SELECTION
 | ||||
| 
 | ||||
| GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas) | ||||
|     : m_canvas(canvas) | ||||
|  | @ -3784,7 +3796,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) | |||
|             m_selection.scale(m_gizmos.get_scale()); | ||||
|             _on_scale(); | ||||
| #else | ||||
|             m_on_gizmo_scale_uniformly_callback.call((double)m_gizmos.get_scale()); | ||||
|             post_event(Vec3dEvent(EVT_GIZMO_SCALE, m_gizmos.get_scale())); | ||||
| #endif // ENABLE_EXTENDED_SELECTION
 | ||||
| #if ENABLE_EXTENDED_SELECTION | ||||
|             wxGetApp().obj_manipul()->update_settings_value(m_selection); | ||||
|  | @ -3879,7 +3891,14 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) | |||
| 
 | ||||
|             if (m_gizmos.get_current_type() == Gizmos::Flatten) { | ||||
|                 // Rotate the object so the normal points downward:
 | ||||
| #if ENABLE_EXTENDED_SELECTION | ||||
|                 m_regenerate_volumes = false; | ||||
|                 m_selection.rotate(m_gizmos.get_flattening_rotation()); | ||||
|                 _on_flatten(); | ||||
|                 wxGetApp().obj_manipul()->update_settings_value(m_selection); | ||||
| #else | ||||
|                 post_event(Vec3dEvent(EVT_GIZMO_FLATTEN, m_gizmos.get_flattening_rotation())); | ||||
| #endif // ENABLE_EXTENDED_SELECTION
 | ||||
|             } | ||||
| 
 | ||||
|             m_dirty = true; | ||||
|  | @ -5002,7 +5021,7 @@ void GLCanvas3D::_render_objects() const | |||
| void GLCanvas3D::_render_selection() const | ||||
| { | ||||
|     Gizmos::EType type = m_gizmos.get_current_type(); | ||||
|     bool show_indirect_selection = m_gizmos.is_running() && ((type == Gizmos::Rotate) || (type == Gizmos::Scale)); | ||||
|     bool show_indirect_selection = m_gizmos.is_running() && ((type == Gizmos::Rotate) || (type == Gizmos::Scale) || (type == Gizmos::Flatten)); | ||||
|     m_selection.render(show_indirect_selection); | ||||
| } | ||||
| #endif // ENABLE_EXTENDED_SELECTION
 | ||||
|  | @ -6354,11 +6373,9 @@ void GLCanvas3D::_on_move() | |||
|     std::set<std::pair<int, int>> done;  // prevent moving instances twice
 | ||||
|     bool object_moved = false; | ||||
|     Vec3d wipe_tower_origin = Vec3d::Zero(); | ||||
|     const Selection::IndicesList& selection = m_selection.get_volume_idxs(); | ||||
| 
 | ||||
|     for (unsigned int i : selection) | ||||
|     for (const GLVolume* v : m_volumes.volumes) | ||||
|     { | ||||
|         const GLVolume* v = m_volumes.volumes[i]; | ||||
|         int object_idx = v->object_idx(); | ||||
|         int instance_idx = v->instance_idx(); | ||||
| 
 | ||||
|  | @ -6398,11 +6415,9 @@ void GLCanvas3D::_on_rotate() | |||
|         return; | ||||
| 
 | ||||
|     std::set<std::pair<int, int>> done;  // prevent rotating instances twice
 | ||||
|     const Selection::IndicesList& selection = m_selection.get_volume_idxs(); | ||||
| 
 | ||||
|     for (unsigned int i : selection) | ||||
|     for (const GLVolume* v : m_volumes.volumes) | ||||
|     { | ||||
|         const GLVolume* v = m_volumes.volumes[i]; | ||||
|         int object_idx = v->object_idx(); | ||||
|         if (object_idx >= 1000) | ||||
|             continue; | ||||
|  | @ -6434,18 +6449,16 @@ void GLCanvas3D::_on_scale() | |||
|         return; | ||||
| 
 | ||||
|     std::set<std::pair<int, int>> done;  // prevent scaling instances twice
 | ||||
|     const Selection::IndicesList& selection = m_selection.get_volume_idxs(); | ||||
| 
 | ||||
|     for (unsigned int i : selection) | ||||
|     for (const GLVolume* v : m_volumes.volumes) | ||||
|     { | ||||
|         const GLVolume* v = m_volumes.volumes[i]; | ||||
|         int object_idx = v->object_idx(); | ||||
|         if (object_idx >= 1000) | ||||
|             continue; | ||||
| 
 | ||||
|         int instance_idx = v->instance_idx(); | ||||
| 
 | ||||
|         // prevent rotating instances twice
 | ||||
|         // prevent scaling instances twice
 | ||||
|         std::pair<int, int> done_id(object_idx, instance_idx); | ||||
|         if (done.find(done_id) != done.end()) | ||||
|             continue; | ||||
|  | @ -6463,6 +6476,12 @@ void GLCanvas3D::_on_scale() | |||
| 
 | ||||
|     // schedule_background_process
 | ||||
| } | ||||
| 
 | ||||
| void GLCanvas3D::_on_flatten() | ||||
| { | ||||
|     _on_rotate(); | ||||
| } | ||||
| 
 | ||||
| #else | ||||
| void GLCanvas3D::_on_move(const std::vector<int>& volume_idxs) | ||||
| { | ||||
|  |  | |||
|  | @ -118,8 +118,8 @@ wxDECLARE_EVENT(EVT_GLCANVAS_UPDATE_GEOMETRY, Vec3dsEvent<2>); | |||
| #if !ENABLE_EXTENDED_SELECTION | ||||
| wxDECLARE_EVENT(EVT_GIZMO_SCALE, Vec3dEvent); | ||||
| wxDECLARE_EVENT(EVT_GIZMO_ROTATE, Vec3dEvent); | ||||
| #endif // !ENABLE_EXTENDED_SELECTION
 | ||||
| wxDECLARE_EVENT(EVT_GIZMO_FLATTEN, Vec3dEvent); | ||||
| #endif // !ENABLE_EXTENDED_SELECTION
 | ||||
| 
 | ||||
| 
 | ||||
| class GLCanvas3D | ||||
|  | @ -946,6 +946,7 @@ private: | |||
|     void _on_move(); | ||||
|     void _on_rotate(); | ||||
|     void _on_scale(); | ||||
|     void _on_flatten(); | ||||
| #else | ||||
|     void _on_move(const std::vector<int>& volume_idxs); | ||||
| #endif // ENABLE_EXTENDED_SELECTION
 | ||||
|  |  | |||
|  | @ -1482,6 +1482,23 @@ void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const | |||
|         else | ||||
|             ::glColor4f(0.9f, 0.9f, 0.9f, 0.5f); | ||||
| 
 | ||||
| #if ENABLE_EXTENDED_SELECTION | ||||
|         int instance_idx = selection.get_instance_idx(); | ||||
|         if ((instance_idx != -1) && (m_model_object != nullptr)) | ||||
|         { | ||||
|             Transform3d m = m_model_object->instances[instance_idx]->world_matrix(); | ||||
|             m.pretranslate(dragged_offset); | ||||
|             ::glPushMatrix(); | ||||
|             ::glMultMatrixd(m.data()); | ||||
|             ::glBegin(GL_POLYGON); | ||||
|             for (const Vec3d& vertex : m_planes[i].vertices) | ||||
|             { | ||||
|                 ::glVertex3dv(vertex.data()); | ||||
|             } | ||||
|             ::glEnd(); | ||||
|             ::glPopMatrix(); | ||||
|         } | ||||
| #else | ||||
|         for (const InstanceData& inst : m_instances) { | ||||
|             Transform3d m = inst.matrix; | ||||
|             m.pretranslate(dragged_offset); | ||||
|  | @ -1493,6 +1510,7 @@ void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const | |||
|             ::glEnd(); | ||||
|             ::glPopMatrix(); | ||||
|         } | ||||
| #endif // ENABLE_EXTENDED_SELECTION
 | ||||
|     } | ||||
| 
 | ||||
|     ::glDisable(GL_BLEND); | ||||
|  | @ -1509,6 +1527,21 @@ void GLGizmoFlatten::on_render_for_picking(const BoundingBoxf3& box) const | |||
|     for (unsigned int i = 0; i < m_planes.size(); ++i) | ||||
|     { | ||||
|         ::glColor3f(1.0f, 1.0f, picking_color_component(i)); | ||||
| #if ENABLE_EXTENDED_SELECTION | ||||
|         int instance_idx = selection.get_instance_idx(); | ||||
|         if ((instance_idx != -1) && (m_model_object != nullptr)) | ||||
|         { | ||||
|             ::glPushMatrix(); | ||||
|             ::glMultMatrixd(m_model_object->instances[instance_idx]->world_matrix().data()); | ||||
|             ::glBegin(GL_POLYGON); | ||||
|             for (const Vec3d& vertex : m_planes[i].vertices) | ||||
|             { | ||||
|                 ::glVertex3dv(vertex.data()); | ||||
|             } | ||||
|             ::glEnd(); | ||||
|             ::glPopMatrix(); | ||||
|         } | ||||
| #else | ||||
|         for (const InstanceData& inst : m_instances) { | ||||
|             ::glPushMatrix(); | ||||
|             ::glMultMatrixd(inst.matrix.data()); | ||||
|  | @ -1518,6 +1551,7 @@ void GLGizmoFlatten::on_render_for_picking(const BoundingBoxf3& box) const | |||
|             ::glEnd(); | ||||
|             ::glPopMatrix(); | ||||
|         } | ||||
| #endif // ENABLE_EXTENDED_SELECTION
 | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  | @ -1525,12 +1559,14 @@ void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object) | |||
| { | ||||
|     m_model_object = model_object; | ||||
| 
 | ||||
| #if !ENABLE_EXTENDED_SELECTION | ||||
|     // ...and save the updated positions of the object instances:
 | ||||
|     if (m_model_object && !m_model_object->instances.empty()) { | ||||
|         m_instances.clear(); | ||||
|         for (const auto* instance : m_model_object->instances) | ||||
|             m_instances.emplace_back(instance->world_matrix()); | ||||
|     } | ||||
| #endif // !ENABLE_EXTENDED_SELECTION
 | ||||
| 
 | ||||
|     if (is_plane_update_necessary()) | ||||
|         update_planes(); | ||||
|  |  | |||
|  | @ -427,12 +427,14 @@ private: | |||
|     SourceDataSummary m_source_data; | ||||
| 
 | ||||
|     std::vector<PlaneData> m_planes; | ||||
| #if !ENABLE_EXTENDED_SELECTION | ||||
|     struct InstanceData | ||||
|     { | ||||
|         Transform3d matrix; | ||||
|         InstanceData(const Transform3d& matrix) : matrix(matrix) {} | ||||
|     }; | ||||
|     std::vector<InstanceData> m_instances; | ||||
| #endif // !ENABLE_EXTENDED_SELECTION
 | ||||
|     Vec3d m_starting_center; | ||||
|     const ModelObject* m_model_object = nullptr; | ||||
| 
 | ||||
|  |  | |||
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	 Enrico Turri
						Enrico Turri