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Hollowed interior is now visible in preview
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5 changed files with 15 additions and 17 deletions
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@ -92,7 +92,7 @@ private:
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void render_clipping_plane(const Selection& selection) const;
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bool is_mesh_update_necessary() const;
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void update_mesh();
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void hollow_mesh(float offset = 2.f, float adaptability = 1.f);
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void hollow_mesh(float offset = 2.f);
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bool unsaved_changes() const;
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const TriangleMesh* mesh() const;
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@ -109,7 +109,6 @@ private:
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std::vector<sla::SupportPoint> m_normal_cache; // to restore after discarding changes or undo/redo
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float m_offset = 2.f;
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float m_adaptibility = 1.f;
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float m_clipping_plane_distance = 0.f;
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std::unique_ptr<ClippingPlane> m_clipping_plane;
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