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Hollowed interior is now visible in preview
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5 changed files with 15 additions and 17 deletions
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@ -1975,6 +1975,14 @@ const TriangleMesh& SLAPrintObject::pad_mesh() const
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return EMPTY_MESH;
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}
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const TriangleMesh &SLAPrintObject::hollowed_interior_mesh() const
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{
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if (m_hollowing_data && m_config.hollowing_enable.getBool())
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return m_hollowing_data->interior;
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return EMPTY_MESH;
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}
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const TriangleMesh &SLAPrintObject::transformed_mesh() const {
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// we need to transform the raw mesh...
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// currently all the instances share the same x and y rotation and scaling
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