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adaptive elpehant foot compensation, fixing
GH issues #1757 #2085 #2132 #2423 #2502 #2156 #2773 #2828 #2998 #3001
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16 changed files with 715 additions and 52 deletions
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@ -105,19 +105,25 @@ public:
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const std::string &color_contour,
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const std::string &color_holes,
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const coord_t outline_width = scale_(0.05),
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const float fill_opacity = 0.5f) :
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const float fill_opacity = 0.5f,
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const std::string &color_points = "black",
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const coord_t radius_points = 0) :
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color_fill (color_fill),
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color_contour (color_contour),
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color_holes (color_holes),
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outline_width (outline_width),
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fill_opacity (fill_opacity)
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fill_opacity (fill_opacity),
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color_points (color_points),
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radius_points (radius_points)
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{}
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std::string color_fill;
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std::string color_contour;
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std::string color_holes;
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std::string color_points;
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coord_t outline_width;
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float fill_opacity;
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coord_t radius_points;
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};
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static void export_expolygons(const char *path, const std::vector<std::pair<Slic3r::ExPolygons, ExPolygonAttributes>> &expolygons_with_attributes);
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