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adaptive elpehant foot compensation, fixing
GH issues #1757 #2085 #2132 #2423 #2502 #2156 #2773 #2828 #2998 #3001
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16 changed files with 715 additions and 52 deletions
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@ -88,8 +88,12 @@ ExPolygons Layer::merged(float offset_scaled) const
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offset_scaled2 = float(- EPSILON);
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}
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Polygons polygons;
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for (LayerRegion *layerm : m_regions)
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append(polygons, offset(to_expolygons(layerm->slices.surfaces), offset_scaled));
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for (LayerRegion *layerm : m_regions) {
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const PrintRegionConfig &config = layerm->region()->config();
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// Our users learned to bend Slic3r to produce empty volumes to act as subtracters. Only add the region if it is non-empty.
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if (config.bottom_solid_layers > 0 || config.top_solid_layers > 0 || config.fill_density > 0. || config.perimeters > 0)
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append(polygons, offset(to_expolygons(layerm->slices.surfaces), offset_scaled));
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}
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ExPolygons out = union_ex(polygons);
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if (offset_scaled2 != 0.f)
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out = offset_ex(out, offset_scaled2);
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