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Moved some math macros (sqr, lerp, clamp) to libslic3r.h
Added UNUSED macro to libslic3r.h, used it to reduce some compile warnings. Split the Int128 class from Clipper library to a separate file, extended Int128 with intrinsic types wherever possible for performance, added new geometric predicates. Added a draft of new FillRectilinear3, which should reduce overfill near the perimeters in the future.
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19 changed files with 2106 additions and 289 deletions
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@ -88,12 +88,6 @@ Point::nearest_point_index(const Points &points) const
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return this->nearest_point_index(p);
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}
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template<typename T>
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inline T sqr(const T x)
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{
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return x * x;
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}
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int Point::nearest_point_index(const PointConstPtrs &points) const
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{
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int idx = -1;
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