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Ported ModelObject::split() to XS
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334086d605
commit
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4 changed files with 48 additions and 52 deletions
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@ -39,7 +39,7 @@ class Model
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void swap(Model &other);
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~Model();
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ModelObject* add_object();
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ModelObject* add_object(const ModelObject &other);
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ModelObject* add_object(const ModelObject &other, bool copy_volumes = true);
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void delete_object(size_t idx);
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void clear_objects();
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@ -60,7 +60,6 @@ class Model
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void translate(coordf_t x, coordf_t y, coordf_t z);
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void mesh(TriangleMesh* mesh) const;
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void raw_mesh(TriangleMesh* mesh) const;
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// void split_meshes();
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// std::string get_material_name(t_model_material_id material_id);
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@ -133,13 +132,14 @@ class ModelObject
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size_t facets_count() const;
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bool needed_repair() const;
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void cut(coordf_t z, Model* model) const;
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void split(ModelObjectPtrs* new_objects);
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void update_bounding_box(); // this is a private method but we expose it until we need to expose it via XS
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private:
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Model* model;
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ModelObject(Model *model);
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ModelObject(Model *model, const ModelObject &other);
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ModelObject(Model *model, const ModelObject &other, bool copy_volumes = true);
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ModelObject& operator= (ModelObject other);
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void swap(ModelObject &other);
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~ModelObject();
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