Faster loading of 3D preview and much less memory used

This commit is contained in:
Alessandro Ranellucci 2015-01-24 23:35:29 +01:00
parent 8cfd2e33d8
commit a5c0ffe963
8 changed files with 202 additions and 163 deletions

View file

@ -13,6 +13,7 @@
%typemap{std::vector<unsigned int>*};
%typemap{std::vector<std::string>};
%typemap{t_layer_height_ranges};
%typemap{void*};
%typemap{SV*};
%typemap{AV*};
%typemap{Point*};
@ -164,6 +165,7 @@
%typemap{ModelInstancePtrs*};
%typemap{Ref<ModelInstancePtrs>}{simple};
%typemap{Clone<ModelInstancePtrs>}{simple};
%typemap{GLVertexArray*};
%typemap{PrintRegionPtrs*};
%typemap{PrintObjectPtrs*};