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Gizmos rotate, move and scale rendered on top of geometry
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3 changed files with 14 additions and 5 deletions
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@ -23,6 +23,8 @@
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#define ENABLE_MODIFIED_CAMERA_TARGET (1 && ENABLE_1_42_0)
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// Add Geometry::Transformation class and use it into ModelInstance, ModelVolume and GLVolume
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#define ENABLE_MODELVOLUME_TRANSFORM (1 && ENABLE_1_42_0)
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// Gizmos always rendered on top of objects
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#define ENABLE_GIZMOS_ON_TOP (1 && ENABLE_1_42_0)
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#endif // _technologies_h_
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