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Added method ModelObject::full_raw_mesh()
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@ -218,6 +218,8 @@ public:
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// Non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
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// Currently used by ModelObject::mesh() and to calculate the 2D envelope for 2D platter.
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TriangleMesh raw_mesh() const;
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// Non-transformed (non-rotated, non-scaled, non-translated) sum of all object volumes.
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TriangleMesh full_raw_mesh() const;
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// A transformed snug bounding box around the non-modifier object volumes, without the translation applied.
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// This bounding box is only used for the actual slicing.
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BoundingBoxf3 raw_bounding_box() const;
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