Object updated by scale gizmo

This commit is contained in:
Enrico Turri 2018-06-18 15:07:17 +02:00
parent 56ea84fef8
commit a3949b9f01
12 changed files with 179 additions and 52 deletions

View file

@ -1263,6 +1263,25 @@ void GLCanvas3D::Gizmos::update(const Pointf& mouse_pos)
curr->update(mouse_pos);
}
void GLCanvas3D::Gizmos::update_data(float scale)
{
if (!m_enabled)
return;
GizmosMap::const_iterator it = m_gizmos.find(Scale);
if (it != m_gizmos.end())
reinterpret_cast<GLGizmoScale*>(it->second)->set_scale(scale);
}
bool GLCanvas3D::Gizmos::is_running() const
{
if (!m_enabled)
return false;
GLGizmoBase* curr = _get_current();
return (curr != nullptr) ? (curr->get_state() == GLGizmoBase::On) : false;
}
bool GLCanvas3D::Gizmos::is_dragging() const
{
return m_dragging;
@ -1281,6 +1300,15 @@ void GLCanvas3D::Gizmos::stop_dragging()
m_dragging = false;
}
float GLCanvas3D::Gizmos::get_scale() const
{
if (!m_enabled)
return 1.0f;
GizmosMap::const_iterator it = m_gizmos.find(Scale);
return (it != m_gizmos.end()) ? reinterpret_cast<GLGizmoScale*>(it->second)->get_scale() : 1.0f;
}
void GLCanvas3D::Gizmos::render(const GLCanvas3D& canvas, const BoundingBoxf3& box) const
{
if (!m_enabled)
@ -2443,6 +2471,12 @@ void GLCanvas3D::register_on_enable_action_buttons_callback(void* callback)
m_on_enable_action_buttons_callback.register_callback(callback);
}
void GLCanvas3D::register_on_gizmo_scale_uniformly_callback(void* callback)
{
if (callback != nullptr)
m_on_gizmo_scale_uniformly_callback.register_callback(callback);
}
void GLCanvas3D::bind_event_handlers()
{
if (m_canvas != nullptr)
@ -2661,11 +2695,14 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
else if ((selected_object_idx != -1) && gizmos_overlay_contains_mouse)
{
m_gizmos.update_on_off_state(*this, m_mouse.position);
_update_gizmos_data();
m_dirty = true;
}
else if ((selected_object_idx != -1) && m_gizmos.grabber_contains_mouse())
{
{
_update_gizmos_data();
m_gizmos.start_dragging();
m_dirty = true;
}
else
{
@ -2688,6 +2725,10 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
vol->selected = true;
}
}
if (m_gizmos.is_running())
_update_gizmos_data();
m_dirty = true;
}
}
@ -2779,6 +2820,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
const Pointf3& cur_pos = _mouse_to_bed_3d(pos);
m_gizmos.update(Pointf(cur_pos.x, cur_pos.y));
m_on_gizmo_scale_uniformly_callback.call((double)m_gizmos.get_scale());
m_dirty = true;
}
else if (evt.Dragging() && !gizmos_overlay_contains_mouse)
@ -3120,6 +3163,7 @@ void GLCanvas3D::_deregister_callbacks()
m_on_instance_moved_callback.deregister_callback();
m_on_wipe_tower_moved_callback.deregister_callback();
m_on_enable_action_buttons_callback.deregister_callback();
m_on_gizmo_scale_uniformly_callback.deregister_callback();
}
void GLCanvas3D::_mark_volumes_for_layer_height() const
@ -3549,28 +3593,9 @@ Pointf3 GLCanvas3D::_mouse_to_3d(const Point& mouse_pos, float* z)
Pointf3 GLCanvas3D::_mouse_to_bed_3d(const Point& mouse_pos)
{
if (!set_current())
return Pointf3(DBL_MAX, DBL_MAX, DBL_MAX);
GLint viewport[4];
::glGetIntegerv(GL_VIEWPORT, viewport);
_camera_tranform();
GLdouble modelview_matrix[16];
::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix);
GLdouble projection_matrix[16];
::glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix);
GLint y = viewport[3] - (GLint)mouse_pos.y;
GLdouble x0, y0, z0;
::gluUnProject((GLdouble)mouse_pos.x, (GLdouble)y, 0.1, modelview_matrix, projection_matrix, viewport, &x0, &y0, &z0);
GLdouble x1, y1, z1;
::gluUnProject((GLdouble)mouse_pos.x, (GLdouble)y, 0.9, modelview_matrix, projection_matrix, viewport, &x1, &y1, &z1);
return Linef3(Pointf3(x0, y0, z0), Pointf3(x1, y1, z1)).intersect_plane(0.0);
float z0 = 0.0f;
float z1 = 1.0f;
return Linef3(_mouse_to_3d(mouse_pos, &z0), _mouse_to_3d(mouse_pos, &z1)).intersect_plane(0.0);
}
void GLCanvas3D::_start_timer()
@ -4239,6 +4264,21 @@ void GLCanvas3D::_on_select(int volume_idx)
m_on_select_object_callback.call(id);
}
void GLCanvas3D::_update_gizmos_data()
{
int id = _get_first_selected_object_id();
if ((id != -1) && (m_model != nullptr))
{
ModelObject* model_object = m_model->objects[id];
if (model_object != nullptr)
{
ModelInstance* model_instance = model_object->instances[0];
if (model_instance != nullptr)
m_gizmos.update_data(model_instance->scaling_factor);
}
}
}
std::vector<float> GLCanvas3D::_parse_colors(const std::vector<std::string>& colors)
{
static const float INV_255 = 1.0f / 255.0f;