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Gizmo shortcuts disabled if selection is empty
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1 changed files with 1 additions and 1 deletions
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@ -2983,7 +2983,7 @@ bool GLCanvas3D::Gizmos::is_running() const
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bool GLCanvas3D::Gizmos::handle_shortcut(int key, const Selection& selection)
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bool GLCanvas3D::Gizmos::handle_shortcut(int key, const Selection& selection)
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{
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{
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if (!m_enabled)
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if (!m_enabled || selection.is_empty())
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return false;
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return false;
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bool handled = false;
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bool handled = false;
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