Removed unneeded methods from ObjectManipulation

This commit is contained in:
Enrico Turri 2018-12-18 09:34:41 +01:00
parent 0eca8f14cc
commit a326ce06b1
2 changed files with 0 additions and 95 deletions

View file

@ -37,17 +37,11 @@ public:
void reset_rotation_value();
void reset_scale_value();
void update_values();
// update position values displacements or "gizmos"
void update_position_values();
void update_position_value(const Vec3d& position);
// update scale values after scale unit changing or "gizmos"
void update_scale_values();
void update_scale_value(const Vec3d& scaling_factor);
// update rotation values object selection changing
void update_rotation_values();
// update rotation value after "gizmos"
void update_rotation_value(double angle, Axis axis);
void update_rotation_value(const Vec3d& rotation);
void set_uniform_scaling(const bool uniform_scale) { m_is_uniform_scale = uniform_scale; }