Merge branch 'master' into lm_drilling_backend_rebased

This commit is contained in:
Lukas Matena 2020-02-03 15:20:16 +01:00
commit a1d4dab999
63 changed files with 3891 additions and 3327 deletions

View file

@ -9,6 +9,8 @@
#include <wx/stattext.h>
#include <wx/sizer.h>
#include <algorithm>
#include "slic3r/GUI/GUI_App.hpp"
@ -189,7 +191,7 @@ void GLGizmoCut::update_max_z(const Selection& selection) const
void GLGizmoCut::set_cut_z(double cut_z) const
{
// Clamp the plane to the object's bounding box
m_cut_z = std::max(0.0, std::min(m_max_z, cut_z));
m_cut_z = std::clamp(cut_z, 0.0, m_max_z);
}
void GLGizmoCut::perform_cut(const Selection& selection)

View file

@ -25,6 +25,9 @@ class GLGizmoCut : public GLGizmoBase
public:
GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
double get_cut_z() const { return m_cut_z; }
void set_cut_z(double cut_z) const;
protected:
virtual bool on_init();
virtual void on_load(cereal::BinaryInputArchive& ar) { ar(m_cut_z, m_keep_upper, m_keep_lower, m_rotate_lower); }
@ -40,7 +43,6 @@ protected:
private:
void update_max_z(const Selection& selection) const;
void set_cut_z(double cut_z) const;
void perform_cut(const Selection& selection);
double calc_projection(const Linef3& mouse_ray) const;
};

View file

@ -500,7 +500,7 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
processed = true;
}
else if (evt.Dragging() && (m_parent.get_move_volume_id() != -1) && (m_current == SlaSupports || m_current == Hollow))
// don't allow dragging objects with the Sla gizmo on
// don't allow dragging objects with the Sla gizmo on
processed = true;
else if (evt.Dragging() && (m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::Dragging, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown()))
{
@ -557,12 +557,9 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
else if (evt.LeftUp() && is_dragging())
{
switch (m_current) {
case Move : m_parent.do_move(L("Gizmo-Move"));
break;
case Scale : m_parent.do_scale(L("Gizmo-Scale"));
break;
case Rotate : m_parent.do_rotate(L("Gizmo-Rotate"));
break;
case Move : m_parent.do_move(L("Gizmo-Move")); break;
case Scale : m_parent.do_scale(L("Gizmo-Scale")); break;
case Rotate : m_parent.do_rotate(L("Gizmo-Rotate")); break;
default : break;
}
@ -779,6 +776,64 @@ bool GLGizmosManager::on_key(wxKeyEvent& evt)
processed = true;
}
}
else if (m_current == Move)
{
auto do_move = [this, &processed](const Vec3d& displacement) {
Selection& selection = m_parent.get_selection();
selection.start_dragging();
selection.translate(displacement);
wxGetApp().obj_manipul()->set_dirty();
m_parent.do_move(L("Gizmo-Move"));
m_parent.set_as_dirty();
processed = true;
};
switch (keyCode)
{
case WXK_NUMPAD_LEFT: case WXK_LEFT: { do_move(-Vec3d::UnitX()); break; }
case WXK_NUMPAD_RIGHT: case WXK_RIGHT: { do_move(Vec3d::UnitX()); break; }
case WXK_NUMPAD_UP: case WXK_UP: { do_move(Vec3d::UnitY()); break; }
case WXK_NUMPAD_DOWN: case WXK_DOWN: { do_move(-Vec3d::UnitY()); break; }
default: { break; }
}
}
else if (m_current == Rotate)
{
auto do_rotate = [this, &processed](const Vec3d& rotation) {
Selection& selection = m_parent.get_selection();
selection.start_dragging();
selection.rotate(rotation, TransformationType(TransformationType::World_Relative_Joint));
wxGetApp().obj_manipul()->set_dirty();
m_parent.do_rotate(L("Gizmo-Rotate"));
m_parent.set_as_dirty();
processed = true;
};
switch (keyCode)
{
case WXK_NUMPAD_LEFT: case WXK_LEFT: { do_rotate(Vec3d(0.0, 0.0, 0.5 * M_PI)); break; }
case WXK_NUMPAD_RIGHT: case WXK_RIGHT: { do_rotate(-Vec3d(0.0, 0.0, 0.5 * M_PI)); break; }
case WXK_NUMPAD_UP: case WXK_UP: { do_rotate(Vec3d(0.0, 0.0, 0.25 * M_PI)); break; }
case WXK_NUMPAD_DOWN: case WXK_DOWN: { do_rotate(-Vec3d(0.0, 0.0, 0.25 * M_PI)); break; }
default: { break; }
}
}
else if (m_current == Cut)
{
auto do_move = [this, &processed](double delta_z) {
GLGizmoCut* cut = dynamic_cast<GLGizmoCut*>(get_current());
cut->set_cut_z(delta_z + cut->get_cut_z());
m_parent.set_as_dirty();
processed = true;
};
switch (keyCode)
{
case WXK_NUMPAD_UP: case WXK_UP: { do_move(1.0); break; }
case WXK_NUMPAD_DOWN: case WXK_DOWN: { do_move(-1.0); break; }
default: { break; }
}
}
// if (processed)
// m_parent.set_cursor(GLCanvas3D::Standard);