SLA gizmo clipping now also triangulates the cuts on support structure

This commit is contained in:
Lukas Matena 2019-04-15 16:20:29 +02:00
parent e8c08d8f91
commit a177a7e1da
2 changed files with 92 additions and 8 deletions

View file

@ -37,7 +37,12 @@ private:
Eigen::MatrixXi m_F; // facets indices
igl::AABB<Eigen::MatrixXf,3> m_AABB;
TriangleMesh m_mesh;
mutable TriangleMesh m_supports_mesh;
mutable std::vector<Vec2f> m_triangles;
mutable std::vector<Vec2f> m_supports_triangles;
mutable int m_old_timestamp = -1;
mutable int m_print_object_idx = -1;
mutable int m_print_objects_count = -1;
class CacheEntry {
public:
@ -79,7 +84,6 @@ private:
bool m_old_editing_state = false; // To keep track of whether the user toggled between the modes (needed for imgui refreshes).
float m_new_point_head_diameter; // Size of a new point.
float m_minimal_point_distance = 20.f;
float m_density = 100.f;
mutable std::vector<CacheEntry> m_editing_mode_cache; // a support point and whether it is currently selected
float m_clipping_plane_distance = 0.f;
mutable float m_old_clipping_plane_distance = 0.f;
@ -101,6 +105,7 @@ private:
int m_canvas_height;
mutable std::unique_ptr<TriangleMeshSlicer> m_tms;
mutable std::unique_ptr<TriangleMeshSlicer> m_supports_tms;
std::vector<const ConfigOption*> get_config_options(const std::vector<std::string>& keys) const;
bool is_point_clipped(const Vec3d& point, const Vec3d& direction_to_camera) const;