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https://github.com/SoftFever/OrcaSlicer.git
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New selection set as default
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0d282896d0
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16 changed files with 20 additions and 2149 deletions
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@ -290,12 +290,6 @@ public:
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float render_color[4];
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// An ID containing the object ID, volume ID and instance ID.
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int composite_id;
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#if !ENABLE_EXTENDED_SELECTION
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// An ID for group selection. It may be the same for all meshes of all object instances, or for just a single object instance.
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int select_group_id;
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// An ID for group dragging. It may be the same for all meshes of all object instances, or for just a single object instance.
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int drag_group_id;
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#endif // !ENABLE_EXTENDED_SELECTION
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// An ID containing the extruder ID (used to select color).
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int extruder_id;
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// Is this object selected?
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@ -365,9 +359,7 @@ public:
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const Vec3d& get_rotation() const;
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void set_rotation(const Vec3d& rotation);
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#if ENABLE_EXTENDED_SELECTION
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const Vec3d& get_scaling_factor() const;
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#endif // ENABLE_EXTENDED_SELECTION
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void set_scaling_factor(const Vec3d& scaling_factor);
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const Vec3d& get_mirror() const;
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@ -381,11 +373,6 @@ public:
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void set_convex_hull(const TriangleMesh& convex_hull);
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#if !ENABLE_EXTENDED_SELECTION
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void set_select_group_id(const std::string& select_by);
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void set_drag_group_id(const std::string& drag_by);
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#endif // !ENABLE_EXTENDED_SELECTION
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int object_idx() const { return this->composite_id / 1000000; }
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int volume_idx() const { return (this->composite_id / 1000) % 1000; }
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int instance_idx() const { return this->composite_id % 1000; }
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@ -450,9 +437,7 @@ public:
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#endif // ENABLE_MODELVOLUME_TRANSFORM
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};
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#if ENABLE_EXTENDED_SELECTION
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typedef std::vector<GLVolume*> GLVolumePtrs;
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#endif // ENABLE_EXTENDED_SELECTION
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class GLVolumeCollection
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{
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@ -461,32 +446,17 @@ class GLVolumeCollection
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float print_box_max[3];
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public:
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#if ENABLE_EXTENDED_SELECTION
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GLVolumePtrs volumes;
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#else
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std::vector<GLVolume*> volumes;
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#endif // ENABLE_EXTENDED_SELECTION
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GLVolumeCollection() {};
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~GLVolumeCollection() { clear(); };
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#if ENABLE_EXTENDED_SELECTION
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std::vector<int> load_object(
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const ModelObject *model_object,
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int obj_idx,
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const std::vector<int> &instance_idxs,
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const std::string &color_by,
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bool use_VBOs);
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#else
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std::vector<int> load_object(
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const ModelObject *model_object,
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int obj_idx,
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const std::vector<int> &instance_idxs,
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const std::string &color_by,
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const std::string &select_by,
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const std::string &drag_by,
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bool use_VBOs);
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#endif // ENABLE_EXTENDED_SELECTION
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int load_wipe_tower_preview(
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int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs, bool size_unknown, float brim_width);
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@ -520,11 +490,6 @@ public:
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void update_colors_by_extruder(const DynamicPrintConfig* config);
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#if !ENABLE_EXTENDED_SELECTION
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void set_select_by(const std::string& select_by);
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void set_drag_by(const std::string& drag_by);
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#endif // !ENABLE_EXTENDED_SELECTION
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// Returns a vector containing the sorted list of all the print_zs of the volumes contained in this collection
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std::vector<double> get_current_print_zs(bool active_only) const;
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@ -552,20 +517,11 @@ public:
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static unsigned int get_volumes_count(wxGLCanvas* canvas);
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static void reset_volumes(wxGLCanvas* canvas);
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#if !ENABLE_EXTENDED_SELECTION
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static void deselect_volumes(wxGLCanvas* canvas);
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static void select_volume(wxGLCanvas* canvas, unsigned int id);
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static void update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections);
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#endif // !ENABLE_EXTENDED_SELECTION
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static int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config);
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static bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
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static bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
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#if ENABLE_EXTENDED_SELECTION
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static GUI::GLCanvas3D* get_canvas(wxGLCanvas* canvas);
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#else
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static void set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections);
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#endif // ENABLE_EXTENDED_SELECTION
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static void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
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static void set_print(wxGLCanvas* canvas, Print* print);
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@ -581,12 +537,6 @@ public:
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static void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons);
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static void set_color_by(wxGLCanvas* canvas, const std::string& value);
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#if !ENABLE_EXTENDED_SELECTION
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static void set_select_by(wxGLCanvas* canvas, const std::string& value);
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static void set_drag_by(wxGLCanvas* canvas, const std::string& value);
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static std::string get_select_by(wxGLCanvas* canvas);
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#endif // !ENABLE_EXTENDED_SELECTION
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static bool is_layers_editing_enabled(wxGLCanvas* canvas);
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static bool is_layers_editing_allowed(wxGLCanvas* canvas);
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@ -628,9 +578,7 @@ public:
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static int get_first_volume_id(wxGLCanvas* canvas, int obj_idx);
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static int get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx);
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#if ENABLE_EXTENDED_SELECTION
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static void mirror_selection(wxGLCanvas* canvas, Axis axis);
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#endif // ENABLE_EXTENDED_SELECTION
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static void reload_scene(wxGLCanvas* canvas, bool force);
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