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Initial port of organic tree support from PrusaSlicer (#1938)
* Initial port of organic tree support from PrusaSlicer * Port missing Organic support parameters from PrusaSlicer * Update parameter naming * Reorganize the `raft_first_layer_expansion` and `raft_first_layer_density` parameters as they are not only used by rafts * Reset support style only in simple mode * Sync latest update from PrusaSlicer & copyrights * Fix organic tree support crash with invalid parameters --------- Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
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src/libslic3r/Support/TreeSupportCommon.hpp
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src/libslic3r/Support/TreeSupportCommon.hpp
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///|/ Copyright (c) Prusa Research 2023 Vojtěch Bubník @bubnikv
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///|/
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///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
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///|/
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// Tree supports by Thomas Rahm, losely based on Tree Supports by CuraEngine.
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// Original source of Thomas Rahm's tree supports:
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// https://github.com/ThomasRahm/CuraEngine
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//
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// Original CuraEngine copyright:
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// Copyright (c) 2021 Ultimaker B.V.
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// CuraEngine is released under the terms of the AGPLv3 or higher.
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#ifndef slic3r_TreeSupportCommon_hpp
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#define slic3r_TreeSupportCommon_hpp
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#include "../libslic3r.h"
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#include "../Polygon.hpp"
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#include "SupportCommon.hpp"
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#include <string_view>
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using namespace Slic3r::FFFSupport;
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namespace Slic3r
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{
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namespace FFFTreeSupport
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{
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using LayerIndex = int;
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enum class InterfacePreference
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{
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InterfaceAreaOverwritesSupport,
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SupportAreaOverwritesInterface,
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InterfaceLinesOverwriteSupport,
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SupportLinesOverwriteInterface,
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Nothing
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};
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struct TreeSupportMeshGroupSettings {
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TreeSupportMeshGroupSettings() = default;
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explicit TreeSupportMeshGroupSettings(const PrintObject &print_object);
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/*********************************************************************/
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/* Print parameters, not support specific: */
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/*********************************************************************/
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coord_t layer_height { scaled<coord_t>(0.15) };
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// Maximum Deviation (meshfix_maximum_deviation)
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// The maximum deviation allowed when reducing the resolution for the Maximum Resolution setting. If you increase this,
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// the print will be less accurate, but the g-code will be smaller. Maximum Deviation is a limit for Maximum Resolution,
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// so if the two conflict the Maximum Deviation will always be held true.
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coord_t resolution { scaled<coord_t>(0.025) };
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// Minimum Feature Size (aka minimum line width) - Arachne specific
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// Minimum thickness of thin features. Model features that are thinner than this value will not be printed, while features thicker
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// than the Minimum Feature Size will be widened to the Minimum Wall Line Width.
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coord_t min_feature_size { scaled<coord_t>(0.1) };
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/*********************************************************************/
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/* General support parameters: */
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/*********************************************************************/
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// Support Overhang Angle
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// The minimum angle of overhangs for which support is added. At a value of 0° all overhangs are supported, 90° will not provide any support.
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double support_angle { 50. * M_PI / 180. };
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// Support Line Width
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// Width of a single support structure line.
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coord_t support_line_width { scaled<coord_t>(0.4) };
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// Support Roof Line Width: Width of a single support roof line.
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coord_t support_roof_line_width { scaled<coord_t>(0.4) };
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// Enable Support Floor (aka bottom interfaces)
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// Generate a dense slab of material between the bottom of the support and the model. This will create a skin between the model and support.
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bool support_bottom_enable { false };
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// Support Floor Thickness
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// The thickness of the support floors. This controls the number of dense layers that are printed on top of places of a model on which support rests.
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coord_t support_bottom_height { scaled<coord_t>(1.) };
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bool support_material_buildplate_only { false };
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// Support X/Y Distance
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// Distance of the support structure from the print in the X/Y directions.
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// minimum: 0, maximum warning: 1.5 * machine_nozzle_tip_outer_diameter
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coord_t support_xy_distance { scaled<coord_t>(0.7) };
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// Minimum Support X/Y Distance
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// Distance of the support structure from the overhang in the X/Y directions.
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// minimum_value: 0, minimum warning": support_xy_distance - support_line_width * 2, maximum warning: support_xy_distance
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coord_t support_xy_distance_overhang { scaled<coord_t>(0.2) };
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// Support Top Distance
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// Distance from the top of the support to the print.
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coord_t support_top_distance { scaled<coord_t>(0.1) };
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// Support Bottom Distance
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// Distance from the print to the bottom of the support.
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coord_t support_bottom_distance { scaled<coord_t>(0.1) };
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//FIXME likely not needed, optimization for clipping of interface layers
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// When checking where there's model above and below the support, take steps of the given height. Lower values will slice slower, while higher values
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// may cause normal support to be printed in some places where there should have been support interface.
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coord_t support_interface_skip_height { scaled<coord_t>(0.3) };
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// Support Infill Line Directions
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// A list of integer line directions to use. Elements from the list are used sequentially as the layers progress and when the end
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// of the list is reached, it starts at the beginning again. The list items are separated by commas and the whole list is contained
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// in square brackets. Default is an empty list which means use the default angle 0 degrees.
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// std::vector<double> support_infill_angles {};
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// Enable Support Roof
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// Generate a dense slab of material between the top of support and the model. This will create a skin between the model and support.
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bool support_roof_enable { false };
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// Support Roof Thickness
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// The thickness of the support roofs. This controls the amount of dense layers at the top of the support on which the model rests.
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coord_t support_roof_layers { 2 };
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bool support_floor_enable { false };
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coord_t support_floor_layers { 2 };
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// Minimum Support Roof Area
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// Minimum area size for the roofs of the support. Polygons which have an area smaller than this value will be printed as normal support.
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double minimum_roof_area { scaled<double>(scaled<double>(1.)) };
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// A list of integer line directions to use. Elements from the list are used sequentially as the layers progress
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// and when the end of the list is reached, it starts at the beginning again. The list items are separated
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// by commas and the whole list is contained in square brackets. Default is an empty list which means
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// use the default angles (alternates between 45 and 135 degrees if interfaces are quite thick or 90 degrees).
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std::vector<double> support_roof_angles {};
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// Support Roof Pattern (aka top interface)
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// The pattern with which the roofs of the support are printed.
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SupportMaterialInterfacePattern support_roof_pattern { smipAuto };
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// Support Pattern
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// The pattern of the support structures of the print. The different options available result in sturdy or easy to remove support.
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SupportMaterialPattern support_pattern { smpRectilinear };
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// Support Line Distance
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// Distance between the printed support structure lines. This setting is calculated by the support density.
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coord_t support_line_spacing { scaled<coord_t>(2.66 - 0.4) };
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// Support Floor Horizontal Expansion
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// Amount of offset applied to the floors of the support.
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coord_t support_bottom_offset { scaled<coord_t>(0.) };
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// Support Wall Line Count
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// The number of walls with which to surround support infill. Adding a wall can make support print more reliably
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// and can support overhangs better, but increases print time and material used.
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// tree: 1, zig-zag: 0, concentric: 1
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int support_wall_count { 1 };
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// Support Roof Line Distance
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// Distance between the printed support roof lines. This setting is calculated by the Support Roof Density, but can be adjusted separately.
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coord_t support_roof_line_distance { scaled<coord_t>(0.4) };
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// Minimum Support Area
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// Minimum area size for support polygons. Polygons which have an area smaller than this value will not be generated.
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coord_t minimum_support_area { scaled<coord_t>(0.) };
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// Minimum Support Floor Area
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// Minimum area size for the floors of the support. Polygons which have an area smaller than this value will be printed as normal support.
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coord_t minimum_bottom_area { scaled<coord_t>(1.0) };
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// Support Horizontal Expansion
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// Amount of offset applied to all support polygons in each layer. Positive values can smooth out the support areas and result in more sturdy support.
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coord_t support_offset { scaled<coord_t>(0.) };
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/*********************************************************************/
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/* Parameters for the Cura tree supports implementation: */
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/*********************************************************************/
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// Tree Support Maximum Branch Angle
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// The maximum angle of the branches, when the branches have to avoid the model. Use a lower angle to make them more vertical and more stable. Use a higher angle to be able to have more reach.
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// minimum: 0, minimum warning: 20, maximum: 89, maximum warning": 85
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double support_tree_angle { 60. * M_PI / 180. };
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// Tree Support Branch Diameter Angle
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// The angle of the branches' diameter as they gradually become thicker towards the bottom. An angle of 0 will cause the branches to have uniform thickness over their length.
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// A bit of an angle can increase stability of the tree support.
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// minimum: 0, maximum: 89.9999, maximum warning: 15
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double support_tree_branch_diameter_angle { 5. * M_PI / 180. };
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// Tree Support Branch Distance
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// How far apart the branches need to be when they touch the model. Making this distance small will cause
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// the tree support to touch the model at more points, causing better overhang but making support harder to remove.
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coord_t support_tree_branch_distance { scaled<coord_t>(1.) };
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// Tree Support Branch Diameter
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// The diameter of the thinnest branches of tree support. Thicker branches are more sturdy. Branches towards the base will be thicker than this.
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// minimum: 0.001, minimum warning: support_line_width * 2
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coord_t support_tree_branch_diameter { scaled<coord_t>(2.) };
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/*********************************************************************/
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/* Parameters new to the Thomas Rahm's tree supports implementation: */
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/*********************************************************************/
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// Tree Support Preferred Branch Angle
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// The preferred angle of the branches, when they do not have to avoid the model. Use a lower angle to make them more vertical and more stable. Use a higher angle for branches to merge faster.
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// minimum: 0, minimum warning: 10, maximum: support_tree_angle, maximum warning: support_tree_angle-1
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double support_tree_angle_slow { 50. * M_PI / 180. };
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// Tree Support Diameter Increase To Model
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// The most the diameter of a branch that has to connect to the model may increase by merging with branches that could reach the buildplate.
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// Increasing this reduces print time, but increases the area of support that rests on model
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// minimum: 0
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coord_t support_tree_max_diameter_increase_by_merges_when_support_to_model { scaled<coord_t>(1.0) };
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// Tree Support Minimum Height To Model
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// How tall a branch has to be if it is placed on the model. Prevents small blobs of support. This setting is ignored when a branch is supporting a support roof.
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// minimum: 0, maximum warning: 5
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coord_t support_tree_min_height_to_model { scaled<coord_t>(1.0) };
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// Tree Support Inital Layer Diameter
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// Diameter every branch tries to achieve when reaching the buildplate. Improves bed adhesion.
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// minimum: 0, maximum warning: 20
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coord_t support_tree_bp_diameter { scaled<coord_t>(7.5) };
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// Tree Support Branch Density
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// Adjusts the density of the support structure used to generate the tips of the branches. A higher value results in better overhangs,
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// but the supports are harder to remove. Use Support Roof for very high values or ensure support density is similarly high at the top.
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// ->
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// Adjusts the density of the support structure used to generate the tips of the branches.
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// A higher value results in better overhangs but the supports are harder to remove, thus it is recommended to enable top support interfaces
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// instead of a high branch density value if dense interfaces are needed.
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// 5%-35%
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double support_tree_top_rate { 15. };
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// Tree Support Tip Diameter
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// The diameter of the top of the tip of the branches of tree support.
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// minimum: min_wall_line_width, minimum warning: min_wall_line_width+0.05, maximum_value: support_tree_branch_diameter, value: support_line_width
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coord_t support_tree_tip_diameter { scaled<coord_t>(0.4) };
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// Support Interface Priority
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// How support interface and support will interact when they overlap. Currently only implemented for support roof.
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//enum support_interface_priority { support_lines_overwrite_interface_area };
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};
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/*!
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* \brief This struct contains settings used in the tree support. Thanks to this most functions do not need to know of meshes etc. Also makes the code shorter.
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*/
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struct TreeSupportSettings
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{
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public:
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TreeSupportSettings() = default; // required for the definition of the config variable in the TreeSupportGenerator class.
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explicit TreeSupportSettings(const TreeSupportMeshGroupSettings &mesh_group_settings, const SlicingParameters &slicing_params);
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// some static variables dependent on other meshes that are not currently processed.
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// Has to be static because TreeSupportConfig will be used in TreeModelVolumes as this reduces redundancy.
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inline static bool soluble = false;
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/*!
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* \brief Width of a single line of support.
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*/
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coord_t support_line_width;
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/*!
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* \brief Height of a single layer
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*/
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coord_t layer_height;
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/*!
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* \brief Radius of a branch when it has left the tip.
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*/
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coord_t branch_radius;
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/*!
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* \brief smallest allowed radius, required to ensure that even at DTT 0 every circle will still be printed
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*/
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coord_t min_radius;
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/*!
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* \brief How far an influence area may move outward every layer at most.
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*/
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coord_t maximum_move_distance;
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/*!
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* \brief How far every influence area will move outward every layer if possible.
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*/
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coord_t maximum_move_distance_slow;
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/*!
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* \brief Amount of bottom layers. 0 if disabled.
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*/
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size_t support_bottom_layers;
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/*!
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* \brief Amount of effectiveDTT increases are required to reach branch radius.
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*/
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size_t tip_layers;
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/*!
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* \brief How much a branch radius increases with each layer to guarantee the prescribed tree widening.
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*/
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double branch_radius_increase_per_layer;
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/*!
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* \brief How much a branch resting on the model may grow in radius by merging with branches that can reach the buildplate.
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*/
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coord_t max_to_model_radius_increase;
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/*!
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* \brief If smaller (in layers) than that, all branches to model will be deleted
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*/
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size_t min_dtt_to_model;
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/*!
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* \brief Increase radius in the resulting drawn branches, even if the avoidance does not allow it. Will be cut later to still fit.
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*/
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coord_t increase_radius_until_radius;
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/*!
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* \brief Same as increase_radius_until_radius, but contains the DTT at which the radius will be reached.
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*/
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size_t increase_radius_until_layer;
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/*!
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* \brief True if the branches may connect to the model.
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*/
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bool support_rests_on_model;
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/*!
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* \brief How far should support be from the model.
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*/
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coord_t xy_distance;
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/*!
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* \brief A minimum radius a tree trunk should expand to at the buildplate if possible.
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*/
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coord_t bp_radius;
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/*!
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* \brief The layer index at which an increase in radius may be required to reach the bp_radius.
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*/
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LayerIndex layer_start_bp_radius;
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/*!
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* \brief How much one is allowed to increase the tree branch radius close to print bed to reach the required bp_radius at layer 0.
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* Note that this radius increase will not happen in the tip, to ensure the tip is structurally sound.
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*/
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double bp_radius_increase_per_layer;
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/*!
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* \brief minimum xy_distance. Only relevant when Z overrides XY, otherwise equal to xy_distance-
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*/
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coord_t xy_min_distance;
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/*!
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* \brief Amount of layers distance required the top of the support to the model
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*/
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size_t z_distance_top_layers;
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/*!
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* \brief Amount of layers distance required from the top of the model to the bottom of a support structure.
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*/
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size_t z_distance_bottom_layers;
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/*!
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* \brief User specified angles for the support infill.
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*/
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// std::vector<double> support_infill_angles;
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/*!
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* \brief User specified angles for the support roof infill.
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*/
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std::vector<double> support_roof_angles;
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/*!
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* \brief Pattern used in the support roof. May contain non relevant data if support roof is disabled.
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*/
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SupportMaterialInterfacePattern roof_pattern;
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/*!
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* \brief Pattern used in the support infill.
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*/
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SupportMaterialPattern support_pattern;
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/*!
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* \brief Line width of the support roof.
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*/
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coord_t support_roof_line_width;
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/*!
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* \brief Distance between support infill lines.
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*/
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coord_t support_line_spacing;
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/*!
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* \brief Offset applied to the support floor area.
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*/
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coord_t support_bottom_offset;
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/*
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* \brief Amount of walls the support area will have.
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*/
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int support_wall_count;
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/*
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* \brief Maximum allowed deviation when simplifying.
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*/
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coord_t resolution;
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/*
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* \brief Distance between the lines of the roof.
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*/
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coord_t support_roof_line_distance;
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/*
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* \brief How overlaps of an interface area with a support area should be handled.
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*/
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InterfacePreference interface_preference;
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/*
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* \brief The infill class wants a settings object. This one will be the correct one for all settings it uses.
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*/
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TreeSupportMeshGroupSettings settings;
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/*
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* \brief Minimum thickness of any model features.
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*/
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coord_t min_feature_size;
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// Extra raft layers below the object.
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std::vector<coordf_t> raft_layers;
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public:
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bool operator==(const TreeSupportSettings& other) const
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{
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return branch_radius == other.branch_radius && tip_layers == other.tip_layers && branch_radius_increase_per_layer == other.branch_radius_increase_per_layer && layer_start_bp_radius == other.layer_start_bp_radius && bp_radius == other.bp_radius &&
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// as a recalculation of the collision areas is required to set a new min_radius.
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bp_radius_increase_per_layer == other.bp_radius_increase_per_layer && min_radius == other.min_radius && xy_min_distance == other.xy_min_distance &&
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xy_distance - xy_min_distance == other.xy_distance - other.xy_min_distance && // if the delta of xy_min_distance and xy_distance is different the collision areas have to be recalculated.
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support_rests_on_model == other.support_rests_on_model && increase_radius_until_layer == other.increase_radius_until_layer && min_dtt_to_model == other.min_dtt_to_model && max_to_model_radius_increase == other.max_to_model_radius_increase && maximum_move_distance == other.maximum_move_distance && maximum_move_distance_slow == other.maximum_move_distance_slow && z_distance_bottom_layers == other.z_distance_bottom_layers && support_line_width == other.support_line_width &&
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support_line_spacing == other.support_line_spacing && support_roof_line_width == other.support_roof_line_width && // can not be set on a per-mesh basis currently, so code to enable processing different roof line width in the same iteration seems useless.
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support_bottom_offset == other.support_bottom_offset && support_wall_count == other.support_wall_count && support_pattern == other.support_pattern && roof_pattern == other.roof_pattern && // can not be set on a per-mesh basis currently, so code to enable processing different roof patterns in the same iteration seems useless.
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support_roof_angles == other.support_roof_angles &&
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//support_infill_angles == other.support_infill_angles &&
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increase_radius_until_radius == other.increase_radius_until_radius && support_bottom_layers == other.support_bottom_layers && layer_height == other.layer_height && z_distance_top_layers == other.z_distance_top_layers && resolution == other.resolution && // Infill generation depends on deviation and resolution.
|
||||
support_roof_line_distance == other.support_roof_line_distance && interface_preference == other.interface_preference
|
||||
&& min_feature_size == other.min_feature_size // interface_preference should be identical to ensure the tree will correctly interact with the roof.
|
||||
// The infill class now wants the settings object and reads a lot of settings, and as the infill class is used to calculate support roof lines for interface-preference. Not all of these may be required to be identical, but as I am not sure, better safe than sorry
|
||||
#if 0
|
||||
&& (interface_preference == InterfacePreference::InterfaceAreaOverwritesSupport || interface_preference == InterfacePreference::SupportAreaOverwritesInterface
|
||||
// Perimeter generator parameters
|
||||
||
|
||||
(settings.get<bool>("fill_outline_gaps") == other.settings.get<bool>("fill_outline_gaps") &&
|
||||
settings.get<coord_t>("min_bead_width") == other.settings.get<coord_t>("min_bead_width") &&
|
||||
settings.get<double>("wall_transition_angle") == other.settings.get<double>("wall_transition_angle") &&
|
||||
settings.get<coord_t>("wall_transition_length") == other.settings.get<coord_t>("wall_transition_length") &&
|
||||
settings.get<Ratio>("wall_split_middle_threshold") == other.settings.get<Ratio>("wall_split_middle_threshold") &&
|
||||
settings.get<Ratio>("wall_add_middle_threshold") == other.settings.get<Ratio>("wall_add_middle_threshold") &&
|
||||
settings.get<int>("wall_distribution_count") == other.settings.get<int>("wall_distribution_count") &&
|
||||
settings.get<coord_t>("wall_transition_filter_distance") == other.settings.get<coord_t>("wall_transition_filter_distance") &&
|
||||
settings.get<coord_t>("wall_transition_filter_deviation") == other.settings.get<coord_t>("wall_transition_filter_deviation") &&
|
||||
settings.get<coord_t>("wall_line_width_x") == other.settings.get<coord_t>("wall_line_width_x") &&
|
||||
settings.get<int>("meshfix_maximum_extrusion_area_deviation") == other.settings.get<int>("meshfix_maximum_extrusion_area_deviation"))
|
||||
)
|
||||
#endif
|
||||
&& raft_layers == other.raft_layers
|
||||
;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Get the Radius part will have based on numeric values.
|
||||
* \param distance_to_top[in] The effective distance_to_top of the element
|
||||
* \param elephant_foot_increases[in] The elephant_foot_increases of the element.
|
||||
* \return The radius an element with these attributes would have.
|
||||
*/
|
||||
[[nodiscard]] inline coord_t getRadius(size_t distance_to_top, const double elephant_foot_increases = 0) const
|
||||
{
|
||||
return (distance_to_top <= tip_layers ? min_radius + (branch_radius - min_radius) * distance_to_top / tip_layers : // tip
|
||||
branch_radius + // base
|
||||
(distance_to_top - tip_layers) * branch_radius_increase_per_layer)
|
||||
+ // gradual increase
|
||||
elephant_foot_increases * (std::max(bp_radius_increase_per_layer - branch_radius_increase_per_layer, 0.0));
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Get the Radius an element should at least have at a given layer.
|
||||
* \param layer_idx[in] The layer.
|
||||
* \return The radius every element should aim to achieve.
|
||||
*/
|
||||
[[nodiscard]] inline coord_t recommendedMinRadius(LayerIndex layer_idx) const
|
||||
{
|
||||
double num_layers_widened = layer_start_bp_radius - layer_idx;
|
||||
return num_layers_widened > 0 ? branch_radius + num_layers_widened * bp_radius_increase_per_layer : 0;
|
||||
}
|
||||
|
||||
#if 0
|
||||
/*!
|
||||
* \brief Return on which z in microns the layer will be printed. Used only for support infill line generation.
|
||||
* \param layer_idx[in] The layer.
|
||||
* \return The radius every element should aim to achieve.
|
||||
*/
|
||||
[[nodiscard]] inline coord_t getActualZ(LayerIndex layer_idx)
|
||||
{
|
||||
return layer_idx < coord_t(known_z.size()) ? known_z[layer_idx] : (layer_idx - known_z.size()) * layer_height + known_z.size() ? known_z.back() : 0;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Set the z every Layer is printed at. Required for getActualZ to work
|
||||
* \param z[in] The z every LayerIndex is printed. Vector is used as a map<LayerIndex,coord_t> with the index of each element being the corresponding LayerIndex
|
||||
* \return The radius every element should aim to achieve.
|
||||
*/
|
||||
void setActualZ(std::vector<coord_t>& z)
|
||||
{
|
||||
known_z = z;
|
||||
}
|
||||
#endif
|
||||
|
||||
private:
|
||||
// std::vector<coord_t> known_z;
|
||||
};
|
||||
|
||||
static constexpr const bool polygons_strictly_simple = false;
|
||||
|
||||
static constexpr const auto tiny_area_threshold = sqr(scaled<double>(0.001));
|
||||
|
||||
void tree_supports_show_error(std::string_view message, bool critical);
|
||||
|
||||
inline double layer_z(const SlicingParameters &slicing_params, const TreeSupportSettings &config, const size_t layer_idx)
|
||||
{
|
||||
return layer_idx >= config.raft_layers.size() ?
|
||||
slicing_params.object_print_z_min + slicing_params.first_object_layer_height + (layer_idx - config.raft_layers.size()) * slicing_params.layer_height :
|
||||
config.raft_layers[layer_idx];
|
||||
}
|
||||
// Lowest collision layer
|
||||
inline LayerIndex layer_idx_ceil(const SlicingParameters &slicing_params, const TreeSupportSettings &config, const double z)
|
||||
{
|
||||
return
|
||||
LayerIndex(config.raft_layers.size()) +
|
||||
std::max<LayerIndex>(0, ceil((z - slicing_params.object_print_z_min - slicing_params.first_object_layer_height) / slicing_params.layer_height));
|
||||
}
|
||||
// Highest collision layer
|
||||
inline LayerIndex layer_idx_floor(const SlicingParameters &slicing_params, const TreeSupportSettings &config, const double z)
|
||||
{
|
||||
return
|
||||
LayerIndex(config.raft_layers.size()) +
|
||||
std::max<LayerIndex>(0, floor((z - slicing_params.object_print_z_min - slicing_params.first_object_layer_height) / slicing_params.layer_height));
|
||||
}
|
||||
|
||||
inline SupportGeneratorLayer& layer_initialize(
|
||||
SupportGeneratorLayer &layer_new,
|
||||
const SlicingParameters &slicing_params,
|
||||
const TreeSupportSettings &config,
|
||||
const size_t layer_idx)
|
||||
{
|
||||
layer_new.print_z = layer_z(slicing_params, config, layer_idx);
|
||||
layer_new.bottom_z = layer_idx > 0 ? layer_z(slicing_params, config, layer_idx - 1) : 0;
|
||||
layer_new.height = layer_new.print_z - layer_new.bottom_z;
|
||||
return layer_new;
|
||||
}
|
||||
|
||||
// Using the std::deque as an allocator.
|
||||
inline SupportGeneratorLayer& layer_allocate_unguarded(
|
||||
SupportGeneratorLayerStorage &layer_storage,
|
||||
SupporLayerType layer_type,
|
||||
const SlicingParameters &slicing_params,
|
||||
const TreeSupportSettings &config,
|
||||
size_t layer_idx)
|
||||
{
|
||||
SupportGeneratorLayer &layer = layer_storage.allocate_unguarded(layer_type);
|
||||
return layer_initialize(layer, slicing_params, config, layer_idx);
|
||||
}
|
||||
|
||||
inline SupportGeneratorLayer& layer_allocate(
|
||||
SupportGeneratorLayerStorage &layer_storage,
|
||||
SupporLayerType layer_type,
|
||||
const SlicingParameters &slicing_params,
|
||||
const TreeSupportSettings &config,
|
||||
size_t layer_idx)
|
||||
{
|
||||
SupportGeneratorLayer &layer = layer_storage.allocate(layer_type);
|
||||
return layer_initialize(layer, slicing_params, config, layer_idx);
|
||||
}
|
||||
|
||||
// Used by generate_initial_areas() in parallel by multiple layers.
|
||||
class InterfacePlacer {
|
||||
public:
|
||||
InterfacePlacer(
|
||||
const SlicingParameters &slicing_parameters,
|
||||
const SupportParameters &support_parameters,
|
||||
const TreeSupportSettings &config,
|
||||
SupportGeneratorLayerStorage &layer_storage,
|
||||
SupportGeneratorLayersPtr &top_contacts,
|
||||
SupportGeneratorLayersPtr &top_interfaces,
|
||||
SupportGeneratorLayersPtr &top_base_interfaces)
|
||||
:
|
||||
slicing_parameters(slicing_parameters), support_parameters(support_parameters), config(config),
|
||||
layer_storage(layer_storage), top_contacts(top_contacts), top_interfaces(top_interfaces), top_base_interfaces(top_base_interfaces)
|
||||
{}
|
||||
InterfacePlacer(const InterfacePlacer& rhs) :
|
||||
slicing_parameters(rhs.slicing_parameters), support_parameters(rhs.support_parameters), config(rhs.config),
|
||||
layer_storage(rhs.layer_storage), top_contacts(rhs.top_contacts), top_interfaces(rhs.top_interfaces), top_base_interfaces(rhs.top_base_interfaces)
|
||||
{}
|
||||
|
||||
const SlicingParameters &slicing_parameters;
|
||||
const SupportParameters &support_parameters;
|
||||
const TreeSupportSettings &config;
|
||||
SupportGeneratorLayersPtr& top_contacts_mutable() { return this->top_contacts; }
|
||||
|
||||
public:
|
||||
// Insert the contact layer and some of the inteface and base interface layers below.
|
||||
void add_roofs(std::vector<Polygons> &&new_roofs, const size_t insert_layer_idx)
|
||||
{
|
||||
if (! new_roofs.empty()) {
|
||||
std::lock_guard<std::mutex> lock(m_mutex_layer_storage);
|
||||
for (size_t idx = 0; idx < new_roofs.size(); ++ idx)
|
||||
if (! new_roofs[idx].empty())
|
||||
add_roof_unguarded(std::move(new_roofs[idx]), insert_layer_idx - idx, idx);
|
||||
}
|
||||
}
|
||||
|
||||
void add_roof(Polygons &&new_roof, const size_t insert_layer_idx, const size_t dtt_tip)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex_layer_storage);
|
||||
add_roof_unguarded(std::move(new_roof), insert_layer_idx, dtt_tip);
|
||||
}
|
||||
|
||||
// called by sample_overhang_area()
|
||||
void add_roof_build_plate(Polygons &&overhang_areas, size_t dtt_roof)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex_layer_storage);
|
||||
this->add_roof_unguarded(std::move(overhang_areas), 0, std::min(dtt_roof, this->support_parameters.num_top_interface_layers));
|
||||
}
|
||||
|
||||
void add_roof_unguarded(Polygons &&new_roofs, const size_t insert_layer_idx, const size_t dtt_roof)
|
||||
{
|
||||
assert(support_parameters.has_top_contacts);
|
||||
assert(dtt_roof <= support_parameters.num_top_interface_layers);
|
||||
SupportGeneratorLayersPtr &layers =
|
||||
dtt_roof == 0 ? this->top_contacts :
|
||||
dtt_roof <= support_parameters.num_top_interface_layers_only() ? this->top_interfaces : this->top_base_interfaces;
|
||||
SupportGeneratorLayer*& l = layers[insert_layer_idx];
|
||||
if (l == nullptr)
|
||||
l = &layer_allocate_unguarded(layer_storage, dtt_roof == 0 ? SupporLayerType::TopContact : SupporLayerType::TopInterface,
|
||||
slicing_parameters, config, insert_layer_idx);
|
||||
// will be unioned in finalize_interface_and_support_areas()
|
||||
append(l->polygons, std::move(new_roofs));
|
||||
}
|
||||
|
||||
private:
|
||||
// Outputs
|
||||
SupportGeneratorLayerStorage &layer_storage;
|
||||
SupportGeneratorLayersPtr &top_contacts;
|
||||
SupportGeneratorLayersPtr &top_interfaces;
|
||||
SupportGeneratorLayersPtr &top_base_interfaces;
|
||||
|
||||
// Mutexes, guards
|
||||
std::mutex m_mutex_layer_storage;
|
||||
};
|
||||
|
||||
} // namespace FFFTreeSupport
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // slic3r_TreeSupportCommon_hpp
|
Loading…
Add table
Add a link
Reference in a new issue