Button "Load Lambda" (in the Object Settings) works now

This commit is contained in:
YuSanka 2018-06-14 23:31:15 +02:00
parent 3e0ff5e9ef
commit a0090fccb5
6 changed files with 107 additions and 17 deletions

View file

@ -9,8 +9,13 @@ bool is_parts_changed();
bool is_part_settings_changed();
void load_part( wxWindow* parent, ModelObject* model_object,
wxArrayString& part_names, bool is_modifier);
void on_btn_load(wxWindow* parent, bool is_modifier = false);
wxArrayString& part_names, const bool is_modifier);
void load_lambda(wxWindow* parent, ModelObject* model_object,
wxArrayString& part_names, const bool is_modifier);
void on_btn_load(wxWindow* parent, bool is_modifier = false, bool is_lambda = false);
void parts_changed(int obj_idx);
} //namespace GUI
} //namespace Slic3r