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Button "Load Lambda" (in the Object Settings) works now
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6 changed files with 107 additions and 17 deletions
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@ -9,8 +9,13 @@ bool is_parts_changed();
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bool is_part_settings_changed();
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void load_part( wxWindow* parent, ModelObject* model_object,
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wxArrayString& part_names, bool is_modifier);
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void on_btn_load(wxWindow* parent, bool is_modifier = false);
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wxArrayString& part_names, const bool is_modifier);
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void load_lambda(wxWindow* parent, ModelObject* model_object,
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wxArrayString& part_names, const bool is_modifier);
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void on_btn_load(wxWindow* parent, bool is_modifier = false, bool is_lambda = false);
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void parts_changed(int obj_idx);
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} //namespace GUI
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} //namespace Slic3r
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