mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-10-27 02:31:10 -06:00
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_3dconnexion
This commit is contained in:
commit
9fc1cc6f84
14 changed files with 472 additions and 573 deletions
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@ -1764,101 +1764,114 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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_set_current();
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struct ModelVolumeState {
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ModelVolumeState(const GLVolume *volume) :
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model_volume(nullptr), geometry_id(volume->geometry_id), volume_idx(-1) {}
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ModelVolumeState(const ModelVolume *model_volume, const ObjectID &instance_id, const GLVolume::CompositeID &composite_id) :
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model_volume(model_volume), geometry_id(std::make_pair(model_volume->id().id, instance_id.id)), composite_id(composite_id), volume_idx(-1) {}
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ModelVolumeState(const ObjectID &volume_id, const ObjectID &instance_id) :
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model_volume(nullptr), geometry_id(std::make_pair(volume_id.id, instance_id.id)), volume_idx(-1) {}
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bool new_geometry() const { return this->volume_idx == size_t(-1); }
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const ModelVolume *model_volume;
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ModelVolumeState(const GLVolume* volume) :
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model_volume(nullptr), geometry_id(volume->geometry_id), volume_idx(-1) {}
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ModelVolumeState(const ModelVolume* model_volume, const ObjectID& instance_id, const GLVolume::CompositeID& composite_id) :
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model_volume(model_volume), geometry_id(std::make_pair(model_volume->id().id, instance_id.id)), composite_id(composite_id), volume_idx(-1) {}
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ModelVolumeState(const ObjectID& volume_id, const ObjectID& instance_id) :
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model_volume(nullptr), geometry_id(std::make_pair(volume_id.id, instance_id.id)), volume_idx(-1) {}
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bool new_geometry() const { return this->volume_idx == size_t(-1); }
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const ModelVolume* model_volume;
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// ObjectID of ModelVolume + ObjectID of ModelInstance
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// or timestamp of an SLAPrintObjectStep + ObjectID of ModelInstance
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std::pair<size_t, size_t> geometry_id;
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GLVolume::CompositeID composite_id;
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// Volume index in the new GLVolume vector.
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size_t volume_idx;
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size_t volume_idx;
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};
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std::vector<ModelVolumeState> model_volume_state;
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std::vector<ModelVolumeState> aux_volume_state;
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std::vector<ModelVolumeState> aux_volume_state;
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struct GLVolumeState {
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GLVolumeState() :
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volume_idx(-1) {}
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GLVolumeState(const GLVolume* volume, unsigned int volume_idx) :
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composite_id(volume->composite_id), volume_idx(volume_idx) {}
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GLVolume::CompositeID composite_id;
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// Volume index in the old GLVolume vector.
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size_t volume_idx;
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};
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// SLA steps to pull the preview meshes for.
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typedef std::array<SLAPrintObjectStep, 2> SLASteps;
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SLASteps sla_steps = { slaposSupportTree, slaposPad };
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struct SLASupportState {
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std::array<PrintStateBase::StateWithTimeStamp, std::tuple_size<SLASteps>::value> step;
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std::array<PrintStateBase::StateWithTimeStamp, std::tuple_size<SLASteps>::value> step;
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};
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// State of the sla_steps for all SLAPrintObjects.
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std::vector<SLASupportState> sla_support_state;
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std::vector<size_t> instance_ids_selected;
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std::vector<size_t> map_glvolume_old_to_new(m_volumes.volumes.size(), size_t(-1));
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std::vector<GLVolumeState> deleted_volumes;
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std::vector<GLVolume*> glvolumes_new;
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glvolumes_new.reserve(m_volumes.volumes.size());
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auto model_volume_state_lower = [](const ModelVolumeState &m1, const ModelVolumeState &m2) { return m1.geometry_id < m2.geometry_id; };
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auto model_volume_state_lower = [](const ModelVolumeState& m1, const ModelVolumeState& m2) { return m1.geometry_id < m2.geometry_id; };
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m_reload_delayed = ! m_canvas->IsShown() && ! refresh_immediately && ! force_full_scene_refresh;
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m_reload_delayed = !m_canvas->IsShown() && !refresh_immediately && !force_full_scene_refresh;
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PrinterTechnology printer_technology = m_process->current_printer_technology();
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PrinterTechnology printer_technology = m_process->current_printer_technology();
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int volume_idx_wipe_tower_old = -1;
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// Release invalidated volumes to conserve GPU memory in case of delayed refresh (see m_reload_delayed).
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// First initialize model_volumes_new_sorted & model_instances_new_sorted.
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for (int object_idx = 0; object_idx < (int)m_model->objects.size(); ++ object_idx) {
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const ModelObject *model_object = m_model->objects[object_idx];
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for (int instance_idx = 0; instance_idx < (int)model_object->instances.size(); ++ instance_idx) {
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const ModelInstance *model_instance = model_object->instances[instance_idx];
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for (int volume_idx = 0; volume_idx < (int)model_object->volumes.size(); ++ volume_idx) {
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const ModelVolume *model_volume = model_object->volumes[volume_idx];
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model_volume_state.emplace_back(model_volume, model_instance->id(), GLVolume::CompositeID(object_idx, volume_idx, instance_idx));
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for (int object_idx = 0; object_idx < (int)m_model->objects.size(); ++object_idx) {
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const ModelObject* model_object = m_model->objects[object_idx];
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for (int instance_idx = 0; instance_idx < (int)model_object->instances.size(); ++instance_idx) {
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const ModelInstance* model_instance = model_object->instances[instance_idx];
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for (int volume_idx = 0; volume_idx < (int)model_object->volumes.size(); ++volume_idx) {
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const ModelVolume* model_volume = model_object->volumes[volume_idx];
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model_volume_state.emplace_back(model_volume, model_instance->id(), GLVolume::CompositeID(object_idx, volume_idx, instance_idx));
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}
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}
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}
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if (printer_technology == ptSLA) {
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const SLAPrint *sla_print = this->sla_print();
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#ifndef NDEBUG
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const SLAPrint* sla_print = this->sla_print();
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#ifndef NDEBUG
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// Verify that the SLAPrint object is synchronized with m_model.
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check_model_ids_equal(*m_model, sla_print->model());
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#endif /* NDEBUG */
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#endif /* NDEBUG */
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sla_support_state.reserve(sla_print->objects().size());
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for (const SLAPrintObject *print_object : sla_print->objects()) {
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for (const SLAPrintObject* print_object : sla_print->objects()) {
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SLASupportState state;
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for (size_t istep = 0; istep < sla_steps.size(); ++ istep) {
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state.step[istep] = print_object->step_state_with_timestamp(sla_steps[istep]);
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if (state.step[istep].state == PrintStateBase::DONE) {
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if (! print_object->has_mesh(sla_steps[istep]))
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for (size_t istep = 0; istep < sla_steps.size(); ++istep) {
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state.step[istep] = print_object->step_state_with_timestamp(sla_steps[istep]);
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if (state.step[istep].state == PrintStateBase::DONE) {
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if (!print_object->has_mesh(sla_steps[istep]))
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// Consider the DONE step without a valid mesh as invalid for the purpose
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// of mesh visualization.
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state.step[istep].state = PrintStateBase::INVALID;
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else
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for (const ModelInstance *model_instance : print_object->model_object()->instances)
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// Only the instances, which are currently printable, will have the SLA support structures kept.
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// The instances outside the print bed will have the GLVolumes of their support structures released.
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if (model_instance->is_printable())
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for (const ModelInstance* model_instance : print_object->model_object()->instances)
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// Only the instances, which are currently printable, will have the SLA support structures kept.
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// The instances outside the print bed will have the GLVolumes of their support structures released.
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if (model_instance->is_printable())
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aux_volume_state.emplace_back(state.step[istep].timestamp, model_instance->id());
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}
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}
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sla_support_state.emplace_back(state);
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}
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sla_support_state.emplace_back(state);
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}
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}
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std::sort(model_volume_state.begin(), model_volume_state.end(), model_volume_state_lower);
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std::sort(aux_volume_state .begin(), aux_volume_state .end(), model_volume_state_lower);
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std::sort(aux_volume_state.begin(), aux_volume_state.end(), model_volume_state_lower);
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// Release all ModelVolume based GLVolumes not found in the current Model.
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for (size_t volume_id = 0; volume_id < m_volumes.volumes.size(); ++ volume_id) {
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GLVolume *volume = m_volumes.volumes[volume_id];
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for (size_t volume_id = 0; volume_id < m_volumes.volumes.size(); ++volume_id) {
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GLVolume* volume = m_volumes.volumes[volume_id];
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ModelVolumeState key(volume);
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ModelVolumeState *mvs = nullptr;
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ModelVolumeState* mvs = nullptr;
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if (volume->volume_idx() < 0) {
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auto it = std::lower_bound(aux_volume_state.begin(), aux_volume_state.end(), key, model_volume_state_lower);
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auto it = std::lower_bound(aux_volume_state.begin(), aux_volume_state.end(), key, model_volume_state_lower);
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if (it != aux_volume_state.end() && it->geometry_id == key.geometry_id)
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// This can be an SLA support structure that should not be rendered (in case someone used undo
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// to revert to before it was generated). We only reuse the volume if that's not the case.
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if (m_model->objects[volume->composite_id.object_id]->sla_points_status != sla::PointsStatus::NoPoints)
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mvs = &(*it);
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} else {
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auto it = std::lower_bound(model_volume_state.begin(), model_volume_state.end(), key, model_volume_state_lower);
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}
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else {
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auto it = std::lower_bound(model_volume_state.begin(), model_volume_state.end(), key, model_volume_state_lower);
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if (it != model_volume_state.end() && it->geometry_id == key.geometry_id)
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mvs = &(*it);
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mvs = &(*it);
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}
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// Emplace instance ID of the volume. Both the aux volumes and model volumes share the same instance ID.
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// The wipe tower has its own wipe_tower_instance_id().
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@ -1871,19 +1884,23 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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assert(volume_idx_wipe_tower_old == -1);
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volume_idx_wipe_tower_old = (int)volume_id;
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}
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if (! m_reload_delayed)
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if (!m_reload_delayed)
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{
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deleted_volumes.emplace_back(volume, volume_id);
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delete volume;
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} else {
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}
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}
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else {
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// This GLVolume will be reused.
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volume->set_sla_shift_z(0.0);
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map_glvolume_old_to_new[volume_id] = glvolumes_new.size();
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mvs->volume_idx = glvolumes_new.size();
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glvolumes_new.emplace_back(volume);
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// Update color of the volume based on the current extruder.
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if (mvs->model_volume != nullptr) {
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int extruder_id = mvs->model_volume->extruder_id();
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if (extruder_id != -1)
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volume->extruder_id = extruder_id;
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if (mvs->model_volume != nullptr) {
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int extruder_id = mvs->model_volume->extruder_id();
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if (extruder_id != -1)
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volume->extruder_id = extruder_id;
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volume->is_modifier = !mvs->model_volume->is_model_part();
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volume->set_color_from_model_volume(mvs->model_volume);
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@ -1901,6 +1918,16 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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bool update_object_list = false;
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auto find_old_volume_id = [&deleted_volumes](const GLVolume::CompositeID& id) -> unsigned int {
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for (unsigned int i = 0; i < (unsigned int)deleted_volumes.size(); ++i)
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{
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const GLVolumeState& v = deleted_volumes[i];
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if (v.composite_id == id)
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return v.volume_idx;
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}
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return (unsigned int)-1;
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};
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if (m_volumes.volumes != glvolumes_new)
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update_object_list = true;
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m_volumes.volumes = std::move(glvolumes_new);
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@ -1915,9 +1942,12 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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assert(it != model_volume_state.end() && it->geometry_id == key.geometry_id);
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if (it->new_geometry()) {
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// New volume.
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unsigned int old_id = find_old_volume_id(it->composite_id);
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if (old_id != -1)
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map_glvolume_old_to_new[old_id] = m_volumes.volumes.size();
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m_volumes.load_object_volume(&model_object, obj_idx, volume_idx, instance_idx, m_color_by, m_initialized);
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m_volumes.volumes.back()->geometry_id = key.geometry_id;
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update_object_list = true;
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update_object_list = true;
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} else {
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// Recycling an old GLVolume.
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GLVolume &existing_volume = *m_volumes.volumes[it->volume_idx];
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@ -1571,6 +1571,12 @@ void ObjectList::append_menu_item_export_stl(wxMenu* menu) const
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menu->AppendSeparator();
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}
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void ObjectList::append_menu_item_reload_from_disk(wxMenu* menu) const
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{
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append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected volumes from disk")),
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[this](wxCommandEvent&) { wxGetApp().plater()->reload_from_disk(); }, "", menu, []() { return wxGetApp().plater()->can_reload_from_disk(); }, wxGetApp().plater());
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}
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void ObjectList::append_menu_item_change_extruder(wxMenu* menu) const
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{
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const wxString name = _(L("Change extruder"));
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@ -1620,6 +1626,7 @@ void ObjectList::create_object_popupmenu(wxMenu *menu)
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append_menu_items_osx(menu);
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#endif // __WXOSX__
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append_menu_item_reload_from_disk(menu);
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append_menu_item_export_stl(menu);
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append_menu_item_fix_through_netfabb(menu);
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append_menu_item_scale_selection_to_fit_print_volume(menu);
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@ -1643,6 +1650,7 @@ void ObjectList::create_sla_object_popupmenu(wxMenu *menu)
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append_menu_items_osx(menu);
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#endif // __WXOSX__
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append_menu_item_reload_from_disk(menu);
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append_menu_item_export_stl(menu);
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append_menu_item_fix_through_netfabb(menu);
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// rest of a object_sla_menu will be added later in:
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@ -1655,8 +1663,9 @@ void ObjectList::create_part_popupmenu(wxMenu *menu)
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append_menu_items_osx(menu);
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#endif // __WXOSX__
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append_menu_item_fix_through_netfabb(menu);
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append_menu_item_reload_from_disk(menu);
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append_menu_item_export_stl(menu);
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append_menu_item_fix_through_netfabb(menu);
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append_menu_item_split(menu);
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@ -237,7 +237,8 @@ public:
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wxMenuItem* append_menu_item_printable(wxMenu* menu, wxWindow* parent);
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void append_menu_items_osx(wxMenu* menu);
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wxMenuItem* append_menu_item_fix_through_netfabb(wxMenu* menu);
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void append_menu_item_export_stl(wxMenu* menu) const ;
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void append_menu_item_export_stl(wxMenu* menu) const;
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void append_menu_item_reload_from_disk(wxMenu* menu) const;
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void append_menu_item_change_extruder(wxMenu* menu) const;
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void append_menu_item_delete(wxMenu* menu);
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void append_menu_item_scale_selection_to_fit_print_volume(wxMenu* menu);
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@ -120,9 +120,6 @@ static void set_font_and_background_style(wxWindow* win, const wxFont& font)
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|
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ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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OG_Settings(parent, true)
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#ifndef __APPLE__
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, m_focused_option("")
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#endif // __APPLE__
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{
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m_manifold_warning_bmp = ScalableBitmap(parent, "exclamation");
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@ -415,292 +412,6 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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m_og->sizer->Add(m_main_grid_sizer, 1, wxEXPAND | wxALL, border);
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}
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||||
|
||||
/*
|
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ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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OG_Settings(parent, true)
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#ifndef __APPLE__
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, m_focused_option("")
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#endif // __APPLE__
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{
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m_manifold_warning_bmp = ScalableBitmap(parent, "exclamation");
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m_og->set_name(_(L("Object Manipulation")));
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m_og->label_width = 12;//125;
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m_og->set_grid_vgap(5);
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m_og->m_on_change = std::bind(&ObjectManipulation::on_change, this, std::placeholders::_1, std::placeholders::_2);
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m_og->m_fill_empty_value = std::bind(&ObjectManipulation::on_fill_empty_value, this, std::placeholders::_1);
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m_og->m_set_focus = [this](const std::string& opt_key)
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{
|
||||
#ifndef __APPLE__
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m_focused_option = opt_key;
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#endif // __APPLE__
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||||
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||||
// needed to show the visual hints in 3D scene
|
||||
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, true);
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};
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||||
|
||||
ConfigOptionDef def;
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||||
|
||||
Line line = Line{ "Name", "Object name" };
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||||
|
||||
auto manifold_warning_icon = [this](wxWindow* parent) {
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||||
m_fix_throught_netfab_bitmap = new wxStaticBitmap(parent, wxID_ANY, wxNullBitmap);
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||||
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||||
if (is_windows10())
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m_fix_throught_netfab_bitmap->Bind(wxEVT_CONTEXT_MENU, [this](wxCommandEvent &e)
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{
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||||
// if object/sub-object has no errors
|
||||
if (m_fix_throught_netfab_bitmap->GetBitmap().GetRefData() == wxNullBitmap.GetRefData())
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return;
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||||
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wxGetApp().obj_list()->fix_through_netfabb();
|
||||
update_warning_icon_state(wxGetApp().obj_list()->get_mesh_errors_list());
|
||||
});
|
||||
|
||||
return m_fix_throught_netfab_bitmap;
|
||||
};
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||||
|
||||
line.near_label_widget = manifold_warning_icon;
|
||||
def.label = "";
|
||||
def.gui_type = "legend";
|
||||
def.tooltip = L("Object name");
|
||||
#ifdef __APPLE__
|
||||
def.width = 20;
|
||||
#else
|
||||
def.width = 22;
|
||||
#endif
|
||||
def.set_default_value(new ConfigOptionString{ " " });
|
||||
line.append_option(Option(def, "object_name"));
|
||||
m_og->append_line(line);
|
||||
|
||||
const int field_width = 5;
|
||||
|
||||
// Mirror button size:
|
||||
const int mirror_btn_width = 3;
|
||||
|
||||
// Legend for object modification
|
||||
line = Line{ "", "" };
|
||||
def.label = "";
|
||||
def.type = coString;
|
||||
def.width = field_width - mirror_btn_width;
|
||||
|
||||
// Load bitmaps to be used for the mirroring buttons:
|
||||
m_mirror_bitmap_on = ScalableBitmap(parent, "mirroring_on");
|
||||
m_mirror_bitmap_off = ScalableBitmap(parent, "mirroring_off");
|
||||
m_mirror_bitmap_hidden = ScalableBitmap(parent, "mirroring_transparent.png");
|
||||
|
||||
static const char axes[] = { 'X', 'Y', 'Z' };
|
||||
for (size_t axis_idx = 0; axis_idx < sizeof(axes); axis_idx++) {
|
||||
const char label = axes[axis_idx];
|
||||
def.set_default_value(new ConfigOptionString{ std::string(" ") + label });
|
||||
Option option(def, std::string() + label + "_axis_legend");
|
||||
|
||||
// We will add a button to toggle mirroring to each axis:
|
||||
auto mirror_button = [this, mirror_btn_width, axis_idx, label](wxWindow* parent) {
|
||||
wxSize btn_size(em_unit(parent) * mirror_btn_width, em_unit(parent) * mirror_btn_width);
|
||||
auto btn = new ScalableButton(parent, wxID_ANY, "mirroring_off", wxEmptyString, btn_size, wxDefaultPosition, wxBU_EXACTFIT | wxNO_BORDER | wxTRANSPARENT_WINDOW);
|
||||
btn->SetToolTip(wxString::Format(_(L("Toggle %c axis mirroring")), (int)label));
|
||||
btn->SetBitmapDisabled_(m_mirror_bitmap_hidden);
|
||||
|
||||
m_mirror_buttons[axis_idx].first = btn;
|
||||
m_mirror_buttons[axis_idx].second = mbShown;
|
||||
auto sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sizer->Add(btn);
|
||||
|
||||
btn->Bind(wxEVT_BUTTON, [this, axis_idx](wxCommandEvent &e) {
|
||||
Axis axis = (Axis)(axis_idx + X);
|
||||
if (m_mirror_buttons[axis_idx].second == mbHidden)
|
||||
return;
|
||||
|
||||
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
|
||||
Selection& selection = canvas->get_selection();
|
||||
|
||||
if (selection.is_single_volume() || selection.is_single_modifier()) {
|
||||
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
|
||||
volume->set_volume_mirror(axis, -volume->get_volume_mirror(axis));
|
||||
}
|
||||
else if (selection.is_single_full_instance()) {
|
||||
for (unsigned int idx : selection.get_volume_idxs()){
|
||||
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(idx));
|
||||
volume->set_instance_mirror(axis, -volume->get_instance_mirror(axis));
|
||||
}
|
||||
}
|
||||
else
|
||||
return;
|
||||
|
||||
// Update mirroring at the GLVolumes.
|
||||
selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
|
||||
selection.synchronize_unselected_volumes();
|
||||
// Copy mirroring values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
|
||||
canvas->do_mirror(L("Set Mirror"));
|
||||
UpdateAndShow(true);
|
||||
});
|
||||
|
||||
return sizer;
|
||||
};
|
||||
|
||||
option.side_widget = mirror_button;
|
||||
line.append_option(option);
|
||||
}
|
||||
line.near_label_widget = [this](wxWindow* parent) {
|
||||
wxBitmapComboBox *combo = create_word_local_combo(parent);
|
||||
combo->Bind(wxEVT_COMBOBOX, ([this](wxCommandEvent &evt) { this->set_world_coordinates(evt.GetSelection() != 1); }), combo->GetId());
|
||||
m_word_local_combo = combo;
|
||||
return combo;
|
||||
};
|
||||
m_og->append_line(line);
|
||||
|
||||
auto add_og_to_object_settings = [this, field_width](const std::string& option_name, const std::string& sidetext)
|
||||
{
|
||||
Line line = { _(option_name), "" };
|
||||
ConfigOptionDef def;
|
||||
def.type = coFloat;
|
||||
def.set_default_value(new ConfigOptionFloat(0.0));
|
||||
def.width = field_width;
|
||||
|
||||
if (option_name == "Scale") {
|
||||
// Add "uniform scaling" button in front of "Scale" option
|
||||
line.near_label_widget = [this](wxWindow* parent) {
|
||||
auto btn = new LockButton(parent, wxID_ANY);
|
||||
btn->Bind(wxEVT_BUTTON, [btn, this](wxCommandEvent &event){
|
||||
event.Skip();
|
||||
wxTheApp->CallAfter([btn, this]() { set_uniform_scaling(btn->IsLocked()); });
|
||||
});
|
||||
m_lock_bnt = btn;
|
||||
return btn;
|
||||
};
|
||||
// Add reset scale button
|
||||
auto reset_scale_button = [this](wxWindow* parent) {
|
||||
auto btn = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "undo"));
|
||||
btn->SetToolTip(_(L("Reset scale")));
|
||||
m_reset_scale_button = btn;
|
||||
auto sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sizer->Add(btn, wxBU_EXACTFIT);
|
||||
btn->Bind(wxEVT_BUTTON, [this](wxCommandEvent &e) {
|
||||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Reset scale")));
|
||||
change_scale_value(0, 100.);
|
||||
change_scale_value(1, 100.);
|
||||
change_scale_value(2, 100.);
|
||||
});
|
||||
return sizer;
|
||||
};
|
||||
line.append_widget(reset_scale_button);
|
||||
}
|
||||
else if (option_name == "Rotation") {
|
||||
// Add reset rotation button
|
||||
auto reset_rotation_button = [this](wxWindow* parent) {
|
||||
auto btn = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "undo"));
|
||||
btn->SetToolTip(_(L("Reset rotation")));
|
||||
m_reset_rotation_button = btn;
|
||||
auto sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sizer->Add(btn, wxBU_EXACTFIT);
|
||||
btn->Bind(wxEVT_BUTTON, [this](wxCommandEvent &e) {
|
||||
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
|
||||
Selection& selection = canvas->get_selection();
|
||||
|
||||
if (selection.is_single_volume() || selection.is_single_modifier()) {
|
||||
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
|
||||
volume->set_volume_rotation(Vec3d::Zero());
|
||||
}
|
||||
else if (selection.is_single_full_instance()) {
|
||||
for (unsigned int idx : selection.get_volume_idxs()){
|
||||
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(idx));
|
||||
volume->set_instance_rotation(Vec3d::Zero());
|
||||
}
|
||||
}
|
||||
else
|
||||
return;
|
||||
|
||||
// Update rotation at the GLVolumes.
|
||||
selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
|
||||
selection.synchronize_unselected_volumes();
|
||||
// Copy rotation values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
|
||||
canvas->do_rotate(L("Reset Rotation"));
|
||||
|
||||
UpdateAndShow(true);
|
||||
});
|
||||
return sizer;
|
||||
};
|
||||
line.append_widget(reset_rotation_button);
|
||||
}
|
||||
else if (option_name == "Position") {
|
||||
// Add drop to bed button
|
||||
auto drop_to_bed_button = [=](wxWindow* parent) {
|
||||
auto btn = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "drop_to_bed"));
|
||||
btn->SetToolTip(_(L("Drop to bed")));
|
||||
m_drop_to_bed_button = btn;
|
||||
auto sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sizer->Add(btn, wxBU_EXACTFIT);
|
||||
btn->Bind(wxEVT_BUTTON, [=](wxCommandEvent &e) {
|
||||
// ???
|
||||
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
|
||||
Selection& selection = canvas->get_selection();
|
||||
|
||||
if (selection.is_single_volume() || selection.is_single_modifier()) {
|
||||
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||
|
||||
const Geometry::Transformation& instance_trafo = volume->get_instance_transformation();
|
||||
Vec3d diff = m_cache.position - instance_trafo.get_matrix(true).inverse() * Vec3d(0., 0., get_volume_min_z(volume));
|
||||
|
||||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Drop to bed")));
|
||||
change_position_value(0, diff.x());
|
||||
change_position_value(1, diff.y());
|
||||
change_position_value(2, diff.z());
|
||||
}
|
||||
});
|
||||
return sizer;
|
||||
};
|
||||
line.append_widget(drop_to_bed_button);
|
||||
}
|
||||
// Add empty bmp (Its size have to be equal to PrusaLockButton) in front of "Size" option to label alignment
|
||||
else if (option_name == "Size") {
|
||||
line.near_label_widget = [this](wxWindow* parent) {
|
||||
return new wxStaticBitmap(parent, wxID_ANY, wxNullBitmap, wxDefaultPosition,
|
||||
create_scaled_bitmap(m_parent, "one_layer_lock_on.png").GetSize());
|
||||
};
|
||||
}
|
||||
|
||||
const std::string lower_name = boost::algorithm::to_lower_copy(option_name);
|
||||
|
||||
for (const char *axis : { "_x", "_y", "_z" }) {
|
||||
if (axis[1] == 'z')
|
||||
def.sidetext = sidetext;
|
||||
Option option = Option(def, lower_name + axis);
|
||||
option.opt.full_width = true;
|
||||
line.append_option(option);
|
||||
}
|
||||
|
||||
return line;
|
||||
};
|
||||
|
||||
// Settings table
|
||||
m_og->sidetext_width = 3;
|
||||
m_og->append_line(add_og_to_object_settings(L("Position"), L("mm")), &m_move_Label);
|
||||
m_og->append_line(add_og_to_object_settings(L("Rotation"), "°"), &m_rotate_Label);
|
||||
m_og->append_line(add_og_to_object_settings(L("Scale"), "%"), &m_scale_Label);
|
||||
m_og->append_line(add_og_to_object_settings(L("Size"), "mm"));
|
||||
|
||||
// call back for a rescale of button "Set uniform scale"
|
||||
m_og->rescale_near_label_widget = [this](wxWindow* win) {
|
||||
// rescale lock icon
|
||||
auto *ctrl = dynamic_cast<LockButton*>(win);
|
||||
if (ctrl != nullptr) {
|
||||
ctrl->msw_rescale();
|
||||
return;
|
||||
}
|
||||
|
||||
if (win == m_fix_throught_netfab_bitmap)
|
||||
return;
|
||||
|
||||
// rescale "place" of the empty icon (to correct layout of the "Size" and "Scale")
|
||||
if (dynamic_cast<wxStaticBitmap*>(win) != nullptr)
|
||||
win->SetMinSize(create_scaled_bitmap(m_parent, "one_layer_lock_on.png").GetSize());
|
||||
};
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
void ObjectManipulation::Show(const bool show)
|
||||
{
|
||||
if (show != IsShown()) {
|
||||
|
|
@ -710,9 +421,9 @@ void ObjectManipulation::Show(const bool show)
|
|||
if (show && wxGetApp().get_mode() != comSimple) {
|
||||
// Show the label and the name of the STL in simple mode only.
|
||||
// Label "Name: "
|
||||
/*m_og->get_grid_sizer()*/m_main_grid_sizer->Show(size_t(0), false);
|
||||
m_main_grid_sizer->Show(size_t(0), false);
|
||||
// The actual name of the STL.
|
||||
/*m_og->get_grid_sizer()*/m_main_grid_sizer->Show(size_t(1), false);
|
||||
m_main_grid_sizer->Show(size_t(1), false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -833,26 +544,6 @@ void ObjectManipulation::update_if_dirty()
|
|||
update_label(m_cache.rotate_label_string, m_new_rotate_label_string, m_rotate_Label);
|
||||
update_label(m_cache.scale_label_string, m_new_scale_label_string, m_scale_Label);
|
||||
|
||||
/*
|
||||
char axis[2] = "x";
|
||||
for (int i = 0; i < 3; ++ i, ++ axis[0]) {
|
||||
auto update = [this, i, &axis](Vec3d &cached, Vec3d &cached_rounded, const char *key, const Vec3d &new_value) {
|
||||
wxString new_text = double_to_string(new_value(i), 2);
|
||||
double new_rounded;
|
||||
new_text.ToDouble(&new_rounded);
|
||||
if (std::abs(cached_rounded(i) - new_rounded) > EPSILON) {
|
||||
cached_rounded(i) = new_rounded;
|
||||
m_og->set_value(std::string(key) + axis, new_text);
|
||||
}
|
||||
cached(i) = new_value(i);
|
||||
};
|
||||
update(m_cache.position, m_cache.position_rounded, "position_", m_new_position);
|
||||
update(m_cache.scale, m_cache.scale_rounded, "scale_", m_new_scale);
|
||||
update(m_cache.size, m_cache.size_rounded, "size_", m_new_size);
|
||||
update(m_cache.rotation, m_cache.rotation_rounded, "rotation_", m_new_rotation);
|
||||
}
|
||||
*/
|
||||
|
||||
enum ManipulationEditorKey
|
||||
{
|
||||
mePosition = 0,
|
||||
|
|
@ -1007,17 +698,10 @@ void ObjectManipulation::update_mirror_buttons_visibility()
|
|||
#ifndef __APPLE__
|
||||
void ObjectManipulation::emulate_kill_focus()
|
||||
{
|
||||
if (m_focused_option.empty())
|
||||
if (!m_focused_editor)
|
||||
return;
|
||||
|
||||
// we need to use a copy because the value of m_focused_option is modified inside on_change() and on_fill_empty_value()
|
||||
std::string option = m_focused_option;
|
||||
|
||||
// see TextCtrl::propagate_value()
|
||||
if (static_cast<wxTextCtrl*>(m_og->get_fieldc(option, 0)->getWindow())->GetValue().empty())
|
||||
on_fill_empty_value(option);
|
||||
else
|
||||
on_change(option, 0);
|
||||
m_focused_editor->kill_focus(this);
|
||||
}
|
||||
#endif // __APPLE__
|
||||
|
||||
|
|
@ -1156,40 +840,6 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
|
|||
wxGetApp().plater()->canvas3D()->do_scale(L("Set Scale"));
|
||||
}
|
||||
|
||||
void ObjectManipulation::on_change(t_config_option_key opt_key, const boost::any& value)
|
||||
{
|
||||
Field* field = m_og->get_field(opt_key);
|
||||
bool enter_pressed = (field != nullptr) && field->get_enter_pressed();
|
||||
if (!enter_pressed)
|
||||
{
|
||||
// if the change does not come from the user pressing the ENTER key
|
||||
// we need to hide the visual hints in 3D scene
|
||||
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, false);
|
||||
|
||||
#ifndef __APPLE__
|
||||
m_focused_option = "";
|
||||
#endif // __APPLE__
|
||||
}
|
||||
else
|
||||
// if the change comes from the user pressing the ENTER key, restore the key state
|
||||
field->set_enter_pressed(false);
|
||||
|
||||
if (!m_cache.is_valid())
|
||||
return;
|
||||
|
||||
int axis = opt_key.back() - 'x';
|
||||
double new_value = boost::any_cast<double>(m_og->get_value(opt_key));
|
||||
|
||||
if (boost::starts_with(opt_key, "position_"))
|
||||
change_position_value(axis, new_value);
|
||||
else if (boost::starts_with(opt_key, "rotation_"))
|
||||
change_rotation_value(axis, new_value);
|
||||
else if (boost::starts_with(opt_key, "scale_"))
|
||||
change_scale_value(axis, new_value);
|
||||
else if (boost::starts_with(opt_key, "size_"))
|
||||
change_size_value(axis, new_value);
|
||||
}
|
||||
|
||||
void ObjectManipulation::on_change(const std::string& opt_key, int axis, double new_value)
|
||||
{
|
||||
if (!m_cache.is_valid())
|
||||
|
|
@ -1205,42 +855,6 @@ void ObjectManipulation::on_change(const std::string& opt_key, int axis, double
|
|||
change_size_value(axis, new_value);
|
||||
}
|
||||
|
||||
void ObjectManipulation::on_fill_empty_value(const std::string& opt_key)
|
||||
{
|
||||
// needed to hide the visual hints in 3D scene
|
||||
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, false);
|
||||
#ifndef __APPLE__
|
||||
m_focused_option = "";
|
||||
#endif // __APPLE__
|
||||
|
||||
if (!m_cache.is_valid())
|
||||
return;
|
||||
|
||||
const Vec3d *vec = nullptr;
|
||||
Vec3d *rounded = nullptr;
|
||||
if (boost::starts_with(opt_key, "position_")) {
|
||||
vec = &m_cache.position;
|
||||
rounded = &m_cache.position_rounded;
|
||||
} else if (boost::starts_with(opt_key, "rotation_")) {
|
||||
vec = &m_cache.rotation;
|
||||
rounded = &m_cache.rotation_rounded;
|
||||
} else if (boost::starts_with(opt_key, "scale_")) {
|
||||
vec = &m_cache.scale;
|
||||
rounded = &m_cache.scale_rounded;
|
||||
} else if (boost::starts_with(opt_key, "size_")) {
|
||||
vec = &m_cache.size;
|
||||
rounded = &m_cache.size_rounded;
|
||||
} else
|
||||
assert(false);
|
||||
|
||||
if (vec != nullptr) {
|
||||
int axis = opt_key.back() - 'x';
|
||||
wxString new_text = double_to_string((*vec)(axis));
|
||||
m_og->set_value(opt_key, new_text);
|
||||
new_text.ToDouble(&(*rounded)(axis));
|
||||
}
|
||||
}
|
||||
|
||||
void ObjectManipulation::set_uniform_scaling(const bool new_value)
|
||||
{
|
||||
const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection();
|
||||
|
|
@ -1338,43 +952,25 @@ ManipulationEditor::ManipulationEditor(ObjectManipulation* parent,
|
|||
parent->on_change(m_opt_key, m_axis, get_value());
|
||||
}, this->GetId());
|
||||
|
||||
this->Bind(wxEVT_KILL_FOCUS, [this, parent/*, edit_fn*/](wxFocusEvent& e)
|
||||
this->Bind(wxEVT_KILL_FOCUS, [this, parent](wxFocusEvent& e)
|
||||
{
|
||||
if (!m_enter_pressed) {
|
||||
parent->on_change(m_opt_key, m_axis, get_value());
|
||||
parent->set_focused_editor(nullptr);
|
||||
|
||||
// if the change does not come from the user pressing the ENTER key
|
||||
// we need to hide the visual hints in 3D scene
|
||||
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(m_full_opt_name, false);
|
||||
// #ifndef __WXGTK__
|
||||
// /* Update data for next editor selection.
|
||||
// * But under GTK it looks like there is no information about selected control at e.GetWindow(),
|
||||
// * so we'll take it from wxEVT_LEFT_DOWN event
|
||||
// * */
|
||||
// LayerRangeEditor* new_editor = dynamic_cast<LayerRangeEditor*>(e.GetWindow());
|
||||
// if (new_editor)
|
||||
// new_editor->set_focus_data();
|
||||
// #endif // not __WXGTK__
|
||||
}
|
||||
if (!m_enter_pressed)
|
||||
kill_focus(parent);
|
||||
|
||||
e.Skip();
|
||||
}, this->GetId());
|
||||
|
||||
this->Bind(wxEVT_SET_FOCUS, [this](wxFocusEvent& e)
|
||||
this->Bind(wxEVT_SET_FOCUS, [this, parent](wxFocusEvent& e)
|
||||
{
|
||||
parent->set_focused_editor(this);
|
||||
|
||||
// needed to show the visual hints in 3D scene
|
||||
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(m_full_opt_name, true);
|
||||
e.Skip();
|
||||
}, this->GetId());
|
||||
|
||||
// #ifdef __WXGTK__ // Workaround! To take information about selectable range
|
||||
// this->Bind(wxEVT_LEFT_DOWN, [this](wxEvent& e)
|
||||
// {
|
||||
// set_focus_data();
|
||||
// e.Skip();
|
||||
// }, this->GetId());
|
||||
// #endif //__WXGTK__
|
||||
|
||||
this->Bind(wxEVT_CHAR, ([this](wxKeyEvent& event)
|
||||
{
|
||||
// select all text using Ctrl+A
|
||||
|
|
@ -1417,5 +1013,14 @@ void ManipulationEditor::set_value(const wxString& new_value)
|
|||
SetValue(m_valid_value);
|
||||
}
|
||||
|
||||
void ManipulationEditor::kill_focus(ObjectManipulation* parent)
|
||||
{
|
||||
parent->on_change(m_opt_key, m_axis, get_value());
|
||||
|
||||
// if the change does not come from the user pressing the ENTER key
|
||||
// we need to hide the visual hints in 3D scene
|
||||
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(m_full_opt_name, false);
|
||||
}
|
||||
|
||||
} //namespace GUI
|
||||
} //namespace Slic3r
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@ public:
|
|||
|
||||
void msw_rescale();
|
||||
void set_value(const wxString& new_value);
|
||||
void kill_focus(ObjectManipulation *parent);
|
||||
|
||||
private:
|
||||
double get_value();
|
||||
|
|
@ -118,7 +119,7 @@ class ObjectManipulation : public OG_Settings
|
|||
|
||||
#ifndef __APPLE__
|
||||
// Currently focused option name (empty if none)
|
||||
std::string m_focused_option;
|
||||
ManipulationEditor* m_focused_editor {nullptr};
|
||||
#endif // __APPLE__
|
||||
|
||||
wxFlexGridSizer* m_main_grid_sizer;
|
||||
|
|
@ -160,6 +161,7 @@ public:
|
|||
void update_warning_icon_state(const wxString& tooltip);
|
||||
void msw_rescale();
|
||||
void on_change(const std::string& opt_key, int axis, double new_value);
|
||||
void set_focused_editor(ManipulationEditor* focused_editor) { m_focused_editor = focused_editor; }
|
||||
|
||||
private:
|
||||
void reset_settings_value();
|
||||
|
|
@ -176,9 +178,6 @@ private:
|
|||
void change_scale_value(int axis, double value);
|
||||
void change_size_value(int axis, double value);
|
||||
void do_scale(int axis, const Vec3d &scale) const;
|
||||
|
||||
void on_change(t_config_option_key opt_key, const boost::any& value);
|
||||
void on_fill_empty_value(const std::string& opt_key);
|
||||
};
|
||||
|
||||
}}
|
||||
|
|
|
|||
|
|
@ -10,6 +10,7 @@
|
|||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/optional.hpp>
|
||||
#include <boost/filesystem/path.hpp>
|
||||
#include <boost/filesystem/operations.hpp>
|
||||
#include <boost/log/trivial.hpp>
|
||||
|
||||
#include <wx/sizer.h>
|
||||
|
|
@ -1919,6 +1920,7 @@ struct Plater::priv
|
|||
bool can_fix_through_netfabb() const;
|
||||
bool can_set_instance_to_object() const;
|
||||
bool can_mirror() const;
|
||||
bool can_reload_from_disk() const;
|
||||
|
||||
void msw_rescale_object_menu();
|
||||
|
||||
|
|
@ -1955,7 +1957,6 @@ private:
|
|||
* */
|
||||
std::string m_last_fff_printer_profile_name;
|
||||
std::string m_last_sla_printer_profile_name;
|
||||
bool m_update_objects_list_on_loading{ true };
|
||||
};
|
||||
|
||||
const std::regex Plater::priv::pattern_bundle(".*[.](amf|amf[.]xml|zip[.]amf|3mf|prusa)", std::regex::icase);
|
||||
|
|
@ -2489,11 +2490,8 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mode
|
|||
_(L("Object too large?")));
|
||||
}
|
||||
|
||||
if (m_update_objects_list_on_loading)
|
||||
{
|
||||
for (const size_t idx : obj_idxs) {
|
||||
wxGetApp().obj_list()->add_object_to_list(idx);
|
||||
}
|
||||
for (const size_t idx : obj_idxs) {
|
||||
wxGetApp().obj_list()->add_object_to_list(idx);
|
||||
}
|
||||
|
||||
update();
|
||||
|
|
@ -3117,88 +3115,110 @@ void Plater::priv::update_sla_scene()
|
|||
|
||||
void Plater::priv::reload_from_disk()
|
||||
{
|
||||
Plater::TakeSnapshot snapshot(q, _(L("Reload from Disk")));
|
||||
Plater::TakeSnapshot snapshot(q, _(L("Reload from disk")));
|
||||
|
||||
auto& selection = get_selection();
|
||||
const auto obj_orig_idx = selection.get_object_idx();
|
||||
if (selection.is_wipe_tower() || obj_orig_idx == -1) { return; }
|
||||
int instance_idx = selection.get_instance_idx();
|
||||
const Selection& selection = get_selection();
|
||||
|
||||
auto *object_orig = model.objects[obj_orig_idx];
|
||||
std::vector<fs::path> input_paths(1, object_orig->input_file);
|
||||
|
||||
// disable render to avoid to show intermediate states
|
||||
view3D->get_canvas3d()->enable_render(false);
|
||||
|
||||
// disable update of objects list while loading to avoid to show intermediate states
|
||||
m_update_objects_list_on_loading = false;
|
||||
|
||||
const auto new_idxs = load_files(input_paths, true, false);
|
||||
if (new_idxs.empty())
|
||||
{
|
||||
// error while loading
|
||||
view3D->get_canvas3d()->enable_render(true);
|
||||
if (selection.is_wipe_tower())
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto idx : new_idxs)
|
||||
// struct to hold selected ModelVolumes by their indices
|
||||
struct SelectedVolume
|
||||
{
|
||||
ModelObject *object = model.objects[idx];
|
||||
object->config.apply(object_orig->config);
|
||||
int object_idx;
|
||||
int volume_idx;
|
||||
|
||||
object->clear_instances();
|
||||
for (const ModelInstance *instance : object_orig->instances)
|
||||
// operators needed by std::algorithms
|
||||
bool operator < (const SelectedVolume& other) const { return (object_idx < other.object_idx) || ((object_idx == other.object_idx) && (volume_idx < other.volume_idx)); }
|
||||
bool operator == (const SelectedVolume& other) const { return (object_idx == other.object_idx) && (volume_idx == other.volume_idx); }
|
||||
};
|
||||
std::vector<SelectedVolume> selected_volumes;
|
||||
|
||||
// collects selected ModelVolumes
|
||||
const std::set<unsigned int>& selected_volumes_idxs = selection.get_volume_idxs();
|
||||
for (unsigned int idx : selected_volumes_idxs)
|
||||
{
|
||||
const GLVolume* v = selection.get_volume(idx);
|
||||
int o_idx = v->object_idx();
|
||||
int v_idx = v->volume_idx();
|
||||
selected_volumes.push_back({ o_idx, v_idx });
|
||||
}
|
||||
std::sort(selected_volumes.begin(), selected_volumes.end());
|
||||
selected_volumes.erase(std::unique(selected_volumes.begin(), selected_volumes.end()), selected_volumes.end());
|
||||
|
||||
// collects paths of files to load
|
||||
std::vector<fs::path> input_paths;
|
||||
for (const SelectedVolume& v : selected_volumes)
|
||||
{
|
||||
const ModelVolume* volume = model.objects[v.object_idx]->volumes[v.volume_idx];
|
||||
if (!volume->source.input_file.empty() && boost::filesystem::exists(volume->source.input_file))
|
||||
input_paths.push_back(volume->source.input_file);
|
||||
}
|
||||
std::sort(input_paths.begin(), input_paths.end());
|
||||
input_paths.erase(std::unique(input_paths.begin(), input_paths.end()), input_paths.end());
|
||||
|
||||
// load one file at a time
|
||||
for (size_t i = 0; i < input_paths.size(); ++i)
|
||||
{
|
||||
const auto& path = input_paths[i].string();
|
||||
Model new_model;
|
||||
try
|
||||
{
|
||||
object->add_instance(*instance);
|
||||
}
|
||||
|
||||
for (const ModelVolume* v : object_orig->volumes)
|
||||
{
|
||||
if (v->is_modifier())
|
||||
object->add_volume(*v);
|
||||
}
|
||||
|
||||
Vec3d offset = object_orig->origin_translation - object->origin_translation;
|
||||
|
||||
if (object->volumes.size() == object_orig->volumes.size())
|
||||
{
|
||||
for (size_t i = 0; i < object->volumes.size(); i++)
|
||||
new_model = Model::read_from_file(path, nullptr, true, false);
|
||||
for (ModelObject* model_object : new_model.objects)
|
||||
{
|
||||
object->volumes[i]->config.apply(object_orig->volumes[i]->config);
|
||||
object->volumes[i]->translate(offset);
|
||||
model_object->center_around_origin();
|
||||
model_object->ensure_on_bed();
|
||||
}
|
||||
}
|
||||
catch (std::exception&)
|
||||
{
|
||||
// error while loading
|
||||
view3D->get_canvas3d()->enable_render(true);
|
||||
return;
|
||||
}
|
||||
|
||||
// XXX: Restore more: layer_height_ranges, layer_height_profile (?)
|
||||
// update the selected volumes whose source is the current file
|
||||
for (const SelectedVolume& old_v : selected_volumes)
|
||||
{
|
||||
ModelObject* old_model_object = model.objects[old_v.object_idx];
|
||||
ModelVolume* old_volume = old_model_object->volumes[old_v.volume_idx];
|
||||
int new_volume_idx = old_volume->source.volume_idx;
|
||||
int new_object_idx = old_volume->source.object_idx;
|
||||
|
||||
if (old_volume->source.input_file == path)
|
||||
{
|
||||
if (new_object_idx < (int)new_model.objects.size())
|
||||
{
|
||||
ModelObject* new_model_object = new_model.objects[new_object_idx];
|
||||
if (new_volume_idx < (int)new_model_object->volumes.size())
|
||||
{
|
||||
old_model_object->add_volume(*new_model_object->volumes[new_volume_idx]);
|
||||
ModelVolume* new_volume = old_model_object->volumes.back();
|
||||
new_volume->set_new_unique_id();
|
||||
new_volume->config.apply(old_volume->config);
|
||||
new_volume->set_type(old_volume->type());
|
||||
new_volume->set_material_id(old_volume->material_id());
|
||||
new_volume->set_transformation(old_volume->get_transformation());
|
||||
new_volume->translate(new_volume->get_transformation().get_matrix(true) * (new_volume->source.mesh_offset - old_volume->source.mesh_offset));
|
||||
std::swap(old_model_object->volumes[old_v.volume_idx], old_model_object->volumes.back());
|
||||
old_model_object->delete_volume(old_model_object->volumes.size() - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// re-enable update of objects list
|
||||
m_update_objects_list_on_loading = true;
|
||||
model.adjust_min_z();
|
||||
|
||||
// puts the new objects into the list
|
||||
for (const auto idx : new_idxs)
|
||||
{
|
||||
wxGetApp().obj_list()->add_object_to_list(idx);
|
||||
}
|
||||
|
||||
remove(obj_orig_idx);
|
||||
// update 3D scene
|
||||
update();
|
||||
|
||||
// new GLVolumes have been created at this point, so update their printable state
|
||||
for (size_t i = 0; i < model.objects.size(); ++i)
|
||||
{
|
||||
view3D->get_canvas3d()->update_instance_printable_state_for_object(i);
|
||||
}
|
||||
|
||||
// re-enable render
|
||||
view3D->get_canvas3d()->enable_render(true);
|
||||
|
||||
// the previous call to remove() clears the selection
|
||||
// select newly added objects
|
||||
selection.clear();
|
||||
for (const auto idx : new_idxs)
|
||||
{
|
||||
selection.add_instance((unsigned int)idx - 1, instance_idx, false);
|
||||
}
|
||||
}
|
||||
|
||||
void Plater::priv::fix_through_netfabb(const int obj_idx, const int vol_idx/* = -1*/)
|
||||
|
|
@ -3625,6 +3645,9 @@ bool Plater::priv::init_common_menu(wxMenu* menu, const bool is_part/* = false*/
|
|||
append_menu_item(menu, wxID_ANY, _(L("Delete")) + "\tDel", _(L("Remove the selected object")),
|
||||
[this](wxCommandEvent&) { q->remove_selected(); }, "delete", nullptr, [this]() { return can_delete(); }, q);
|
||||
|
||||
append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected volumes from disk")),
|
||||
[this](wxCommandEvent&) { q->reload_from_disk(); }, "", menu, [this]() { return can_reload_from_disk(); }, q);
|
||||
|
||||
sidebar->obj_list()->append_menu_item_export_stl(menu);
|
||||
}
|
||||
else {
|
||||
|
|
@ -3651,8 +3674,8 @@ bool Plater::priv::init_common_menu(wxMenu* menu, const bool is_part/* = false*/
|
|||
wxMenuItem* menu_item_printable = sidebar->obj_list()->append_menu_item_printable(menu, q);
|
||||
menu->AppendSeparator();
|
||||
|
||||
append_menu_item(menu, wxID_ANY, _(L("Reload from Disk")), _(L("Reload the selected file from Disk")),
|
||||
[this](wxCommandEvent&) { reload_from_disk(); });
|
||||
append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected object from disk")),
|
||||
[this](wxCommandEvent&) { reload_from_disk(); }, "", nullptr, [this]() { return can_reload_from_disk(); }, q);
|
||||
|
||||
append_menu_item(menu, wxID_ANY, _(L("Export as STL")) + dots, _(L("Export the selected object as STL file")),
|
||||
[this](wxCommandEvent&) { q->export_stl(false, true); });
|
||||
|
|
@ -3807,6 +3830,48 @@ bool Plater::priv::can_mirror() const
|
|||
return get_selection().is_from_single_instance();
|
||||
}
|
||||
|
||||
bool Plater::priv::can_reload_from_disk() const
|
||||
{
|
||||
// struct to hold selected ModelVolumes by their indices
|
||||
struct SelectedVolume
|
||||
{
|
||||
int object_idx;
|
||||
int volume_idx;
|
||||
|
||||
// operators needed by std::algorithms
|
||||
bool operator < (const SelectedVolume& other) const { return (object_idx < other.object_idx) || ((object_idx == other.object_idx) && (volume_idx < other.volume_idx)); }
|
||||
bool operator == (const SelectedVolume& other) const { return (object_idx == other.object_idx) && (volume_idx == other.volume_idx); }
|
||||
};
|
||||
std::vector<SelectedVolume> selected_volumes;
|
||||
|
||||
const Selection& selection = get_selection();
|
||||
|
||||
// collects selected ModelVolumes
|
||||
const std::set<unsigned int>& selected_volumes_idxs = selection.get_volume_idxs();
|
||||
for (unsigned int idx : selected_volumes_idxs)
|
||||
{
|
||||
const GLVolume* v = selection.get_volume(idx);
|
||||
int o_idx = v->object_idx();
|
||||
int v_idx = v->volume_idx();
|
||||
selected_volumes.push_back({ o_idx, v_idx });
|
||||
}
|
||||
std::sort(selected_volumes.begin(), selected_volumes.end());
|
||||
selected_volumes.erase(std::unique(selected_volumes.begin(), selected_volumes.end()), selected_volumes.end());
|
||||
|
||||
// collects paths of files to load
|
||||
std::vector<fs::path> paths;
|
||||
for (const SelectedVolume& v : selected_volumes)
|
||||
{
|
||||
const ModelVolume* volume = model.objects[v.object_idx]->volumes[v.volume_idx];
|
||||
if (!volume->source.input_file.empty() && boost::filesystem::exists(volume->source.input_file))
|
||||
paths.push_back(volume->source.input_file);
|
||||
}
|
||||
std::sort(paths.begin(), paths.end());
|
||||
paths.erase(std::unique(paths.begin(), paths.end()), paths.end());
|
||||
|
||||
return !paths.empty();
|
||||
}
|
||||
|
||||
void Plater::priv::set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model)
|
||||
{
|
||||
bool new_shape = bed.set_shape(shape, custom_texture, custom_model);
|
||||
|
|
@ -4589,6 +4654,11 @@ void Plater::export_3mf(const boost::filesystem::path& output_path)
|
|||
}
|
||||
}
|
||||
|
||||
void Plater::reload_from_disk()
|
||||
{
|
||||
p->reload_from_disk();
|
||||
}
|
||||
|
||||
bool Plater::has_toolpaths_to_export() const
|
||||
{
|
||||
return p->preview->get_canvas3d()->has_toolpaths_to_export();
|
||||
|
|
@ -5146,6 +5216,7 @@ bool Plater::can_copy_to_clipboard() const
|
|||
|
||||
bool Plater::can_undo() const { return p->undo_redo_stack().has_undo_snapshot(); }
|
||||
bool Plater::can_redo() const { return p->undo_redo_stack().has_redo_snapshot(); }
|
||||
bool Plater::can_reload_from_disk() const { return p->can_reload_from_disk(); }
|
||||
const UndoRedo::Stack& Plater::undo_redo_stack_main() const { return p->undo_redo_stack_main(); }
|
||||
void Plater::enter_gizmos_stack() { p->enter_gizmos_stack(); }
|
||||
void Plater::leave_gizmos_stack() { p->leave_gizmos_stack(); }
|
||||
|
|
|
|||
|
|
@ -188,6 +188,7 @@ public:
|
|||
void export_stl(bool extended = false, bool selection_only = false);
|
||||
void export_amf();
|
||||
void export_3mf(const boost::filesystem::path& output_path = boost::filesystem::path());
|
||||
void reload_from_disk();
|
||||
bool has_toolpaths_to_export() const;
|
||||
void export_toolpaths_to_obj() const;
|
||||
void reslice();
|
||||
|
|
@ -254,6 +255,7 @@ public:
|
|||
bool can_copy_to_clipboard() const;
|
||||
bool can_undo() const;
|
||||
bool can_redo() const;
|
||||
bool can_reload_from_disk() const;
|
||||
|
||||
void msw_rescale();
|
||||
|
||||
|
|
|
|||
|
|
@ -472,7 +472,7 @@ void Selection::volumes_changed(const std::vector<size_t> &map_volume_old_to_new
|
|||
for (unsigned int idx : m_list)
|
||||
if (map_volume_old_to_new[idx] != size_t(-1)) {
|
||||
unsigned int new_idx = (unsigned int)map_volume_old_to_new[idx];
|
||||
assert((*m_volumes)[new_idx]->selected);
|
||||
(*m_volumes)[new_idx]->selected = true;
|
||||
list_new.insert(new_idx);
|
||||
}
|
||||
m_list = std::move(list_new);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue