Clipper optimization:

1) Removed the already commented-out scaling / unscaling when doing
   "safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
   as input parameters without conversion to ClipperLib::Paths. This
   should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
   ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
   be cheaper.
This commit is contained in:
Vojtech Bubnik 2021-04-30 11:49:57 +02:00
parent b327314b02
commit 9fbba855ef
15 changed files with 616 additions and 722 deletions

View file

@ -179,10 +179,10 @@ PadSkeleton divide_blueprint(const ExPolygons &bp)
ret.outer.reserve(size_t(ptree.Total()));
for (ClipperLib::PolyTree::PolyNode *node : ptree.Childs) {
ExPolygon poly(ClipperPath_to_Slic3rPolygon(node->Contour));
ExPolygon poly;
poly.contour.points = std::move(node->Contour);
for (ClipperLib::PolyTree::PolyNode *child : node->Childs) {
poly.holes.emplace_back(
ClipperPath_to_Slic3rPolygon(child->Contour));
poly.holes.emplace_back(std::move(child->Contour));
traverse_pt(child->Childs, &ret.inner);
}
@ -342,18 +342,18 @@ public:
template<class...Args>
ExPolygon offset_contour_only(const ExPolygon &poly, coord_t delta, Args...args)
{
ExPolygons tmp = offset_ex(poly.contour, float(delta), args...);
Polygons tmp = offset(poly.contour, float(delta), args...);
if (tmp.empty()) return {};
Polygons holes = poly.holes;
for (auto &h : holes) h.reverse();
tmp = diff_ex(to_polygons(tmp), holes);
ExPolygons tmp2 = diff_ex(tmp, holes);
if (tmp.empty()) return {};
if (tmp2.empty()) return {};
return tmp.front();
return std::move(tmp2.front());
}
bool add_cavity(Contour3D &pad, ExPolygon &top_poly, const PadConfig3D &cfg,