Clipper optimization:

1) Removed the already commented-out scaling / unscaling when doing
   "safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
   as input parameters without conversion to ClipperLib::Paths. This
   should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
   ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
   be cheaper.
This commit is contained in:
Vojtech Bubnik 2021-04-30 11:49:57 +02:00
parent b327314b02
commit 9fbba855ef
15 changed files with 616 additions and 722 deletions

View file

@ -124,6 +124,24 @@ inline Lines to_lines(const Polylines &polys)
return lines;
}
inline Polylines to_polylines(const std::vector<Points> &paths)
{
Polylines out;
out.reserve(paths.size());
for (const Points &path : paths)
out.emplace_back(path);
return out;
}
inline Polylines to_polylines(std::vector<Points> &&paths)
{
Polylines out;
out.reserve(paths.size());
for (const Points &path : paths)
out.emplace_back(std::move(path));
return out;
}
inline void polylines_append(Polylines &dst, const Polylines &src)
{
dst.insert(dst.end(), src.begin(), src.end());