Customizable use of 6 dof camera

This commit is contained in:
Enrico Turri 2020-01-16 09:12:36 +01:00
parent 62e60bcb43
commit 9df7eb4e08
5 changed files with 33 additions and 5 deletions

View file

@ -130,7 +130,7 @@ public:
// rotate the camera on a sphere having center == m_target and radius == m_distance
// using the given variations of spherical coordinates
void rotate_on_sphere(double delta_azimut_rad, double delta_zenit_rad, bool apply_limit);
void rotate_on_sphere(double delta_azimut_rad, double delta_zenit_rad);
// rotate the camera around three axes parallel to the camera local axes and passing through m_target
void rotate_local_around_target(const Vec3d& rotation_rad);