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	Hotfix for missing wipe tower after adding an object for an MMU printer
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					 1 changed files with 2 additions and 1 deletions
				
			
		|  | @ -760,10 +760,11 @@ int GLVolumeCollection::load_wipe_tower_preview( | |||
|     TriangleMesh brim_mesh = make_cube(width + 2.f * brim_width, depth + 2.f * brim_width, 0.2f); | ||||
|     brim_mesh.translate(-brim_width, -brim_width, 0.f); | ||||
|     mesh.merge(brim_mesh); | ||||
|     mesh.repair(); | ||||
| 
 | ||||
|     volumes.emplace_back(new GLVolume(color)); | ||||
|     GLVolume& v = *volumes.back(); | ||||
|     v.indexed_vertex_array.load_mesh(mesh); | ||||
|     v.indexed_vertex_array.load_mesh(mesh);     | ||||
|     v.indexed_vertex_array.finalize_geometry(opengl_initialized); | ||||
|     v.set_volume_offset(Vec3d(pos_x, pos_y, 0.0)); | ||||
|     v.set_volume_rotation(Vec3d(0., 0., (M_PI / 180.) * rotation_angle)); | ||||
|  |  | |||
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