Refactoring: make Slic3r::GUI::3DScene::Base model-independent

This commit is contained in:
Alessandro Ranellucci 2015-01-13 17:25:56 +01:00
parent 28d7b0dba6
commit 9c8f8f8ded
3 changed files with 130 additions and 88 deletions

View file

@ -31,11 +31,12 @@ my %opt = ();
# make sure all objects have at least one defined instance
$model->add_default_instances;
$_->center_around_origin for @{$model->objects}; # and align to Z = 0
my $app = Slic3r::ViewMesh->new;
$app->{canvas}->enable_picking(1);
$app->{canvas}->enable_moving($opt{enable_moving});
$app->{canvas}->load_object($model->objects->[0]);
$app->{canvas}->load_object($model, 0);
$app->{canvas}->set_auto_bed_shape;
$app->{canvas}->zoom_to_volumes;
$app->{canvas}->SetCuttingPlane($opt{cut}) if defined $opt{cut};