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Use XS Point everywhere
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37 changed files with 238 additions and 303 deletions
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@ -1,13 +1,7 @@
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#ifndef _myinit_h_
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#define _myinit_h_
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#include <vector>
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namespace Slic3r {}
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using namespace Slic3r;
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#define av_store_point_xy(AV, X, Y) \
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av_store(AV, 0, newSViv(X)); \
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av_store(AV, 1, newSViv(Y))
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#endif
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