New selection -> removed obsolete methods\n+\nFixed a few compile warnings

This commit is contained in:
Enrico Turri 2018-10-08 15:17:36 +02:00
parent 384cfa0e6d
commit 9ae6d115a2
14 changed files with 39 additions and 29 deletions

View file

@ -135,7 +135,7 @@ bool GLShader::load_from_file(const char* fragment_shader_filename, const char*
return false;
vs.seekg(0, vs.end);
int file_length = vs.tellg();
int file_length = (int)vs.tellg();
vs.seekg(0, vs.beg);
std::string vertex_shader(file_length, '\0');
vs.read(const_cast<char*>(vertex_shader.data()), file_length);
@ -149,7 +149,7 @@ bool GLShader::load_from_file(const char* fragment_shader_filename, const char*
return false;
fs.seekg(0, fs.end);
file_length = fs.tellg();
file_length = (int)fs.tellg();
fs.seekg(0, fs.beg);
std::string fragment_shader(file_length, '\0');
fs.read(const_cast<char*>(fragment_shader.data()), file_length);