Added PrusaDoubleSlider on 3DPreview

This commit is contained in:
YuSanka 2018-08-30 10:42:55 +02:00
parent 6c1b52afa2
commit 99aaedffc1
8 changed files with 138 additions and 19 deletions

View file

@ -13,6 +13,9 @@
#include "Geometry.hpp"
#include "slic3r/Utils/FixModelByWin10.hpp"
#include <wx/glcanvas.h>
#include "3DScene.hpp"
namespace Slic3r
{
namespace GUI
@ -23,6 +26,8 @@ wxSizer *m_sizer_object_movers = nullptr;
wxDataViewCtrl *m_objects_ctrl = nullptr;
PrusaObjectDataViewModel *m_objects_model = nullptr;
wxCollapsiblePane *m_collpane_settings = nullptr;
PrusaDoubleSlider *m_slider = nullptr;
wxGLCanvas *m_preview_canvas = nullptr;
wxIcon m_icon_modifiermesh;
wxIcon m_icon_solidmesh;
@ -1668,5 +1673,80 @@ void update_objects_list_extruder_column(int extruders_count)
set_extruder_column_hidden(extruders_count <= 1);
}
void create_double_slider(wxWindow* parent, wxBoxSizer* sizer, wxGLCanvas* canvas)
{
m_slider = new PrusaDoubleSlider(parent, wxID_ANY, 0, 0, 0, 100);
sizer->Add(m_slider, 0, wxEXPAND, 0);
m_preview_canvas = canvas;
m_slider->Bind(wxEVT_SCROLL_CHANGED, [parent](wxEvent& event) {
_3DScene::set_toolpaths_range(m_preview_canvas, m_slider->GetLowerValueD() - 1e-6, m_slider->GetHigherValueD() + 1e-6);
if (parent->IsShown())
m_preview_canvas->Refresh();
});
}
void fill_slider_values(std::vector<std::pair<int, double>> &values,
const std::vector<double> &layers_z)
{
std::vector<double> layers_all_z = _3DScene::get_current_print_zs(m_preview_canvas, false);
if (layers_all_z.size() == layers_z.size())
for (int i = 0; i < layers_z.size(); i++)
values.push_back(std::pair<int, double>(i+1, layers_z[i]));
else if (layers_all_z.size() > layers_z.size()) {
int cur_id = 0;
for (int i = 0; i < layers_z.size(); i++)
for (int j = cur_id; j < layers_all_z.size(); j++)
if (layers_z[i] - 1e-6 < layers_all_z[j] && layers_all_z[j] < layers_z[i] + 1e-6) {
values.push_back(std::pair<int, double>(j+1, layers_z[i]));
cur_id = j;
break;
}
}
}
void set_double_slider_thumbs( const bool force_sliders_full_range,
const std::vector<double> &layers_z,
const double z_low, const double z_high)
{
if (force_sliders_full_range) {
m_slider->SetLowerValue(0);
m_slider->SetHigherValue(layers_z.size() - 1);
return;
}
for (int i = layers_z.size() - 1; i >= 0; i--)
if (z_low >= layers_z[i]) {
m_slider->SetLowerValue(i);
break;
}
for (int i = layers_z.size() - 1; i >= 0 ; i--)
if (z_high >= layers_z[i]) {
m_slider->SetHigherValue(i);
break;
}
}
void update_double_slider(bool force_sliders_full_range)
{
std::vector<std::pair<int, double>> values;
std::vector<double> layers_z = _3DScene::get_current_print_zs(m_preview_canvas, true);
fill_slider_values(values, layers_z);
const double z_low = m_slider->GetLowerValueD();
const double z_high = m_slider->GetHigherValueD();
m_slider->SetMaxValue(layers_z.size() - 1);
m_slider->SetSliderValues(values);
set_double_slider_thumbs(force_sliders_full_range, layers_z, z_low, z_high);
}
void reset_double_slider()
{
m_slider->SetHigherValue(0);
m_slider->SetLowerValue(0);
}
} //namespace GUI
} //namespace Slic3r