XY flip is implemented, works only for portrait LCD.

This commit is contained in:
tamasmeszaros 2018-12-12 18:45:45 +01:00
parent 35a8a5374c
commit 9917edcdcc
4 changed files with 32 additions and 15 deletions

View file

@ -45,15 +45,20 @@ private:
TRawRenderer m_raw_renderer;
TRendererAA m_renderer;
Origin m_o;
std::function<void(agg::path_storage&)> m_flipy = [](agg::path_storage&) {};
inline void flipy(agg::path_storage& path) const {
path.flip_y(0, m_resolution.height_px);
}
public:
inline Impl(const Raster::Resolution& res, const Raster::PixelDim &pd,
Origin o):
m_resolution(res), m_pxdim(pd),
m_buf(res.pixels()),
m_rbuf(reinterpret_cast<TPixelRenderer::value_type*>(m_buf.data()),
res.width_px, res.height_px,
res.width_px*TPixelRenderer::num_components),
int(res.width_px*TPixelRenderer::num_components)),
m_pixfmt(m_rbuf),
m_raw_renderer(m_pixfmt),
m_renderer(m_raw_renderer),
@ -65,10 +70,6 @@ public:
// ras.gamma(agg::gamma_power(1.0));
clear();
if(m_o == Origin::TOP_LEFT) m_flipy = [this](agg::path_storage& path) {
path.flip_y(0, m_resolution.height_px);
};
}
void draw(const ExPolygon &poly) {
@ -76,12 +77,14 @@ public:
agg::scanline_p8 scanlines;
auto&& path = to_path(poly.contour);
m_flipy(path);
if(m_o == Origin::TOP_LEFT) flipy(path);
ras.add_path(path);
for(auto h : poly.holes) {
auto&& holepath = to_path(h);
m_flipy(holepath);
if(m_o == Origin::TOP_LEFT) flipy(holepath);
ras.add_path(holepath);
}
@ -205,8 +208,9 @@ void Raster::save(std::ostream& stream, Compression comp)
<< m_impl->resolution().height_px << " "
<< "255 ";
auto sz = m_impl->buffer().size()*sizeof(Impl::TBuffer::value_type);
stream.write(reinterpret_cast<const char*>(m_impl->buffer().data()),
m_impl->buffer().size()*sizeof(Impl::TBuffer::value_type));
std::streamsize(sz));
}
}
}

View file

@ -27,6 +27,13 @@ public:
PNG //!> PNG compression
};
/// The Rasterizer expects the input polygons to have their coordinate
/// system origin in the bottom left corner. If the raster is then
/// configured with the TOP_LEFT origin parameter (in the constructor) than
/// it will flip the Y axis in output to maintain the correct orientation.
/// This is the default case with PNG images. They have the origin in the
/// top left corner. Without the flipping, the image would be upside down
/// with the scaled (clipper) coordinate system of the input polygons.
enum class Origin {
TOP_LEFT,
BOTTOM_LEFT