Ported test_support_material.cpp from upstream slic3r.

Ported extension of ExtrusionEntityCollection::flatten() to disable
flattening of no_sort() collections.
This commit is contained in:
bubnikv 2019-10-17 19:09:24 +02:00
parent f9710eff08
commit 98a71a557b
12 changed files with 250 additions and 143 deletions

View file

@ -15,17 +15,17 @@ public:
ExtrusionEntitiesPtr entities; // we own these entities
bool no_sort;
ExtrusionEntityCollection(): no_sort(false) {};
ExtrusionEntityCollection(): no_sort(false) {}
ExtrusionEntityCollection(const ExtrusionEntityCollection &other) : no_sort(other.no_sort) { this->append(other.entities); }
ExtrusionEntityCollection(ExtrusionEntityCollection &&other) : entities(std::move(other.entities)), no_sort(other.no_sort) {}
explicit ExtrusionEntityCollection(const ExtrusionPaths &paths);
ExtrusionEntityCollection& operator=(const ExtrusionEntityCollection &other);
ExtrusionEntityCollection& operator=(ExtrusionEntityCollection &&other)
ExtrusionEntityCollection& operator=(ExtrusionEntityCollection &&other)
{ this->entities = std::move(other.entities); this->no_sort = other.no_sort; return *this; }
~ExtrusionEntityCollection() { clear(); }
explicit operator ExtrusionPaths() const;
bool is_collection() const { return true; };
bool is_collection() const { return true; }
ExtrusionRole role() const override {
ExtrusionRole out = erNone;
for (const ExtrusionEntity *ee : entities) {
@ -34,8 +34,8 @@ public:
}
return out;
}
bool can_reverse() const { return !this->no_sort; };
bool empty() const { return this->entities.empty(); };
bool can_reverse() const { return !this->no_sort; }
bool empty() const { return this->entities.empty(); }
void clear();
void swap (ExtrusionEntityCollection &c);
void append(const ExtrusionEntity &entity) { this->entities.emplace_back(entity.clone()); }
@ -81,7 +81,10 @@ public:
Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
size_t items_count() const;
ExtrusionEntityCollection flatten() const;
/// Returns a flattened copy of this ExtrusionEntityCollection. That is, all of the items in its entities vector are not collections.
/// You should be iterating over flatten().entities if you are interested in the underlying ExtrusionEntities (and don't care about hierarchy).
/// \param preserve_ordering Flag to method that will flatten if and only if the underlying collection is sortable when True (default: False).
ExtrusionEntityCollection flatten(bool preserve_ordering = false) const;
double min_mm3_per_mm() const;
double total_volume() const override { double volume=0.; for (const auto& ent : entities) volume+=ent->total_volume(); return volume; }