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https://github.com/SoftFever/OrcaSlicer.git
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Hollowing task triggered by the gizmo now spawns a UI job to not block the UI thread
The AABB tree calculation is still done in the UI thread, so it gets blocked for some time
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4d8631fef6
commit
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5 changed files with 125 additions and 72 deletions
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@ -33,6 +33,7 @@
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#include "libslic3r/Format/3mf.hpp"
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#include "libslic3r/GCode/PreviewData.hpp"
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#include "libslic3r/Model.hpp"
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#include "libslic3r/OpenVDBUtils.hpp"
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#include "libslic3r/Polygon.hpp"
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#include "libslic3r/Print.hpp"
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#include "libslic3r/PrintConfig.hpp"
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@ -1559,7 +1560,8 @@ struct Plater::priv
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enum class Jobs : size_t {
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Arrange,
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Rotoptimize
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Rotoptimize,
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Hollow
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};
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class ArrangeJob : public Job
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@ -1703,6 +1705,20 @@ struct Plater::priv
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void process() override;
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};
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class HollowJob : public Job
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{
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public:
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using Job::Job;
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void prepare() override;
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void process() override;
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void finalize() override;
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private:
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std::unique_ptr<TriangleMesh> m_output;
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const TriangleMesh* m_object_mesh = nullptr;
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float m_offset = 0.f;
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float m_adaptability = 0.f;
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};
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// Jobs defined inside the group class will be managed so that only one can
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// run at a time. Also, the background process will be stopped if a job is
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// started.
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@ -1714,6 +1730,7 @@ struct Plater::priv
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ArrangeJob arrange_job{m_plater};
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RotoptimizeJob rotoptimize_job{m_plater};
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HollowJob hollow_job{m_plater};
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// To create a new job, just define a new subclass of Job, implement
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// the process and the optional prepare() and finalize() methods
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@ -1721,7 +1738,8 @@ struct Plater::priv
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// if it cannot run concurrently with other jobs in this group
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std::vector<std::reference_wrapper<Job>> m_jobs{arrange_job,
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rotoptimize_job};
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rotoptimize_job,
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hollow_job};
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public:
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ExclusiveJobGroup(priv *_plater) : m_plater(_plater) {}
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@ -1816,6 +1834,7 @@ struct Plater::priv
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void reset();
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void mirror(Axis axis);
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void arrange();
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void hollow();
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void sla_optimize_rotation();
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void split_object();
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void split_volume();
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@ -2703,6 +2722,12 @@ void Plater::priv::arrange()
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m_ui_jobs.start(Jobs::Arrange);
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}
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void Plater::priv::hollow()
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{
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this->take_snapshot(_(L("Hollow")));
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m_ui_jobs.start(Jobs::Hollow);
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}
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// This method will find an optimal orientation for the currently selected item
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// Very similar in nature to the arrange method above...
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void Plater::priv::sla_optimize_rotation() {
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@ -2834,6 +2859,38 @@ void Plater::priv::RotoptimizeJob::process()
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: _(L("Orientation found.")));
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}
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void Plater::priv::HollowJob::prepare()
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{
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const GLGizmosManager& gizmo_manager = plater().q->canvas3D()->get_gizmos_manager();
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const GLGizmoHollow* gizmo_hollow = dynamic_cast<const GLGizmoHollow*>(gizmo_manager.get_current());
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assert(gizmo_hollow);
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gizmo_hollow->get_hollowing_parameters(&m_object_mesh, m_offset, m_adaptability);
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m_output.reset();
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}
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void Plater::priv::HollowJob::process()
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{
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Slic3r::sla::Contour3D imesh{*m_object_mesh};
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auto ptr = meshToVolume(imesh, {});
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sla::Contour3D omesh = volumeToMesh(*ptr, -m_offset, m_adaptability, true);
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if (omesh.empty())
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return;
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imesh.merge(omesh);
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m_output.reset(new TriangleMesh());
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*m_output = sla::to_triangle_mesh(imesh);
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m_output->require_shared_vertices();
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}
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void Plater::priv::HollowJob::finalize()
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{
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const GLGizmosManager& gizmo_manager = plater().q->canvas3D()->get_gizmos_manager();
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GLGizmoHollow* gizmo_hollow = dynamic_cast<GLGizmoHollow*>(gizmo_manager.get_current());
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assert(gizmo_hollow);
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gizmo_hollow->update_hollowed_mesh(std::move(m_output));
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}
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void Plater::priv::split_object()
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{
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int obj_idx = get_selected_object_idx();
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@ -4661,6 +4718,11 @@ void Plater::export_toolpaths_to_obj() const
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p->preview->get_canvas3d()->export_toolpaths_to_obj(into_u8(path).c_str());
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}
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void Plater::hollow()
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{
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p->hollow();
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}
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void Plater::reslice()
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{
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// Stop arrange and (or) optimize rotation tasks.
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