mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-12-11 16:00:17 -07:00
Merge remote-tracking branch 'remotes/origin/lh_multi_material_segmentation' into vb_print_regions
This commit is contained in:
commit
980ca195f5
39 changed files with 2691 additions and 146 deletions
|
|
@ -620,7 +620,7 @@ static std::vector<float> contour_distance(const EdgeGrid::Grid &grid,
|
|||
const Vec2d v = (segment.second - segment.first).cast<double>();
|
||||
const Vec2d va = (this->point - segment.first).cast<double>();
|
||||
const double l2 = v.squaredNorm(); // avoid a sqrt
|
||||
const double t = (l2 == 0.0) ? 0. : clamp(0., 1., va.dot(v) / l2);
|
||||
const double t = (l2 == 0.0) ? 0. : std::clamp(va.dot(v) / l2, 0., 1.);
|
||||
// Closest point from this->point to the segment.
|
||||
const Vec2d foot = segment.first.cast<double>() + t * v;
|
||||
const Vec2d bisector = foot - this->point.cast<double>();
|
||||
|
|
|
|||
|
|
@ -725,8 +725,8 @@ std::string CoolingBuffer::apply_layer_cooldown(
|
|||
if (int(layer_id) >= disable_fan_first_layers && int(layer_id) + 1 < full_fan_speed_layer) {
|
||||
// Ramp up the fan speed from disable_fan_first_layers to full_fan_speed_layer.
|
||||
float factor = float(int(layer_id + 1) - disable_fan_first_layers) / float(full_fan_speed_layer - disable_fan_first_layers);
|
||||
fan_speed_new = clamp(0, 255, int(float(fan_speed_new ) * factor + 0.5f));
|
||||
bridge_fan_speed = clamp(0, 255, int(float(bridge_fan_speed) * factor + 0.5f));
|
||||
fan_speed_new = std::clamp(int(float(fan_speed_new) * factor + 0.5f), 0, 255);
|
||||
bridge_fan_speed = std::clamp(int(float(bridge_fan_speed) * factor + 0.5f), 0, 255);
|
||||
}
|
||||
#undef EXTRUDER_CONFIG
|
||||
bridge_fan_control = bridge_fan_speed > fan_speed_new;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue