Merge remote-tracking branch 'remotes/origin/lh_multi_material_segmentation' into vb_print_regions

This commit is contained in:
Vojtech Bubnik 2021-05-26 15:23:35 +02:00
commit 980ca195f5
39 changed files with 2691 additions and 146 deletions

View file

@ -620,7 +620,7 @@ static std::vector<float> contour_distance(const EdgeGrid::Grid &grid,
const Vec2d v = (segment.second - segment.first).cast<double>();
const Vec2d va = (this->point - segment.first).cast<double>();
const double l2 = v.squaredNorm(); // avoid a sqrt
const double t = (l2 == 0.0) ? 0. : clamp(0., 1., va.dot(v) / l2);
const double t = (l2 == 0.0) ? 0. : std::clamp(va.dot(v) / l2, 0., 1.);
// Closest point from this->point to the segment.
const Vec2d foot = segment.first.cast<double>() + t * v;
const Vec2d bisector = foot - this->point.cast<double>();

View file

@ -725,8 +725,8 @@ std::string CoolingBuffer::apply_layer_cooldown(
if (int(layer_id) >= disable_fan_first_layers && int(layer_id) + 1 < full_fan_speed_layer) {
// Ramp up the fan speed from disable_fan_first_layers to full_fan_speed_layer.
float factor = float(int(layer_id + 1) - disable_fan_first_layers) / float(full_fan_speed_layer - disable_fan_first_layers);
fan_speed_new = clamp(0, 255, int(float(fan_speed_new ) * factor + 0.5f));
bridge_fan_speed = clamp(0, 255, int(float(bridge_fan_speed) * factor + 0.5f));
fan_speed_new = std::clamp(int(float(fan_speed_new) * factor + 0.5f), 0, 255);
bridge_fan_speed = std::clamp(int(float(bridge_fan_speed) * factor + 0.5f), 0, 255);
}
#undef EXTRUDER_CONFIG
bridge_fan_control = bridge_fan_speed > fan_speed_new;